Player Matchup

Baron Samedi
Baron Samedi
Danjojo
Baron Samedi
Level 88
God Stats
3W - 0L
1,325 SR
Queue Stats
39W - 28L
1,228 Elo+
Party 1
Ne Zha
Ne Zha
Dorambor
Ne Zha
Level 116
God Stats
32W - 23L
1,625 SR
Queue Stats
125W - 85L
1,618 Elo+
Party 3
Guan Yu
Guan Yu
OneManAuger
Guan Yu
Level 141
God Stats
1W - 1L
1,395 SR
Queue Stats
40W - 49L
1,433 Elo+
Party 1
Khepri
Khepri
Prospo
Khepri
Level 20
God Stats
18W - 14L
1,556 SR
Queue Stats
50W - 38L
1,624 Elo+
Party 3
Hachiman
Hachiman
ShadeCorgi
Hachiman
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 134L
1,453 Elo+
Party 1
Team Averages
Level 93
1,480 SR
1,471 Elo+

VS

Team Averages
Level 67
1,445 SR
1,446 Elo+
Cthulhu
Cthulhu
Fondo59
Cthulhu
Level 42
God Stats
4W - 6L
1,388 SR
Queue Stats
70W - 112L
1,386 Elo+
Party 2
Odin
Odin
HorusKingOfGods
Odin
Level 77
God Stats
0W - 2L
1,220 SR
Queue Stats
5W - 12L
1,385 Elo+
Party 2
Gilgamesh
Gilgamesh
MoonlliteReaper
Gilgamesh
Level 103
God Stats
5W - 9L
1,581 SR
Queue Stats
68W - 69L
1,531 Elo+
Party 4
Medusa
Medusa
SirDIGGZ187
Medusa
Level 84
God Stats
2W - 4L
1,608 SR
Queue Stats
68W - 101L
1,394 Elo+
Party 2
Ra
Ra
cyrus01337
Ra
Level 27
God Stats
5W - 4L
1,427 SR
Queue Stats
46W - 43L
1,532 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Danjojo
Baron Samedi
19
0 / 1 / 16
11,412
951
11,685
12,534
33,245
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ne Zha
Dorambor
Ne Zha
19
13 / 4 / 6
14,230
1,186
28,178
18,345
12,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
OneManAuger
Guan Yu
18
5 / 3 / 11
12,631
1,053
15,889
18,351
10,885
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Prospo
Khepri
19
0 / 3 / 17
12,769
1,064
7,065
9,855
12,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
ShadeCorgi
Hachiman
18
8 / 4 / 10
12,969
1,081
19,672
12,213
7,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

186

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fondo59
Cthulhu
17
1 / 5 / 9
11,195
933
12,099
16,661
13,590
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 6 / 9
11,696
975
11,185
20,220
24,883
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
MoonlliteReaper
Gilgamesh
18
5 / 4 / 10
12,631
1,053
20,343
21,405
20,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
18
2 / 7 / 8
11,563
964
11,900
20,047
7,545
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 4 / 9
11,952
996
10,005
9,859
3,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
60
26
Kills
15
15
Deaths
26
60
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Danjojo
Baron Samedi
0
1
16
8
W
Ne Zha
Dorambor
Ne Zha
13
4
6
4
L
Cthulhu
Fondo59
Cthulhu
1
5
9
1.1
L
3
6
9
1.25
L
Gilgamesh
MoonlliteReaper
Gilgamesh
5
4
10
2.5
W
Guan Yu
OneManAuger
Guan Yu
5
3
11
3.5
W
Khepri
Prospo
Khepri
0
3
17
2.83
W
Hachiman
ShadeCorgi
Hachiman
8
4
10
3.25
L
Medusa
2
7
8
0.86
L
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,489
Damage
65,532
71,298
Taken
88,192
76,593
Mitigated
69,680
19,085
Healing
13,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Danjojo
Baron Samedi
11,685
1,440
2,817
2,942
12,534
33,245
0
4,330
7,957
26,727
0
W
Ne Zha
Dorambor
Ne Zha
28,178
13,082
0
5,840
18,345
12,002
0
4,999
13,030
0
59,927
L
Cthulhu
Fondo59
Cthulhu
12,099
1,018
724
904
16,661
13,590
0
4,673
11,988
32,856
0
L
11,185
3,062
768
943
20,220
24,883
0
4,715
15,505
0
26,821
L
Gilgamesh
MoonlliteReaper
Gilgamesh
20,343
7,816
0
1,266
21,405
20,244
0
6,083
15,322
0
35,649
W
Guan Yu
OneManAuger
Guan Yu
15,889
7,714
2,294
3,716
18,351
10,885
0
5,184
13,015
0
34,953
W
Khepri
Prospo
Khepri
7,065
291
0
608
9,855
12,736
0
4,189
5,666
20,371
0
W
Hachiman
ShadeCorgi
Hachiman
19,672
9,820
0
868
12,213
7,725
0
3,402
8,751
0
39,761
L
Medusa
11,900
5,577
0
1,726
20,047
7,545
0
1,748
18,299
0
36,661
L
10,005
850
4,175
3,268
9,859
3,418
0
1,531
8,328
30,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,011
Gold Earned
59,037
210
Minions Killed
223
8
Camps Cleared
10
1,218,887
Distance Traveled
1,172,607
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,412
951
25
2
0
217,222
0
W
Ne Zha
14,230
1,186
80
7
1
260,007
2
L
Cthulhu
11,195
933
37
3
0
223,776
0
L
Odin
11,696
975
36
3
3
232,578
0
L
Gilgamesh
12,631
1,053
26
2
4
271,786
0
W
Guan Yu
12,631
1,053
43
4
7
276,453
0
W
Khepri
12,769
1,064
25
2
0
245,403
0
W
Hachiman
12,969
1,081
37
3
0
219,802
0
L
Medusa
11,563
964
62
5
1
242,819
0
L
Ra
11,952
996
62
5
2
201,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role