Player Matchup

Hel
Hel
CAWOneFuzzyNut
Hel
Level 22
God Stats
2W - 1L
1,466 SR
Queue Stats
6W - 4L
1,518 Elo+
Party 3
Chaac
Chaac
Flinte226
Chaac
Level 59
God Stats
3W - 6L
1,440 SR
Queue Stats
37W - 41L
1,383 Elo+
Party 1
Medusa
Medusa
Korin21
Medusa
Level 89
God Stats
0W - 1L
1,741 SR
Queue Stats
3W - 5L
1,639 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TheMiniSombra
Tsukuyomi
Level 29
God Stats
1W - 3L
1,417 SR
Queue Stats
8W - 13L
1,335 Elo+
Party 1
Scylla
Scylla
memeboy2239
Scylla
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 15L
1,368 Elo+
Party 1
Team Averages
Level 47
1,513 SR
1,449 Elo+

VS

Team Averages
Level 45
1,506 SR
1,441 Elo+
Bellona
Bellona
Qu1nZyQuAgZ
Bellona
Level 25
God Stats
6W - 4L
1,487 SR
Queue Stats
126W - 165L
1,390 Elo+
Party 2
Anhur
Anhur
REDAEC
Anhur
Level 32
God Stats
31W - 27L
1,594 SR
Queue Stats
189W - 174L
1,630 Elo+
Solo
Osiris
Osiris
SarcasticHulk
Osiris
Level 82
God Stats
3W - 6L
1,131 SR
Queue Stats
316W - 324L
1,396 Elo+
Party 2
Tiamat
Tiamat
TheBluerune
Tiamat
Level 27
God Stats
1W - 0L
1,817 SR
Queue Stats
151W - 153L
1,414 Elo+
Party 2
Kuzenbo
Kuzenbo
beaver54
Kuzenbo
Level 60
God Stats
4W - 1L
1,500 SR
Queue Stats
329W - 347L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,502
393
1,511
7,283
1,062
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
Flinte226
Chaac
14
4 / 1 / 0
7,976
570
6,504
9,649
8,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
Korin21
Medusa
11
1 / 6 / 2
6,542
467
5,042
9,310
1,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
TheMiniSombra
Tsukuyomi
10
0 / 4 / 2
6,112
437
1,528
8,611
2,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
13
3 / 3 / 0
7,393
528
8,796
6,396
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Qu1nZyQuAgZ
Bellona
11
0 / 4 / 5
6,705
479
4,415
8,734
4,863
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
REDAEC
Anhur
15
14 / 0 / 2
9,206
658
14,127
9,181
3,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 2 / 4
6,994
500
3,322
8,207
4,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
13
1 / 1 / 3
7,000
500
5,280
6,066
3,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
beaver54
Kuzenbo
12
3 / 2 / 11
8,002
572
3,519
8,535
7,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
8
Kills
19
19
Deaths
9
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Chaac
Flinte226
Chaac
4
1
0
4
L
Medusa
Korin21
Medusa
1
6
2
0.33
W
Bellona
Qu1nZyQuAgZ
Bellona
0
4
5
0.63
W
Anhur
REDAEC
Anhur
14
0
2
15
W
1
2
4
1.5
W
Tiamat
1
1
3
2.5
L
Tsukuyomi
TheMiniSombra
Tsukuyomi
0
4
2
0.25
W
Kuzenbo
beaver54
Kuzenbo
3
2
11
4.25
L
Scylla
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,381
Damage
30,663
41,249
Taken
40,723
14,866
Mitigated
24,037
12,054
Healing
13,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,511
626
1,268
1,690
7,283
1,062
51
1,215
6,068
13,736
0
L
Chaac
Flinte226
Chaac
6,504
1,145
0
4,521
9,649
8,256
0
1,305
8,304
0
45,183
L
Medusa
Korin21
Medusa
5,042
1,791
0
640
9,310
1,622
799
1,205
8,065
0
33,253
W
Bellona
Qu1nZyQuAgZ
Bellona
4,415
1,223
0
180
8,734
4,863
1,460
1,506
6,746
0
27,693
W
Anhur
REDAEC
Anhur
14,127
8,782
0
5,245
9,181
3,188
578
1,870
7,265
0
58,129
W
3,322
1,302
0
2,453
8,207
4,939
576
1,670
6,338
0
41,054
W
Tiamat
5,280
371
0
2,352
6,066
3,448
0
2,515
3,370
36,376
0
L
Tsukuyomi
TheMiniSombra
Tsukuyomi
1,528
400
0
2,578
8,611
2,160
0
2,431
6,014
0
24,967
W
Kuzenbo
beaver54
Kuzenbo
3,519
932
434
2,365
8,535
7,599
454
2,293
6,132
19,071
0
L
Scylla
8,796
959
0
1,357
6,396
1,766
0
2,209
3,999
49,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,525
Gold Earned
37,907
340
Minions Killed
358
0
Camps Cleared
0
1,216,542
Distance Traveled
1,348,033
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,502
393
36
3
0
226,553
1
L
Chaac
7,976
570
82
6
0
273,035
4
L
Medusa
6,542
467
59
4
0
234,858
1
W
Bellona
6,705
479
66
5
0
260,186
1
W
Anhur
9,206
658
99
7
0
250,040
2
W
Osiris
6,994
500
82
6
0
280,985
0
W
Tiamat
7,000
500
85
6
0
282,051
3
L
Tsukuyomi
6,112
437
60
4
0
230,064
2
W
Kuzenbo
8,002
572
26
2
0
274,771
3
L
Scylla
7,393
528
103
7
0
252,032
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role