Player Matchup

Set
Set
CJSmash
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,684 Elo+
Party 2
Bellona
Bellona
ReyEnnchinga
Bellona
Level 1
God Stats
1W - 1L
1,728 SR
Queue Stats
1W - 1L
1,684 Elo+
Party 2
He Bo
He Bo
Rujinn
He Bo
Level 13
God Stats
9W - 4L
2,006 SR
Queue Stats
19W - 12L
1,643 Elo+
Solo
Cernunnos
Cernunnos
Saltyboii
Cernunnos
Level 27
God Stats
20W - 19L
1,464 SR
Queue Stats
138W - 144L
1,491 Elo+
Party 2
Thanatos
Thanatos
UndeadArrow1
Thanatos
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 19
1,639 SR
1,600 Elo+

VS

Team Averages
Level 24
1,647 SR
1,514 Elo+
Kukulkan
Kukulkan
Potogee_Ninjah
Kukulkan
Level 23
God Stats
18W - 10L
1,682 SR
Queue Stats
30W - 18L
1,527 Elo+
Party 1
Izanami
Izanami
SIDEWAYZ_SDC
Izanami
Level 31
God Stats
42W - 31L
1,655 SR
Queue Stats
79W - 82L
1,501 Elo+
Party 1
Merlin
Merlin
STopsugAR
Merlin
Level 16
God Stats
8W - 1L
1,834 SR
Queue Stats
19W - 15L
1,458 Elo+
Solo
Bacchus
Bacchus
Sykrowz
Bacchus
Level 28
God Stats
6W - 16L
1,384 SR
Queue Stats
46W - 53L
1,507 Elo+
Solo
King Arthur
King Arthur
kjspeeddemon85
King Arthur
Level 23
God Stats
26W - 14L
1,679 SR
Queue Stats
27W - 15L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
15
0 / 4 / 3
9,487
791
5,487
17,629
7,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
ReyEnnchinga
Bellona
16
0 / 9 / 4
9,788
816
5,791
24,521
14,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

He Bo
Rujinn
He Bo
16
3 / 6 / 2
10,633
886
12,848
14,417
5,389
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
Saltyboii
Cernunnos
17
2 / 3 / 5
10,789
899
15,272
17,681
7,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
UndeadArrow1
Thanatos
16
2 / 9 / 4
10,587
882
9,165
21,509
8,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
3 / 0 / 16
11,589
966
12,569
3,012
1,247
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
SIDEWAYZ_SDC
Izanami
19
10 / 0 / 14
12,786
1,066
22,225
7,555
3,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
STopsugAR
Merlin
19
10 / 3 / 17
12,471
1,039
28,831
7,195
3,100
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Sykrowz
Bacchus
18
3 / 1 / 19
12,602
1,050
13,120
13,987
15,046
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
kjspeeddemon85
King Arthur
18
5 / 3 / 16
11,587
966
12,560
20,288
24,006
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
113
7
Kills
31
31
Deaths
7
18
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Set
0
4
3
0.38
W
Kukulkan
3
0
16
11
L
Bellona
ReyEnnchinga
Bellona
0
9
4
0.22
L
He Bo
Rujinn
He Bo
3
6
2
0.67
W
Izanami
SIDEWAYZ_SDC
Izanami
10
0
14
17
W
Merlin
STopsugAR
Merlin
10
3
17
6.17
L
Cernunnos
Saltyboii
Cernunnos
2
3
5
1.5
W
Bacchus
Sykrowz
Bacchus
3
1
19
12.5
L
Thanatos
UndeadArrow1
Thanatos
2
9
4
0.44
W
King Arthur
kjspeeddemon85
King Arthur
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,563
Damage
89,305
95,757
Taken
52,037
42,852
Mitigated
46,819
12,835
Healing
8,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
5,487
1,402
0
216
17,629
7,313
0
12,447
5,182
0
12,457
W
Kukulkan
12,569
473
0
0
3,012
1,247
0
424
2,588
38,115
0
L
Bellona
ReyEnnchinga
Bellona
5,791
1,508
0
330
24,521
14,391
0
15,432
9,089
0
16,766
L
He Bo
Rujinn
He Bo
12,848
438
913
1,586
14,417
5,389
0
5,874
8,543
32,300
0
W
Izanami
SIDEWAYZ_SDC
Izanami
22,225
18,337
1,035
1,298
7,555
3,420
0
2,454
5,101
0
56,954
W
Merlin
STopsugAR
Merlin
28,831
131
915
609
7,195
3,100
0
2,477
4,718
49,988
0
L
Cernunnos
Saltyboii
Cernunnos
15,272
7,588
0
2,490
17,681
7,225
0
10,717
6,964
0
41,876
W
Bacchus
Sykrowz
Bacchus
13,120
398
670
3,045
13,987
15,046
0
1,695
12,292
19,552
0
L
Thanatos
UndeadArrow1
Thanatos
9,165
2,732
467
6,833
21,509
8,534
0
10,050
11,459
0
20,857
W
King Arthur
kjspeeddemon85
King Arthur
12,560
368
148
510
20,288
24,006
0
5,798
14,490
0
18,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,284
Gold Earned
61,035
169
Minions Killed
224
6
Camps Cleared
8
1,002,476
Distance Traveled
1,146,665
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,487
791
18
2
0
213,386
0
W
Kukulkan
11,589
966
62
5
3
223,334
2
L
Bellona
9,788
816
28
2
2
202,670
0
L
He Bo
10,633
886
36
3
2
189,845
0
W
Izanami
12,786
1,066
82
7
2
220,194
0
W
Merlin
12,471
1,039
49
4
1
230,708
2
L
Cernunnos
10,789
899
58
5
2
202,760
0
W
Bacchus
12,602
1,050
22
2
0
235,507
2
L
Thanatos
10,587
882
29
2
0
193,815
0
W
King Arthur
11,587
966
9
1
2
236,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role