Player Matchup

Sol
Sol
 
Sol
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Diecastimpostora
Nu Wa
Level 23
God Stats
67W - 57L
1,555 SR
Queue Stats
393W - 426L
1,453 Elo+
Solo
Mulan
Mulan
Sleepylullaby_
Mulan
Level 18
God Stats
0W - 5L
1,139 SR
Queue Stats
51W - 77L
1,182 Elo+
Solo
Fenrir
Fenrir
ace like a boss
Fenrir
Level 29
God Stats
75W - 52L
1,548 SR
Queue Stats
166W - 187L
1,433 Elo+
Solo
Heimdallr
Heimdallr
pallkr1992
Heimdallr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,125 Elo+
Solo
Team Averages
Level 21
1,448 SR
1,339 Elo+

VS

Team Averages
Level 23
1,531 SR
1,358 Elo+
Camazotz
Camazotz
Dyrisius
Camazotz
Level 25
God Stats
3W - 4L
1,700 SR
Queue Stats
132W - 171L
1,347 Elo+
Solo
Artio
Artio
HOLY-RICE-GOD
Artio
Level 10
God Stats
4W - 1L
1,670 SR
Queue Stats
15W - 21L
1,457 Elo+
Party 1
Merlin
Merlin
WilClo
Merlin
Level 28
God Stats
22W - 24L
1,222 SR
Queue Stats
225W - 268L
1,393 Elo+
Solo
Ares
Ares
bigbeefincacti
Ares
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
297W - 339L
1,323 Elo+
Party 1
Tsukuyomi
Tsukuyomi
brimful_cod2
Tsukuyomi
Level 27
God Stats
13W - 9L
1,562 SR
Queue Stats
71W - 115L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
11 / 4 / 20
16,466
1,176
35,933
19,717
7,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
4 / 3 / 18
13,306
950
15,054
7,940
3,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
8 / 11 / 20
14,817
1,058
27,351
24,520
12,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
15 / 1 / 19
16,405
1,172
29,525
20,864
15,152
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
pallkr1992
Heimdallr
19
1 / 6 / 20
12,604
900
1,730
14,148
6,705
Team 1 Tickets

0

VS

Team 2 Tickets

35

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Dyrisius
Camazotz
20
14 / 13 / 8
16,394
1,171
30,714
33,712
14,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 5 / 17
14,058
1,004
12,827
28,692
37,638
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
WilClo
Merlin
20
3 / 3 / 10
14,788
1,056
17,295
10,401
4,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 6 / 15
13,504
965
9,485
24,264
25,679
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
brimful_cod2
Tsukuyomi
19
3 / 12 / 10
12,902
922
10,221
22,735
11,147
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
85
39
Kills
25
25
Deaths
39
97
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
11
4
20
5.25
L
4
3
18
4.33
W
Camazotz
Dyrisius
Camazotz
14
13
8
1.38
W
3
5
17
2.3
L
8
11
20
1.64
W
Merlin
WilClo
Merlin
3
3
10
2.67
L
15
1
19
24.5
W
2
6
15
1.58
W
Tsukuyomi
brimful_cod2
Tsukuyomi
3
12
10
0.67
L
Heimdallr
pallkr1992
Heimdallr
1
6
20
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,593
Damage
80,542
87,189
Taken
119,804
45,137
Mitigated
92,882
13,283
Healing
20,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
35,933
17,771
0
9,033
19,717
7,740
0
8,358
11,359
69,508
0
L
15,054
5,073
0
1,928
7,940
3,268
0
3,513
4,427
28,942
0
W
Camazotz
Dyrisius
Camazotz
30,714
19,450
0
9,739
33,712
14,196
0
14,889
18,707
0
46,202
W
12,827
2,127
2,904
5,687
28,692
37,638
0
10,549
17,913
23,787
0
L
27,351
7,345
419
1,675
24,520
12,272
0
14,938
9,582
0
54,220
W
Merlin
WilClo
Merlin
17,295
2,357
0
0
10,401
4,222
0
3,880
6,261
98,824
0
L
29,525
7,842
0
228
20,864
15,152
0
8,521
12,343
0
39,848
W
9,485
994
0
1,374
24,264
25,679
0
9,668
14,316
21,784
0
W
Tsukuyomi
brimful_cod2
Tsukuyomi
10,221
1,747
0
519
22,735
11,147
0
10,827
11,523
0
25,504
L
Heimdallr
pallkr1992
Heimdallr
1,730
1,510
0
0
14,148
6,705
0
4,277
9,871
0
4,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,598
Gold Earned
71,646
222
Minions Killed
272
7
Camps Cleared
9
1,078,780
Distance Traveled
1,235,861
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
16,466
1,176
78
6
4
221,673
1
L
Nu Wa
13,306
950
34
2
1
158,211
0
W
Camazotz
16,394
1,171
28
2
5
281,914
0
W
Artio
14,058
1,004
20
1
3
245,918
0
L
Mulan
14,817
1,058
84
6
0
210,834
0
W
Merlin
14,788
1,056
190
14
0
218,635
0
L
Fenrir
16,405
1,172
19
1
2
355,700
0
W
Ares
13,504
965
22
2
1
268,665
1
W
Tsukuyomi
12,902
922
12
1
0
220,729
3
L
Heimdallr
12,604
900
7
1
0
132,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role