Player Matchup

Mulan
Mulan
AlfredoSoraX
Mulan
Level 156
God Stats
1W - 2L
1,197 SR
Queue Stats
33W - 30L
1,554 Elo+
Party 3
Ra
Ra
GAMEMEISTER123
Ra
Level 77
God Stats
15W - 16L
1,555 SR
Queue Stats
35W - 32L
1,563 Elo+
Party 3
Chang'e
Chang'e
GiadenCreed
Chang'e
Level 106
God Stats
2W - 0L
1,729 SR
Queue Stats
12W - 14L
1,434 Elo+
Party 1
Cthulhu
Cthulhu
gear-SO7
Cthulhu
Level 95
God Stats
24W - 19L
1,699 SR
Queue Stats
30W - 27L
1,562 Elo+
Party 3
Ne Zha
Ne Zha
soulstarved
Ne Zha
Level 156
God Stats
2W - 1L
1,507 SR
Queue Stats
41W - 33L
1,565 Elo+
Party 1
Team Averages
Level 118
1,537 SR
1,536 Elo+

VS

Team Averages
Level 93
1,496 SR
1,575 Elo+
Xbalanque
Xbalanque
Kommador8T8
Xbalanque
Level 121
God Stats
0W - 3L
1,392 SR
Queue Stats
27W - 24L
1,558 Elo+
Solo
Vamana
Vamana
TIPXTOPXBULL81
Vamana
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 144L
1,520 Elo+
Party 2
Terra
Terra
TheCuddlyKoala
Terra
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
224W - 206L
1,545 Elo+
Party 2
Chang'e
Chang'e
TinyPpSyndrome
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,709 Elo+
Solo
Yemoja
Yemoja
Xcocolocos9X
Yemoja
Level 109
God Stats
0W - 2L
1,588 SR
Queue Stats
151W - 149L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 25
14,759
868
22,849
25,883
22,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
6 / 0 / 14
12,952
762
7,489
8,619
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
GiadenCreed
Chang'e
20
5 / 2 / 22
13,082
770
17,739
13,119
6,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
gear-SO7
Cthulhu
20
5 / 3 / 26
13,508
795
24,443
20,312
25,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ne Zha
20
14 / 0 / 17
15,100
888
22,702
17,801
8,418
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Kommador8T8
Xbalanque
19
3 / 11 / 2
11,842
697
13,777
21,882
9,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
1 / 5 / 4
10,896
641
17,531
19,568
10,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 8 / 2
10,831
637
11,701
25,193
25,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
0 / 9 / 4
9,316
548
9,545
21,325
7,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Yemoja
17
0 / 6 / 4
9,454
556
9,044
21,169
19,708
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
22
39
Kills
6
6
Deaths
39
104
Assists
16
Player
Kills
Deaths
Assists
KDA
W
9
1
25
21.5
W
6
0
14
13
W
Chang'e
GiadenCreed
Chang'e
5
2
22
8
L
Xbalanque
Kommador8T8
Xbalanque
3
11
2
0.36
L
1
5
4
0.6
L
2
8
2
0.38
L
0
9
4
0.22
L
Yemoja
0
6
4
0.33
W
Cthulhu
gear-SO7
Cthulhu
5
3
26
6
W
Ne Zha
14
0
17
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,222
Damage
61,598
85,734
Taken
109,137
66,187
Mitigated
72,291
42,410
Healing
19,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,849
4,292
0
7,211
25,883
22,230
46
6,085
19,543
10,499
45,414
W
7,489
486
6,196
5,284
8,619
3,803
2,007
2,200
6,301
40,225
0
W
Chang'e
GiadenCreed
Chang'e
17,739
451
5,745
5,280
13,119
6,398
420
5,860
6,934
38,680
0
L
Xbalanque
Kommador8T8
Xbalanque
13,777
4,230
0
2,603
21,882
9,099
570
7,768
13,813
0
55,443
L
17,531
7,049
0
2,648
19,568
10,113
0
11,068
8,237
0
47,087
L
11,701
1,594
1,820
1,489
25,193
25,580
0
11,773
12,540
28,120
0
L
9,545
666
3,289
3,170
21,325
7,791
0
11,514
9,250
22,664
0
L
Yemoja
9,044
1,741
2,799
1,221
21,169
19,708
0
9,349
11,297
31,580
0
W
Cthulhu
gear-SO7
Cthulhu
24,443
1,639
2,575
3,125
20,312
25,338
885
9,359
10,555
51,771
0
W
Ne Zha
22,702
7,068
0
6,994
17,801
8,418
3,788
6,110
11,475
0
66,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,401
Gold Earned
52,339
369
Minions Killed
325
9
Camps Cleared
4
1,651,508
Distance Traveled
1,348,424
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
14,759
868
77
5
4
305,296
2
W
Ra
12,952
762
72
4
1
337,283
2
W
Chang'e
13,082
770
57
3
3
340,576
2
L
Xbalanque
11,842
697
104
6
0
233,998
2
L
Vamana
10,896
641
74
4
0
323,202
0
L
Terra
10,831
637
51
3
2
270,902
2
L
Chang'e
9,316
548
54
3
1
259,997
0
L
Yemoja
9,454
556
42
2
1
260,325
2
W
Cthulhu
13,508
795
79
5
0
303,844
2
W
Ne Zha
15,100
888
84
5
1
364,509
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role