Player Matchup

Skadi
Skadi
KalvinMoon
Skadi
Level 24
God Stats
1W - 1L
1,461 SR
Queue Stats
5W - 5L
1,004 Elo+
Solo
Anubis
Anubis
Level3Soldier
Anubis
Level 28
God Stats
53W - 34L
1,607 SR
Queue Stats
101W - 94L
1,533 Elo+
Party 2
Ymir
Ymir
SuckleMyGrimm
Ymir
Level 62
God Stats
92W - 70L
1,586 SR
Queue Stats
139W - 127L
1,500 Elo+
Party 2
Chaac
Chaac
UMightRespawn
Chaac
Level 12
God Stats
14W - 4L
1,749 SR
Queue Stats
88W - 68L
1,613 Elo+
Party 2
Kumbhakarna
Kumbhakarna
eighteenmilla
Kumbhakarna
Level 28
God Stats
91W - 78L
1,512 SR
Queue Stats
108W - 99L
1,519 Elo+
Party 2
Team Averages
Level 31
1,583 SR
1,434 Elo+

VS

Team Averages
Level 19
1,448 SR
1,286 Elo+
Susano
Susano
Daghda9
Susano
Level 17
God Stats
0W - 1L
1,676 SR
Queue Stats
56W - 98L
1,237 Elo+
Solo
Danzaburou
Danzaburou
Life710
Danzaburou
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 49L
1,267 Elo+
Party 1
Sol
Sol
SucMySolenya
Sol
Level 24
God Stats
4W - 10L
1,310 SR
Queue Stats
48W - 64L
1,261 Elo+
Party 1
Khepri
Khepri
byekiddo
Khepri
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,695 Elo+
Solo
Thor
Thor
顽抗到底
Thor
Level 4
God Stats
0W - 2L
1,253 SR
Queue Stats
3W - 4L
973 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
1 / 1 / 5
7,238
517
5,350
7,169
2,009
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
11 / 0 / 0
9,390
671
10,451
3,767
1,675
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
4 / 0 / 4
8,758
626
4,088
5,297
2,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 1 / 1
9,803
700
9,813
12,876
10,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kumbhakarna
eighteenmilla
Kumbhakarna
12
1 / 1 / 5
7,580
541
2,767
6,857
3,516
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Daghda9
Susano
9
0 / 5 / 0
5,825
416
2,701
10,467
3,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Life710
Danzaburou
9
0 / 6 / 1
5,597
400
4,369
8,707
2,719
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 7 / 0
5,727
409
1,618
8,422
2,010
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
byekiddo
Khepri
10
2 / 3 / 0
6,268
448
2,391
9,832
6,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 5 / 1
5,110
365
723
7,057
1,904
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
26
Kills
2
3
Deaths
26
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Susano
Daghda9
Susano
0
5
0
0
W
Skadi
1
1
5
3.5
W
11
0
0
11
L
Danzaburou
Life710
Danzaburou
0
6
1
0.08
L
0
7
0
0
W
4
0
4
6
W
9
1
1
9.5
L
Khepri
byekiddo
Khepri
2
3
0
0.67
W
Kumbhakarna
eighteenmilla
Kumbhakarna
1
1
5
3.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,469
Damage
11,802
35,966
Taken
44,485
20,564
Mitigated
16,383
13,433
Healing
7,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Daghda9
Susano
2,701
868
0
2,121
10,467
3,036
0
1,589
8,878
0
29,885
W
Skadi
5,350
3,177
0
1,737
7,169
2,009
2,880
1,426
5,743
0
41,108
W
10,451
439
9
1,931
3,767
1,675
620
965
2,802
62,247
0
L
Danzaburou
Life710
Danzaburou
4,369
2,502
0
1,059
8,707
2,719
0
4,078
4,629
0
24,026
L
1,618
337
0
1,094
8,422
2,010
0
6,090
2,332
18,048
0
W
4,088
320
0
1,275
5,297
2,522
228
289
5,008
50,822
0
W
9,813
2,399
0
6,936
12,876
10,842
2,408
0
12,876
0
59,833
L
Khepri
byekiddo
Khepri
2,391
80
0
2,006
9,832
6,714
0
4,354
5,478
23,528
0
W
Kumbhakarna
eighteenmilla
Kumbhakarna
2,767
228
270
1,275
6,857
3,516
404
1,329
5,528
21,394
0
L
723
85
0
1,200
7,057
1,904
0
1,195
5,862
0
7,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,769
Gold Earned
28,527
443
Minions Killed
201
0
Camps Cleared
0
1,398,735
Distance Traveled
1,021,072
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,825
416
60
4
0
223,044
2
W
Skadi
7,238
517
85
6
0
239,919
1
W
Anubis
9,390
671
116
8
0
266,775
1
L
Danzaburou
5,597
400
56
4
0
204,458
0
L
Sol
5,727
409
45
3
0
185,623
1
W
Ymir
8,758
626
90
6
0
292,156
0
W
Chaac
9,803
700
119
9
0
294,099
0
L
Khepri
6,268
448
26
2
0
203,873
3
W
Kumbhakarna
7,580
541
33
2
0
305,786
0
L
Thor
5,110
365
14
1
0
204,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role