Player Matchup

Anhur
Anhur
Silver III
J0K3R625
Anhur
Silver III
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
145W - 152L
1,496 MMR
Solo
Raijin
Raijin
Gold III
JOEYBUGGY
Raijin
Gold III
Level 126
God Stats
13W - 10L
1,598 SR
Queue Stats
295W - 284L
1,434 MMR
Solo
Tyr
Tyr
Gold III
Jak0f4llTradess
Tyr
Gold III
Level 104
God Stats
9W - 11L
1,691 SR
Queue Stats
297W - 292L
1,547 MMR
Solo
Freya
Freya
Gold III
KevinNotKyle
Freya
Gold III
Level 64
God Stats
4W - 7L
1,421 SR
Queue Stats
241W - 240L
1,456 MMR
Solo
Yemoja
Yemoja
Silver II
SageEzra
Yemoja
Silver II
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 97
1,542 SR
1,486 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,534 SR
1,455 MMR
Ra
Ra
Platinum V
Jeffreak5333
Ra
Platinum V
Level 143
God Stats
3W - 1L
1,603 SR
Queue Stats
39W - 33L
1,744 MMR
Party 1
Xing Tian
Xing Tian
Bronze III
PureHeroWin
Xing Tian
Bronze III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,436 MMR
Solo
Loki
Loki
Gold IV
TheBigIra
Loki
Gold IV
Level 144
God Stats
11W - 10L
1,595 SR
Queue Stats
103W - 110L
1,422 MMR
Party 1
Heimdallr
Heimdallr
Bronze III
ZirBack
Heimdallr
Bronze III
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver I
ZirBack45
Cu Chulainn
Silver I
Level 159
God Stats
7W - 11L
1,472 SR
Queue Stats
534W - 566L
1,174 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
J0K3R625
Anhur
15
0 / 6 / 3
9,897
450
4,252
15,251
5,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
JOEYBUGGY
Raijin
19
12 / 5 / 5
13,138
597
18,114
16,420
7,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 3 / 5
12,027
547
9,885
24,399
28,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
5 / 4 / 8
12,035
547
10,827
19,281
9,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
SageEzra
Yemoja
13
0 / 5 / 6
10,082
458
4,501
25,461
14,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
SetTsukuyomiAthenaScyllaTiamat

VS

Bans
GilgameshJanusSobekRatatoskrCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 7 / 5
12,175
553
13,406
14,728
6,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
PureHeroWin
Xing Tian
17
5 / 1 / 7
12,493
568
9,620
16,627
15,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
20
6 / 5 / 4
13,076
594
15,423
15,088
6,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
ZirBack
Heimdallr
19
6 / 2 / 7
12,805
582
20,713
14,410
6,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
ZirBack45
Cu Chulainn
18
3 / 5 / 7
12,208
555
13,960
27,405
20,658
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
51
20
Kills
21
23
Deaths
20
27
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Anhur
J0K3R625
Anhur
0
6
3
0.25
L
Raijin
JOEYBUGGY
Raijin
12
5
5
2.9
L
3
3
5
1.83
W
1
7
5
0.5
L
5
4
8
2.25
W
Xing Tian
PureHeroWin
Xing Tian
5
1
7
8.5
L
Yemoja
SageEzra
Yemoja
0
5
6
0.6
W
Loki
6
5
4
1.6
W
Heimdallr
ZirBack
Heimdallr
6
2
7
4.75
W
Cu Chulainn
ZirBack45
Cu Chulainn
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,579
Damage
73,122
100,812
Taken
88,258
66,207
Mitigated
55,579
35,554
Healing
29,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
J0K3R625
Anhur
4,252
2,193
0
3,234
15,251
5,491
0
4,960
10,290
0
54,719
L
Raijin
JOEYBUGGY
Raijin
18,114
1,682
352
4,729
16,420
7,549
1,035
5,870
10,550
94,871
0
L
9,885
2,024
0
10,154
24,399
28,738
871
5,096
19,303
0
77,443
W
13,406
1,896
2,165
6,351
14,728
6,116
1,280
8,425
6,303
115,596
0
L
10,827
3,458
0
8,400
19,281
9,688
715
4,489
14,792
68,255
8,082
W
Xing Tian
PureHeroWin
Xing Tian
9,620
718
0
2,235
16,627
15,783
463
4,140
12,487
32,243
0
L
Yemoja
SageEzra
Yemoja
4,501
1,676
927
7,758
25,461
14,741
619
5,469
19,992
24,409
0
W
Loki
15,423
4,563
0
1,337
15,088
6,832
0
6,188
8,900
0
96,500
W
Heimdallr
ZirBack
Heimdallr
20,713
11,932
0
7,469
14,410
6,190
3,110
6,097
8,313
0
105,606
W
Cu Chulainn
ZirBack45
Cu Chulainn
13,960
2,649
0
9,503
27,405
20,658
860
9,708
17,697
11,415
70,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,179
Gold Earned
62,757
587
Minions Killed
666
0
Camps Cleared
0
2,119,528
Distance Traveled
2,149,638
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,897
450
118
5
0
422,572
5
L
Raijin
13,138
597
181
8
0
371,219
3
L
Tyr
12,027
547
157
7
0
491,836
8
W
Ra
12,175
553
187
9
0
424,173
2
L
Freya
12,035
547
109
5
0
441,257
0
W
Xing Tian
12,493
568
40
2
0
452,390
9
L
Yemoja
10,082
458
22
1
0
392,644
0
W
Loki
13,076
594
133
6
0
471,150
0
W
Heimdallr
12,805
582
156
7
0
375,702
3
W
Cu Chulainn
12,208
555
150
7
0
426,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role