Player Matchup

Pele
Pele
Brzk Tactical
Pele
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
RabidDizzyDuck
Neith
Level 2
God Stats
4W - 10L
1,500 SR
Queue Stats
37W - 36L
1,500 Elo+
Solo
Camazotz
Camazotz
XDEEEE4958
Camazotz
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
cronos765
Gilgamesh
Level 29
God Stats
5W - 3L
1,528 SR
Queue Stats
273W - 287L
1,346 Elo+
Solo
Hera
Hera
sword151
Hera
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,173 Elo+
Solo
Team Averages
Level 10
1,506 SR
1,404 Elo+

VS

Team Averages
Level 41
1,507 SR
1,342 Elo+
Heimdallr
Heimdallr
SavagePheonixPG
Heimdallr
Level 8
God Stats
8W - 10L
1,710 SR
Queue Stats
96W - 81L
1,458 Elo+
Party 1
Janus
Janus
SweetVoltage
Janus
Level 125
God Stats
7W - 10L
1,493 SR
Queue Stats
310W - 311L
1,511 Elo+
Party 1
Cthulhu
Cthulhu
TurtlepapaDLM
Cthulhu
Level 27
God Stats
102W - 135L
1,341 SR
Queue Stats
225W - 279L
1,240 Elo+
Solo
Guan Yu
Guan Yu
can_recesivo
Guan Yu
Level 17
God Stats
1W - 1L
1,234 SR
Queue Stats
23W - 23L
1,286 Elo+
Solo
Olorun
Olorun
ygfrmda6
Olorun
Level 29
God Stats
4W - 3L
1,760 SR
Queue Stats
76W - 120L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 12 / 1
7,173
478
5,771
14,241
3,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

2
0 / 1 / 0
4,548
303
0
1,110
176
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Camazotz
XDEEEE4958
Camazotz
9
2 / 11 / 4
6,652
443
4,337
12,320
3,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
cronos765
Gilgamesh
13
3 / 2 / 0
7,739
516
8,852
10,891
6,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
10
1 / 8 / 2
6,353
424
4,976
9,247
3,461
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
SavagePheonixPG
Heimdallr
13
6 / 3 / 7
8,223
548
8,695
8,645
3,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 2 / 2
8,458
564
7,553
7,351
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
15
8 / 1 / 5
9,115
608
5,765
8,246
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
can_recesivo
Guan Yu
13
5 / 0 / 6
8,124
542
4,139
10,372
8,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
ygfrmda6
Olorun
13
6 / 4 / 5
8,694
580
7,345
8,830
3,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
9
Kills
31
34
Deaths
10
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
12
1
0.29
L
0
1
0
0
W
Heimdallr
SavagePheonixPG
Heimdallr
6
3
7
3.17
W
6
2
2
3.5
W
Cthulhu
8
1
5
10.5
L
Camazotz
XDEEEE4958
Camazotz
2
11
4
0.36
W
Guan Yu
can_recesivo
Guan Yu
5
0
6
8
L
Gilgamesh
cronos765
Gilgamesh
3
2
0
1.5
L
Hera
1
8
2
0.25
W
Olorun
ygfrmda6
Olorun
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,936
Damage
33,497
47,809
Taken
43,444
17,654
Mitigated
21,263
6,751
Healing
13,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,771
1,374
0
1,510
14,241
3,686
240
2,881
11,330
0
32,171
L
0
0
0
105
1,110
176
0
0
1,110
0
1,957
W
Heimdallr
SavagePheonixPG
Heimdallr
8,695
5,917
0
1,240
8,645
3,417
1,770
814
7,831
0
34,578
W
7,553
385
0
3,079
7,351
2,174
62
212
6,809
46,668
0
W
Cthulhu
5,765
169
0
2,880
8,246
3,621
1,091
1,226
6,990
47,071
0
L
Camazotz
XDEEEE4958
Camazotz
4,337
1,942
0
1,383
12,320
3,430
47
5,636
6,620
0
13,651
W
Guan Yu
can_recesivo
Guan Yu
4,139
627
1,022
2,245
10,372
8,734
937
712
9,480
0
21,984
L
Gilgamesh
cronos765
Gilgamesh
8,852
1,674
0
3,143
10,891
6,901
674
4,349
6,167
0
39,877
L
Hera
4,976
1,053
118
492
9,247
3,461
0
7,308
1,797
25,288
0
W
Olorun
ygfrmda6
Olorun
7,345
3,551
293
3,202
8,830
3,317
2,279
2,012
6,788
37,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,465
Gold Earned
42,614
195
Minions Killed
342
0
Camps Cleared
0
1,119,676
Distance Traveled
1,398,011
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,173
478
55
4
0
312,409
1
L
Neith
4,548
303
5
0
0
42,170
0
W
Heimdallr
8,223
548
53
4
0
257,689
1
W
Janus
8,458
564
80
5
0
288,404
1
W
Cthulhu
9,115
608
98
7
0
285,570
0
L
Camazotz
6,652
443
23
2
0
251,231
2
W
Guan Yu
8,124
542
43
3
0
312,560
0
L
Gilgamesh
7,739
516
74
5
0
257,794
3
L
Hera
6,353
424
38
3
0
256,072
1
W
Olorun
8,694
580
68
5
0
253,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role