Player Matchup

Bellona
Bellona
Ayyy_iTz_Albert
Bellona
Level 28
God Stats
61W - 67L
1,817 SR
Queue Stats
120W - 138L
1,563 Elo+
Solo
Danzaburou
Danzaburou
Dartidecai
Danzaburou
Level 21
God Stats
1W - 4L
1,594 SR
Queue Stats
366W - 348L
1,446 Elo+
Party 1
Bastet
Bastet
Diablo3648
Bastet
Level 8
God Stats
12W - 7L
1,458 SR
Queue Stats
102W - 94L
1,361 Elo+
Party 1
Nu Wa
Nu Wa
HueGReaction
Nu Wa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,493 Elo+
Party 1
Sylvanus
Sylvanus
SoldNebula
Sylvanus
Level 109
God Stats
16W - 16L
1,396 SR
Queue Stats
357W - 311L
1,520 Elo+
Party 1
Team Averages
Level 38
1,553 SR
1,477 Elo+

VS

Team Averages
Level 21
1,667 SR
1,493 Elo+
Anubis
Anubis
CoomFaucet69
Anubis
Level 16
God Stats
26W - 21L
1,539 SR
Queue Stats
97W - 95L
1,489 Elo+
Party 2
Bellona
Bellona
Helsinwizard
Bellona
Level 14
God Stats
14W - 12L
1,618 SR
Queue Stats
65W - 63L
1,443 Elo+
Party 2
Guan Yu
Guan Yu
Pew_Pew_Laser
Guan Yu
Level 26
God Stats
7W - 5L
1,638 SR
Queue Stats
21W - 27L
1,408 Elo+
Solo
Izanami
Izanami
YaboiSARS
Izanami
Level 22
God Stats
24W - 15L
1,621 SR
Queue Stats
34W - 27L
1,511 Elo+
Solo
Mercury
Mercury
Zyyrax
Mercury
Level 29
God Stats
4W - 0L
1,921 SR
Queue Stats
152W - 132L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 1
9,285
371
8,427
25,164
19,395
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
Dartidecai
Danzaburou
19
5 / 9 / 4
12,450
498
12,428
17,887
8,213
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Diablo3648
Bastet
14
1 / 7 / 0
9,116
365
4,641
14,468
4,903
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 10 / 3
9,723
389
18,046
15,337
5,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sylvanus
SoldNebula
Sylvanus
16
6 / 5 / 4
11,368
455
13,423
26,204
35,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
11 / 2 / 5
14,393
576
22,411
20,459
8,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Helsinwizard
Bellona
19
7 / 1 / 3
13,629
545
9,746
19,586
18,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Guan Yu
17
3 / 4 / 6
11,888
476
4,646
17,667
14,165
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
YaboiSARS
Izanami
20
5 / 5 / 4
15,059
602
11,717
18,868
6,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
Zyyrax
Mercury
20
15 / 1 / 8
17,240
690
23,595
22,827
11,081
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
67
13
Kills
41
42
Deaths
13
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
11
1
0.05
W
Anubis
11
2
5
6.75
L
Danzaburou
Dartidecai
Danzaburou
5
9
4
0.78
L
Bastet
Diablo3648
Bastet
1
7
0
0.14
W
Bellona
Helsinwizard
Bellona
7
1
3
8.5
L
1
10
3
0.25
W
Guan Yu
3
4
6
1.5
L
Sylvanus
SoldNebula
Sylvanus
6
5
4
1.6
W
Izanami
YaboiSARS
Izanami
5
5
4
1.4
W
Mercury
Zyyrax
Mercury
15
1
8
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,965
Damage
72,115
99,060
Taken
99,407
73,357
Mitigated
58,732
21,900
Healing
27,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,427
3,291
0
1,705
25,164
19,395
486
3,857
20,677
0
57,011
W
Anubis
22,411
2,040
348
11,160
20,459
8,905
2,139
13,353
6,582
98,311
0
L
Danzaburou
Dartidecai
Danzaburou
12,428
4,727
0
793
17,887
8,213
1,467
0
17,887
0
69,964
L
Bastet
Diablo3648
Bastet
4,641
1,188
0
5,280
14,468
4,903
0
1,970
12,468
0
40,112
W
Bellona
Helsinwizard
Bellona
9,746
2,954
0
4,327
19,586
18,362
4,168
5,024
14,452
0
56,903
L
18,046
2,603
94
1,800
15,337
5,280
0
7,884
7,453
50,972
0
W
Guan Yu
4,646
429
812
2,018
17,667
14,165
1,302
7,768
9,803
0
36,678
L
Sylvanus
SoldNebula
Sylvanus
13,423
2,687
2,588
9,640
26,204
35,566
90
8,700
17,414
44,780
0
W
Izanami
YaboiSARS
Izanami
11,717
6,561
0
6,249
18,868
6,219
1,794
2,174
16,654
0
109,437
W
Mercury
Zyyrax
Mercury
23,595
12,584
0
2,248
22,827
11,081
1,633
6,796
15,784
0
221,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,942
Gold Earned
72,209
415
Minions Killed
758
0
Camps Cleared
0
2,074,091
Distance Traveled
2,297,090
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,285
371
78
3
0
474,495
0
W
Anubis
14,393
576
154
6
0
417,134
4
L
Danzaburou
12,450
498
132
5
0
379,699
2
L
Bastet
9,116
365
68
3
0
503,567
3
W
Bellona
13,629
545
113
5
0
428,513
0
L
Nu Wa
9,723
389
87
3
0
299,377
1
W
Guan Yu
11,888
476
63
3
0
412,885
0
L
Sylvanus
11,368
455
50
2
0
416,953
3
W
Izanami
15,059
602
172
7
0
446,080
5
W
Mercury
17,240
690
256
10
0
592,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role