Player Matchup

Kukulkan
Kukulkan
AlexJalex1224
Kukulkan
Level 3
God Stats
1W - 2L
1,717 SR
Queue Stats
3W - 3L
1,658 Elo+
Party 1
Sol
Sol
Bluecardigan
Sol
Level 4
God Stats
21W - 14L
1,500 SR
Queue Stats
96W - 68L
1,761 Elo+
Party 2
Sun Wukong
Sun Wukong
Cato34629
Sun Wukong
Level 16
God Stats
14W - 12L
1,426 SR
Queue Stats
28W - 35L
1,526 Elo+
Solo
Pele
Pele
DredYor_Noveno-6
Pele
Level 3
God Stats
1W - 2L
1,717 SR
Queue Stats
2W - 2L
1,658 Elo+
Party 1
Danzaburou
Danzaburou
iNpR-_-AiFaa
Danzaburou
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 58L
1,673 Elo+
Party 2
Team Averages
Level 10
1,572 SR
1,655 Elo+

VS

Team Averages
Level 26
1,521 SR
1,572 Elo+
Hera
Hera
AyakaPlz
Hera
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 14L
1,698 Elo+
Solo
Chaac
Chaac
NewNewBlueShoe
Chaac
Level 23
God Stats
7W - 12L
1,519 SR
Queue Stats
403W - 388L
1,622 Elo+
Solo
Khepri
Khepri
Russbecker13
Khepri
Level 23
God Stats
2W - 1L
1,334 SR
Queue Stats
166W - 163L
1,540 Elo+
Solo
Nemesis
Nemesis
TyRoofeuis
Nemesis
Level 29
God Stats
2W - 1L
1,682 SR
Queue Stats
215W - 196L
1,511 Elo+
Solo
Heimdallr
Heimdallr
spino3214
Heimdallr
Level 28
God Stats
25W - 14L
1,571 SR
Queue Stats
40W - 37L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlexJalex1224
Kukulkan
13
2 / 14 / 3
9,142
397
6,581
14,584
8,028
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 8 / 3
11,850
515
20,552
27,180
9,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
Cato34629
Sun Wukong
16
3 / 10 / 3
10,409
453
8,491
20,977
13,407
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 15 / 5
8,620
375
9,350
22,520
7,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
iNpR-_-AiFaa
Danzaburou
18
4 / 5 / 5
12,085
525
11,815
22,466
8,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
19 / 2 / 9
15,395
669
27,602
10,274
5,084
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
13 / 2 / 7
13,951
607
17,180
25,615
26,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Khepri
15
4 / 4 / 13
11,944
519
9,969
25,738
31,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
TyRoofeuis
Nemesis
20
9 / 2 / 12
13,323
579
18,742
20,633
11,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
spino3214
Heimdallr
18
6 / 6 / 13
12,725
553
14,908
17,005
7,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
105
15
Kills
51
52
Deaths
16
19
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AlexJalex1224
Kukulkan
2
14
3
0.25
W
Hera
19
2
9
11.75
L
6
8
3
0.94
L
Sun Wukong
Cato34629
Sun Wukong
3
10
3
0.45
L
0
15
5
0.17
W
13
2
7
8.25
W
Khepri
4
4
13
2.63
W
Nemesis
TyRoofeuis
Nemesis
9
2
12
7.5
L
Danzaburou
iNpR-_-AiFaa
Danzaburou
4
5
5
1.3
W
Heimdallr
spino3214
Heimdallr
6
6
13
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,789
Damage
88,401
107,727
Taken
99,265
46,590
Mitigated
80,760
20,632
Healing
33,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AlexJalex1224
Kukulkan
6,581
1,579
0
0
14,584
8,028
580
6,239
8,255
41,609
0
W
Hera
27,602
6,182
0
4,410
10,274
5,084
5,340
2,819
7,455
105,323
0
L
20,552
7,861
0
13,231
27,180
9,408
1,502
11,809
15,113
76,471
0
L
Sun Wukong
Cato34629
Sun Wukong
8,491
2,516
0
2,560
20,977
13,407
0
2,323
17,978
0
45,324
L
9,350
3,559
0
2,456
22,520
7,111
316
5,986
16,444
0
39,880
W
17,180
2,731
0
15,016
25,615
26,031
2,788
5,814
19,801
0
85,655
W
Khepri
9,969
786
0
5,038
25,738
31,288
359
9,276
16,462
40,290
0
W
Nemesis
TyRoofeuis
Nemesis
18,742
7,481
0
3,726
20,633
11,105
39
6,304
14,329
0
102,558
L
Danzaburou
iNpR-_-AiFaa
Danzaburou
11,815
6,114
0
2,385
22,466
8,636
989
11,214
10,811
0
95,195
W
Heimdallr
spino3214
Heimdallr
14,908
7,052
462
5,032
17,005
7,252
3,235
9,017
7,988
0
75,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,106
Gold Earned
67,338
457
Minions Killed
609
0
Camps Cleared
0
2,014,422
Distance Traveled
2,134,701
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,142
397
79
3
0
341,296
0
W
Hera
15,395
669
163
7
0
444,179
3
L
Sol
11,850
515
110
5
0
368,989
3
L
Sun Wukong
10,409
453
81
4
0
442,365
0
L
Pele
8,620
375
45
2
0
448,606
0
W
Chaac
13,951
607
143
6
0
423,981
0
W
Khepri
11,944
519
41
2
0
421,475
1
W
Nemesis
13,323
579
141
6
0
474,960
6
L
Danzaburou
12,085
525
142
6
0
413,166
3
W
Heimdallr
12,725
553
121
5
0
370,106
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role