Player Matchup

Bellona
Bellona
Cindersmella
Bellona
Level 122
God Stats
4W - 4L
1,603 SR
Queue Stats
148W - 167L
1,576 Elo+
Party 2
Nox
Nox
Poocahontas
Nox
Level 120
God Stats
10W - 14L
1,582 SR
Queue Stats
150W - 175L
1,594 Elo+
Party 2
Chiron
Chiron
corrosivehaze
Chiron
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,149 Elo+
Party 2
Team Averages
Level 93
1,562 SR
1,440 Elo+

VS

Team Averages
Level 77
1,580 SR
1,509 Elo+
Athena
Athena
LEONHOME1500
Athena
Level 83
God Stats
1W - 3L
1,530 SR
Queue Stats
118W - 81L
1,571 Elo+
Party 1
Gilgamesh
Gilgamesh
PlayerLoading
Gilgamesh
Level 119
God Stats
6W - 6L
1,711 SR
Queue Stats
119W - 85L
1,607 Elo+
Party 1
Vamana
Vamana
Wolfipoo
Vamana
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 16L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cindersmella
Bellona
16
3 / 3 / 22
11,858
698
10,964
17,658
20,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
14 / 4 / 9
13,274
781
19,346
9,685
4,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
9 / 5 / 16
12,499
735
21,265
13,294
5,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
7 / 10 / 5
12,521
737
9,598
24,290
22,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
PlayerLoading
Gilgamesh
15
4 / 7 / 5
11,841
697
13,362
17,657
13,722
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vamana
Wolfipoo
Vamana
13
1 / 9 / 7
10,043
591
8,701
20,688
10,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
29
26
Kills
12
12
Deaths
26
47
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
Cindersmella
Bellona
3
3
22
4.67
L
Athena
7
10
5
0.95
L
Gilgamesh
PlayerLoading
Gilgamesh
4
7
5
0.93
W
14
4
9
4.63
L
Vamana
Wolfipoo
Vamana
1
9
7
0.5
W
9
5
16
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,575
Damage
31,661
40,637
Taken
62,635
29,578
Mitigated
47,239
10,051
Healing
8,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Cindersmella
Bellona
10,964
3,780
0
5,094
17,658
20,173
318
3,042
14,616
0
35,993
L
Athena
9,598
1,637
0
3,155
24,290
22,551
17
8,638
14,719
33,362
0
L
Gilgamesh
PlayerLoading
Gilgamesh
13,362
2,925
0
455
17,657
13,722
0
2,783
14,366
0
47,359
W
19,346
1,439
0
846
9,685
4,143
1,350
3,261
6,424
49,118
0
L
Vamana
Wolfipoo
Vamana
8,701
4,268
0
4,601
20,688
10,966
856
7,112
13,077
0
40,585
W
21,265
12,144
1,413
2,698
13,294
5,262
501
3,335
9,959
0
47,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,631
Gold Earned
34,405
172
Minions Killed
155
0
Camps Cleared
0
902,989
Distance Traveled
867,806
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,858
698
46
3
0
318,335
4
L
Athena
12,521
737
41
2
0
309,188
2
L
Gilgamesh
11,841
697
70
4
0
305,200
0
W
Nox
13,274
781
72
4
0
300,524
2
L
Vamana
10,043
591
44
3
0
253,418
3
W
Chiron
12,499
735
54
3
0
284,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role