Player Matchup

Anhur
Anhur
AVERYRR
Anhur
Level 101
God Stats
9W - 7L
1,527 SR
Queue Stats
21W - 19L
1,519 Elo+
Party 3
Athena
Athena
Clontroper5
Athena
Level 63
God Stats
32W - 38L
1,534 SR
Queue Stats
295W - 290L
1,438 Elo+
Party 1
Ymir
Ymir
Ninja CheapShot
Ymir
Level 34
God Stats
34W - 28L
1,619 SR
Queue Stats
86W - 65L
1,519 Elo+
Party 3
Pele
Pele
Quazarius
Pele
Level 64
God Stats
8W - 3L
1,675 SR
Queue Stats
188W - 173L
1,482 Elo+
Party 1
Tyr
Tyr
WhiteSpotLP
Tyr
Level 15
God Stats
3W - 3L
1,622 SR
Queue Stats
23W - 19L
1,541 Elo+
Party 1
Team Averages
Level 55
1,595 SR
1,500 Elo+

VS

Team Averages
Level 108
1,534 SR
1,442 Elo+
Bellona
Bellona
Azael lol8143
Bellona
Level 15
God Stats
2W - 4L
1,576 SR
Queue Stats
17W - 17L
1,436 Elo+
Party 2
Neith
Neith
Shinigami_Rukio
Neith
Level 138
God Stats
116W - 103L
1,545 SR
Queue Stats
406W - 377L
1,443 Elo+
Party 2
Bakasura
Bakasura
Tymot
Bakasura
Level 87
God Stats
3W - 5L
1,539 SR
Queue Stats
126W - 110L
1,388 Elo+
Solo
Scylla
Scylla
eitan0923
Scylla
Level 149
God Stats
3W - 2L
1,548 SR
Queue Stats
281W - 269L
1,478 Elo+
Party 2
Khepri
Khepri
papa-choko
Khepri
Level 149
God Stats
12W - 15L
1,463 SR
Queue Stats
425W - 391L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AVERYRR
Anhur
12
3 / 3 / 2
6,921
532
5,713
8,136
2,556
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
12
4 / 1 / 3
7,392
569
7,480
8,847
5,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 2
6,168
474
2,119
7,987
3,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
12
3 / 0 / 2
7,500
577
4,656
7,605
2,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 0 / 2
8,543
657
8,875
12,057
10,230
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
8
0 / 5 / 0
5,287
407
1,937
8,992
4,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 3 / 3
5,844
450
8,337
7,878
2,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
Tymot
Bakasura
9
0 / 4 / 1
5,879
452
3,282
11,216
3,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
eitan0923
Scylla
11
3 / 2 / 1
6,719
517
3,455
6,265
2,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
papa-choko
Khepri
9
3 / 4 / 2
6,516
501
3,832
9,655
5,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
18
Kills
6
6
Deaths
18
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
AVERYRR
Anhur
3
3
2
1.33
L
Bellona
0
5
0
0
W
Athena
4
1
3
5.5
W
1
2
2
1
W
Pele
3
0
2
4
L
0
3
3
0.5
L
Bakasura
Tymot
Bakasura
0
4
1
0.13
W
7
0
2
8
L
Scylla
eitan0923
Scylla
3
2
1
1.75
L
Khepri
papa-choko
Khepri
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,843
Damage
20,843
44,632
Taken
44,006
23,859
Mitigated
17,415
17,447
Healing
10,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AVERYRR
Anhur
5,713
3,103
0
2,683
8,136
2,556
217
2,694
5,442
0
35,445
L
Bellona
1,937
644
0
1,381
8,992
4,703
0
782
8,164
0
17,650
W
Athena
7,480
2,778
0
2,751
8,847
5,160
190
2,857
5,884
37,954
0
W
2,119
233
0
1,608
7,987
3,434
0
1,427
6,532
17,885
0
W
Pele
4,656
1,010
0
3,275
7,605
2,479
1,363
309
7,171
0
46,704
L
8,337
2,522
426
2,916
7,878
2,266
886
1,186
6,682
0
37,221
L
Bakasura
Tymot
Bakasura
3,282
2,381
0
4,228
11,216
3,346
0
1,438
9,656
0
25,768
W
8,875
1,290
0
7,130
12,057
10,230
777
0
11,860
0
49,481
L
Scylla
eitan0923
Scylla
3,455
354
0
828
6,265
2,089
128
3,461
2,568
30,182
0
L
Khepri
papa-choko
Khepri
3,832
189
0
1,176
9,655
5,011
324
2,242
7,337
16,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,524
Gold Earned
30,245
376
Minions Killed
237
0
Camps Cleared
0
1,375,425
Distance Traveled
1,185,176
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,921
532
74
6
0
224,748
2
L
Bellona
5,287
407
39
3
0
229,171
1
W
Athena
7,392
569
65
5
0
291,266
2
W
Ymir
6,168
474
35
3
0
258,178
2
W
Pele
7,500
577
98
8
0
318,211
0
L
Neith
5,844
450
55
4
0
196,994
2
L
Bakasura
5,879
452
71
5
0
259,596
1
W
Tyr
8,543
657
104
8
0
283,022
1
L
Scylla
6,719
517
50
4
0
259,291
4
L
Khepri
6,516
501
22
2
0
240,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role