Player Matchup

Ah Puch
Ah Puch
Savion
Ah Puch
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,275 Elo+
Party 1
Set
Set
gdhs
Set
Level 7
God Stats
3W - 2L
1,417 SR
Queue Stats
7W - 10L
1,232 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kryptekmoon1
Tsukuyomi
Level 78
God Stats
2W - 1L
1,741 SR
Queue Stats
55W - 58L
1,589 Elo+
Party 1
Cerberus
Cerberus
lNME
Cerberus
Level 47
God Stats
3W - 2L
1,566 SR
Queue Stats
18W - 36L
1,307 Elo+
Party 1
Neith
Neith
poppazack
Neith
Level 8
God Stats
8W - 10L
1,396 SR
Queue Stats
9W - 12L
1,329 Elo+
Party 1
Team Averages
Level 33
1,524 SR
1,346 Elo+

VS

Team Averages
Level 16
1,654 SR
1,471 Elo+
Ah Puch
Ah Puch
FrizziRizzi2013
Ah Puch
Level 28
God Stats
1W - 2L
1,496 SR
Queue Stats
281W - 263L
1,530 Elo+
Party 2
Hou Yi
Hou Yi
Mirespike
Hou Yi
Level 14
God Stats
22W - 23L
1,590 SR
Queue Stats
84W - 80L
1,540 Elo+
Party 2
Odin
Odin
MoreBeks
Odin
Level 12
God Stats
26W - 15L
1,742 SR
Queue Stats
89W - 87L
1,483 Elo+
Party 2
Pele
Pele
Nawoshi
Pele
Level 18
God Stats
3W - 2L
1,616 SR
Queue Stats
56W - 55L
1,547 Elo+
Solo
Ymir
Ymir
YTUJH
Ymir
Level 7
God Stats
11W - 4L
1,823 SR
Queue Stats
56W - 65L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Savion
Ah Puch
14
2 / 4 / 2
8,469
498
4,328
5,605
1,921
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Set
gdhs
Set
14
4 / 3 / 9
8,766
516
8,646
13,186
4,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tsukuyomi
kryptekmoon1
Tsukuyomi
19
14 / 1 / 2
12,281
722
16,520
11,856
5,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
lNME
Cerberus
14
7 / 2 / 3
8,936
526
4,436
8,760
4,794
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
poppazack
Neith
10
0 / 4 / 10
7,047
415
5,393
6,556
1,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 1
10,415
613
8,437
8,181
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Mirespike
Hou Yi
13
2 / 5 / 3
7,604
447
6,469
11,082
3,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odin
11
0 / 7 / 0
7,160
421
802
11,454
9,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pele
Nawoshi
Pele
13
3 / 7 / 1
8,457
497
8,850
12,954
3,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ymir
YTUJH
Ymir
11
1 / 5 / 2
6,867
404
1,871
10,170
7,207
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
27
Kills
13
14
Deaths
27
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
7
3
1
2.5
L
Hou Yi
Mirespike
Hou Yi
2
5
3
0.7
L
Odin
0
7
0
0
L
Pele
Nawoshi
Pele
3
7
1
0.5
W
Ah Puch
Savion
Ah Puch
2
4
2
0.75
L
Ymir
YTUJH
Ymir
1
5
2
0.4
W
Set
gdhs
Set
4
3
9
2.83
W
Tsukuyomi
kryptekmoon1
Tsukuyomi
14
1
2
15
W
Cerberus
lNME
Cerberus
7
2
3
4.25
W
Neith
poppazack
Neith
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,323
Damage
26,429
45,963
Taken
53,841
18,743
Mitigated
26,652
7,881
Healing
5,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,437
638
0
1,857
8,181
2,775
0
1,804
6,137
61,579
0
L
Hou Yi
Mirespike
Hou Yi
6,469
2,990
0
1,554
11,082
3,341
1,098
1,906
9,176
0
48,382
L
Odin
802
603
0
1,200
11,454
9,397
730
133
11,321
0
28,533
L
Pele
Nawoshi
Pele
8,850
2,019
0
824
12,954
3,932
0
1,948
10,924
0
42,439
W
Ah Puch
Savion
Ah Puch
4,328
542
0
727
5,605
1,921
0
3,432
2,173
34,355
0
L
Ymir
YTUJH
Ymir
1,871
0
0
250
10,170
7,207
432
2,603
7,519
17,427
0
W
Set
gdhs
Set
8,646
4,834
0
2,854
13,186
4,782
0
1,474
11,712
0
59,318
W
Tsukuyomi
kryptekmoon1
Tsukuyomi
16,520
5,399
0
1,454
11,856
5,256
3,199
2,579
9,277
0
85,067
W
Cerberus
lNME
Cerberus
4,436
377
173
1,881
8,760
4,794
516
1,811
6,949
29,829
0
W
Neith
poppazack
Neith
5,393
2,540
0
792
6,556
1,990
0
1,012
5,544
0
24,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,499
Gold Earned
40,503
451
Minions Killed
442
0
Camps Cleared
0
1,500,839
Distance Traveled
1,410,591
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,415
613
162
10
0
287,377
2
L
Hou Yi
7,604
447
90
5
0
275,462
3
L
Odin
7,160
421
81
5
0
236,172
0
L
Pele
8,457
497
69
4
0
314,305
0
W
Ah Puch
8,469
498
108
6
0
239,122
0
L
Ymir
6,867
404
40
2
0
297,275
3
W
Set
8,766
516
84
5
0
327,802
0
W
Tsukuyomi
12,281
722
170
10
0
354,303
0
W
Cerberus
8,936
526
49
3
0
280,302
0
W
Neith
7,047
415
40
2
0
299,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role