Player Matchup

Artemis
Artemis
Cpt BigMac9590
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,646 Elo+
Party 1
Ah Puch
Ah Puch
JNJP
Ah Puch
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
272W - 214L
1,623 Elo+
Party 1
Chaac
Chaac
Lebarbs
Chaac
Level 123
God Stats
5W - 6L
1,696 SR
Queue Stats
61W - 58L
1,596 Elo+
Party 1
Camazotz
Camazotz
Lebarbs2
Camazotz
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 12L
1,661 Elo+
Party 1
Jormungandr
Jormungandr
Seek JR
Jormungandr
Level 18
God Stats
8W - 1L
1,830 SR
Queue Stats
8W - 2L
1,674 Elo+
Party 1
Team Averages
Level 46
1,605 SR
1,640 Elo+

VS

Team Averages
Level 15
1,384 SR
1,324 Elo+
Bakasura
Bakasura
Bangmygong1
Bakasura
Level 16
God Stats
4W - 5L
1,608 SR
Queue Stats
24W - 26L
1,394 Elo+
Solo
Ymir
Ymir
MellowBear09
Ymir
Level 14
God Stats
2W - 4L
1,277 SR
Queue Stats
4W - 7L
1,431 Elo+
Party 2
Nox
Nox
Shadedhemlok
Nox
Level 15
God Stats
1W - 5L
1,385 SR
Queue Stats
8W - 20L
1,230 Elo+
Party 2
Kukulkan
Kukulkan
dimitris19241
Kukulkan
Level 17
God Stats
0W - 1L
1,150 SR
Queue Stats
15W - 17L
1,132 Elo+
Solo
Neith
Neith
yerreflection21
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 10
11,225
468
5,881
12,449
5,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
JNJP
Ah Puch
20
18 / 4 / 11
14,878
620
29,036
15,620
6,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
Lebarbs
Chaac
20
15 / 5 / 7
14,993
625
19,453
28,914
28,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Camazotz
Lebarbs2
Camazotz
20
11 / 1 / 13
15,526
647
17,500
29,895
22,205
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Seek JR
Jormungandr
16
3 / 4 / 10
10,930
455
6,098
15,554
14,559
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bangmygong1
Bakasura
17
9 / 8 / 5
11,885
495
17,853
20,452
8,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 7 / 8
11,272
470
9,547
21,446
17,132
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
0 / 14 / 2
9,069
378
2,650
20,065
7,077
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
dimitris19241
Kukulkan
14
2 / 15 / 0
9,520
397
4,618
17,066
6,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 6 / 6
11,214
467
10,961
14,104
5,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
39
50
Kills
18
21
Deaths
50
51
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Bangmygong1
Bakasura
9
8
5
1.44
W
3
7
10
1.14
W
Ah Puch
JNJP
Ah Puch
18
4
11
5.88
W
Chaac
Lebarbs
Chaac
15
5
7
3.7
W
Camazotz
Lebarbs2
Camazotz
11
1
13
17.5
L
2
7
8
0.86
W
Jormungandr
Seek JR
Jormungandr
3
4
10
2
L
0
14
2
0.07
L
Kukulkan
dimitris19241
Kukulkan
2
15
0
0.13
L
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,968
Damage
45,629
102,432
Taken
93,133
77,388
Mitigated
45,515
42,804
Healing
7,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Bangmygong1
Bakasura
17,853
11,174
147
4,128
20,452
8,995
0
7,715
12,531
0
48,608
W
5,881
2,396
0
15
12,449
5,718
3,055
2,890
9,477
0
40,740
W
Ah Puch
JNJP
Ah Puch
29,036
5,901
482
5,551
15,620
6,798
1,657
2,019
13,225
97,859
0
W
Chaac
Lebarbs
Chaac
19,453
5,809
588
11,122
28,914
28,108
4,299
4,596
23,138
0
104,801
W
Camazotz
Lebarbs2
Camazotz
17,500
6,947
0
23,799
29,895
22,205
1,040
4,271
25,442
0
161,521
L
9,547
1,802
0
520
21,446
17,132
895
8,792
12,236
42,977
0
W
Jormungandr
Seek JR
Jormungandr
6,098
1,128
0
1,247
15,554
14,559
660
2,612
12,682
35,929
0
L
2,650
1,057
131
850
20,065
7,077
705
9,036
10,608
31,530
0
L
Kukulkan
dimitris19241
Kukulkan
4,618
507
0
0
17,066
6,503
23
3,842
12,842
32,183
0
L
10,961
5,265
0
1,685
14,104
5,808
704
4,756
9,164
0
52,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,552
Gold Earned
52,960
666
Minions Killed
380
0
Camps Cleared
0
2,151,116
Distance Traveled
1,866,480
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,885
495
78
3
0
423,851
5
W
Artemis
11,225
468
66
3
0
419,663
0
W
Ah Puch
14,878
620
141
6
0
407,486
1
W
Chaac
14,993
625
190
8
0
436,098
0
W
Camazotz
15,526
647
212
9
0
454,360
4
L
Ymir
11,272
470
68
3
0
372,489
1
W
Jormungandr
10,930
455
57
2
0
433,509
1
L
Nox
9,069
378
60
3
0
348,167
0
L
Kukulkan
9,520
397
74
3
0
372,448
0
L
Neith
11,214
467
100
4
0
349,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role