Player Matchup

Set
Set
Silver III
AB5OLOM
Set
Silver III
Level 111
God Stats
6W - 14L
1,486 SR
Queue Stats
60W - 78L
778 MMR
Solo
Apollo
Apollo
Bronze I
Crivelari_18
Apollo
Bronze I
Level 126
God Stats
3W - 8L
1,225 SR
Queue Stats
12W - 23L
890 MMR
Party 2
Poseidon
Poseidon
Silver III
WildPurp103
Poseidon
Silver III
Level 95
God Stats
15W - 6L
1,349 SR
Queue Stats
445W - 457L
799 MMR
Solo
Bacchus
Bacchus
Silver IV
lammsking
Bacchus
Silver IV
Level 44
God Stats
16W - 23L
1,427 SR
Queue Stats
20W - 36L
866 MMR
Party 2
Chang'e
Chang'e
Silver IV
workojoe
Chang'e
Silver IV
Level 114
God Stats
46W - 36L
1,518 SR
Queue Stats
149W - 166L
766 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,401 SR
820 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,429 SR
819 MMR
Ra
Ra
Silver IV
BAND OF ANGELS
Ra
Silver IV
Level 156
God Stats
4W - 8L
1,364 SR
Queue Stats
758W - 767L
738 MMR
Solo
Heimdallr
Heimdallr
Silver IV
BeardedTokesman
Heimdallr
Silver IV
Level 126
God Stats
5W - 8L
1,601 SR
Queue Stats
44W - 56L
961 MMR
Party 1
Osiris
Osiris
Silver IV
PlastiK V10
Osiris
Silver IV
Level 127
God Stats
12W - 17L
1,480 SR
Queue Stats
1,232W - 1,277L
802 MMR
Solo
Ymir
Ymir
Silver IV
TheMadSamurai
Ymir
Silver IV
Level 128
God Stats
1W - 2L
1,537 SR
Queue Stats
150W - 152L
773 MMR
Party 1
Loki
Loki
Silver III
f1endslayer
Loki
Silver III
Level 118
God Stats
1W - 8L
1,162 SR
Queue Stats
281W - 301L
820 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
12
0 / 0 / 3
6,631
603
1,696
5,506
2,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Apollo
10
5 / 3 / 0
6,571
597
5,723
5,356
1,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
WildPurp103
Poseidon
11
4 / 3 / 0
6,616
601
3,782
4,526
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
lammsking
Bacchus
9
0 / 2 / 4
5,743
522
3,475
6,673
3,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
workojoe
Chang'e
13
4 / 1 / 0
7,019
638
6,190
6,532
5,756
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
TiamatGilgameshDanzaburouCthulhuAthena

VS

Bans
ChaacKing ArthurGaneshaCu ChulainnKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
6,743
613
3,931
6,494
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
BeardedTokesman
Heimdallr
9
1 / 3 / 2
5,424
493
2,977
7,708
2,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
9
0 / 3 / 0
5,282
480
2,390
7,564
4,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

9
2 / 1 / 2
5,692
517
1,398
6,071
2,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 2 / 0
7,126
648
3,408
5,992
2,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
13
Kills
9
9
Deaths
13
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Set
0
0
3
1.5
L
2
4
1
0.63
L
Heimdallr
BeardedTokesman
Heimdallr
1
3
2
0.67
W
Apollo
5
3
0
1.67
L
Osiris
0
3
0
0
L
2
1
2
3
W
Poseidon
WildPurp103
Poseidon
4
3
0
1.33
L
4
2
0
2
W
Bacchus
lammsking
Bacchus
0
2
4
1
W
Chang'e
workojoe
Chang'e
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,866
Damage
14,104
28,593
Taken
33,829
14,809
Mitigated
13,951
10,691
Healing
8,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
1,696
731
0
3,860
5,506
2,008
0
986
4,520
0
41,123
L
3,931
338
0
1,799
6,494
2,171
0
3,033
3,125
42,679
0
L
Heimdallr
BeardedTokesman
Heimdallr
2,977
1,125
0
1,586
7,708
2,351
0
2,354
5,354
0
28,881
W
Apollo
5,723
2,587
0
590
5,356
1,645
1,260
729
4,627
0
32,421
L
Osiris
2,390
1,214
0
2,170
7,564
4,786
0
5,182
2,382
0
22,933
L
1,398
249
0
1,739
6,071
2,384
0
1,037
5,034
9,947
0
W
Poseidon
WildPurp103
Poseidon
3,782
248
0
1,050
4,526
1,573
504
3,012
1,514
35,512
0
L
3,408
693
0
832
5,992
2,259
0
1,461
4,487
0
35,975
W
Bacchus
lammsking
Bacchus
3,475
296
0
1,611
6,673
3,827
0
602
6,071
14,893
0
W
Chang'e
workojoe
Chang'e
6,190
1,729
0
3,580
6,532
5,756
648
0
6,532
36,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,580
Gold Earned
30,267
342
Minions Killed
281
0
Camps Cleared
0
1,071,325
Distance Traveled
1,029,819
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,631
603
94
9
0
240,092
0
L
Ra
6,743
613
91
8
0
203,933
2
L
Heimdallr
5,424
493
51
5
0
210,362
3
W
Apollo
6,571
597
71
6
0
233,754
4
L
Osiris
5,282
480
49
4
0
148,488
1
L
Ymir
5,692
517
23
2
0
227,664
3
W
Poseidon
6,616
601
80
7
0
192,396
1
L
Loki
7,126
648
67
6
0
239,372
1
W
Bacchus
5,743
522
21
2
0
212,773
5
W
Chang'e
7,019
638
76
7
0
192,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role