Player Matchup

Guan Yu
Guan Yu
Feroc
Guan Yu
Level 154
God Stats
2W - 0L
1,763 SR
Queue Stats
59W - 47L
1,627 Elo+
Party 1
Bastet
Bastet
Knifer61
Bastet
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 26L
1,761 Elo+
Solo
Artio
Artio
Pibald
Artio
Level 85
God Stats
5W - 4L
1,318 SR
Queue Stats
80W - 81L
1,533 Elo+
Solo
Artemis
Artemis
Slön
Artemis
Level 108
God Stats
8W - 5L
1,597 SR
Queue Stats
47W - 49L
1,542 Elo+
Party 1
Thoth
Thoth
Кarma
Thoth
Level 87
God Stats
1W - 0L
1,527 SR
Queue Stats
22W - 27L
1,381 Elo+
Solo
Team Averages
Level 118
1,541 SR
1,569 Elo+

VS

Team Averages
Level 138
1,557 SR
1,579 Elo+
Hercules
Hercules
Bebosaurio
Hercules
Level 149
God Stats
0W - 1L
1,413 SR
Queue Stats
29W - 34L
1,481 Elo+
Party 2
Jormungandr
Jormungandr
OrbitalHero
Jormungandr
Level 160
God Stats
1W - 3L
1,819 SR
Queue Stats
113W - 85L
1,725 Elo+
Solo
Tyr
Tyr
Sob3rbia
Tyr
Level 160
God Stats
3W - 4L
1,391 SR
Queue Stats
46W - 53L
1,530 Elo+
Party 2
Susano
Susano
Themachine312
Susano
Level 157
God Stats
10W - 5L
1,621 SR
Queue Stats
73W - 57L
1,658 Elo+
Party 2
Nox
Nox
deedeehere
Nox
Level 64
God Stats
12W - 7L
1,542 SR
Queue Stats
175W - 175L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Feroc
Guan Yu
17
7 / 1 / 14
10,974
1,097
17,697
12,988
14,187
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bastet
Knifer61
Bastet
17
9 / 0 / 10
11,755
1,176
20,218
6,510
2,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Pibald
Artio
17
0 / 1 / 17
10,580
1,058
9,394
15,779
16,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
Slön
Artemis
16
5 / 2 / 13
10,493
1,049
17,668
9,494
4,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Кarma
Thoth
17
5 / 2 / 14
10,738
1,074
11,631
7,155
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

277

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bebosaurio
Hercules
16
3 / 3 / 3
10,005
1,001
6,661
20,740
22,604
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jormungandr
OrbitalHero
Jormungandr
16
1 / 1 / 5
10,650
1,065
8,965
15,172
13,009
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
0 / 5 / 2
9,155
916
9,621
24,286
10,354
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 10 / 2
9,296
930
13,913
12,229
2,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 7 / 2
8,561
856
5,537
13,287
7,270
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
20
26
Kills
6
6
Deaths
26
68
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bebosaurio
Hercules
3
3
3
1.5
W
Guan Yu
Feroc
Guan Yu
7
1
14
14
W
Bastet
Knifer61
Bastet
9
0
10
14
L
Jormungandr
OrbitalHero
Jormungandr
1
1
5
3.5
W
Artio
Pibald
Artio
0
1
17
8.5
W
Artemis
Slön
Artemis
5
2
13
5.75
L
0
5
2
0.2
L
2
10
2
0.3
L
0
7
2
0.14
W
Thoth
Кarma
Thoth
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,608
Damage
44,697
51,926
Taken
85,714
40,777
Mitigated
55,833
18,991
Healing
7,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bebosaurio
Hercules
6,661
1,704
0
4,726
20,740
22,604
0
5,703
14,666
0
15,607
W
Guan Yu
Feroc
Guan Yu
17,697
2,818
5,303
5,036
12,988
14,187
0
5,226
7,762
0
28,510
W
Bastet
Knifer61
Bastet
20,218
5,948
0
250
6,510
2,822
0
1,711
4,799
0
42,666
L
Jormungandr
OrbitalHero
Jormungandr
8,965
997
0
0
15,172
13,009
0
2,040
13,078
36,527
0
W
Artio
Pibald
Artio
9,394
960
3,427
3,810
15,779
16,576
0
5,660
10,119
16,957
0
W
Artemis
Slön
Artemis
17,668
10,607
0
0
9,494
4,590
0
1,249
8,245
0
31,095
L
9,621
788
0
2,548
24,286
10,354
0
5,561
18,389
0
32,919
L
13,913
3,104
0
0
12,229
2,596
0
2,846
9,129
0
22,813
L
5,537
1,598
0
0
13,287
7,270
0
3,914
9,235
17,864
0
W
Thoth
Кarma
Thoth
11,631
476
282
883
7,155
2,602
0
656
6,499
30,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,540
Gold Earned
47,667
179
Minions Killed
188
8
Camps Cleared
4
1,118,170
Distance Traveled
960,739
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,005
1,001
19
2
1
203,356
0
W
Guan Yu
10,974
1,097
24
2
2
240,071
1
W
Bastet
11,755
1,176
63
6
2
248,702
2
L
Jormungandr
10,650
1,065
55
6
0
217,563
1
W
Artio
10,580
1,058
6
1
1
223,023
0
W
Artemis
10,493
1,049
39
4
1
184,836
0
L
Tyr
9,155
916
56
6
1
255,241
1
L
Susano
9,296
930
16
2
1
129,924
0
L
Nox
8,561
856
42
4
1
154,655
0
W
Thoth
10,738
1,074
47
5
2
221,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role