Player Matchup

Agni
Agni
Masters
BrysonKiller
Agni
Masters
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Diamond I
ImThatFeeder
Hercules
Diamond I
Level 160
God Stats
0W - 5L
1,557 SR
Queue Stats
272W - 257L
2,485 MMR
Party 1
Anhur
Anhur
Diamond II
InvaZioN
Anhur
Diamond II
Level 159
God Stats
13W - 13L
1,667 SR
Queue Stats
126W - 116L
2,387 MMR
Party 2
Set
Set
Masters
S7ADE
Set
Masters
Level 148
God Stats
10W - 7L
1,792 SR
Queue Stats
270W - 214L
2,902 MMR
Solo
Ares
Ares
Diamond III
Slothity
Ares
Diamond III
Level 140
God Stats
24W - 25L
1,512 SR
Queue Stats
481W - 449L
2,314 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 146
1,606 SR
2,317 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 136
1,546 SR
2,279 MMR
Hou Yi
Hou Yi
Diamond I
DKlivez
Hou Yi
Diamond I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Achilles
Achilles
Diamond I
Hapn
Achilles
Diamond I
Level 156
God Stats
32W - 25L
1,716 SR
Queue Stats
669W - 585L
2,521 MMR
Party 3
Hun Batz
Hun Batz
Diamond III
MooMuse
Hun Batz
Diamond III
Level 145
God Stats
12W - 11L
1,574 SR
Queue Stats
408W - 412L
2,264 MMR
Solo
Tyr
Tyr
Masters
twitch22Drux
Tyr
Masters
Level 150
God Stats
4W - 7L
1,455 SR
Queue Stats
361W - 334L
2,444 MMR
Solo
Raijin
Raijin
Masters
íìíì
Raijin
Masters
Level 69
God Stats
7W - 7L
1,486 SR
Queue Stats
69W - 42L
2,665 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 9 / 10
12,224
556
18,812
16,910
5,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
ImThatFeeder
Hercules
20
8 / 1 / 9
12,811
582
16,212
19,888
20,303
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
InvaZioN
Anhur
18
6 / 9 / 4
12,480
567
11,781
23,447
7,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Set
S7ADE
Set
20
6 / 9 / 12
12,598
573
19,537
21,681
11,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
15
3 / 10 / 2
10,137
461
10,038
22,854
16,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AthenaTiamatGilgameshSobek

VS

Bans
LokiJanusHeimdallrScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DKlivez
Hou Yi
20
9 / 5 / 12
14,504
659
21,528
17,138
7,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Hapn
Achilles
17
11 / 4 / 14
13,937
634
17,254
24,083
27,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
MooMuse
Hun Batz
19
5 / 7 / 9
12,241
556
13,530
17,869
10,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
2 / 6 / 8
12,354
562
9,670
22,444
21,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
íìíì
Raijin
20
11 / 9 / 10
14,161
644
22,979
24,108
9,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
91
30
Kills
38
38
Deaths
31
37
Assists
53
Player
Kills
Deaths
Assists
KDA
L
7
9
10
1.33
W
Hou Yi
DKlivez
Hou Yi
9
5
12
3
W
Achilles
Hapn
Achilles
11
4
14
4.5
L
Hercules
ImThatFeeder
Hercules
8
1
9
12.5
L
Anhur
InvaZioN
Anhur
6
9
4
0.89
W
Hun Batz
MooMuse
Hun Batz
5
7
9
1.36
L
Set
S7ADE
Set
6
9
12
1.33
L
Ares
3
10
2
0.4
W
2
6
8
1
W
Raijin
íìíì
Raijin
11
9
10
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,380
Damage
84,961
104,780
Taken
105,642
61,761
Mitigated
77,138
27,737
Healing
19,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,812
1,362
0
5,078
16,910
5,856
0
6,644
9,845
77,900
0
W
Hou Yi
DKlivez
Hou Yi
21,528
11,737
0
5,225
17,138
7,386
4,501
2,619
14,445
0
101,810
W
Achilles
Hapn
Achilles
17,254
4,707
0
1,105
24,083
27,691
900
8,960
14,798
1,772
37,030
L
Hercules
ImThatFeeder
Hercules
16,212
6,046
0
10,074
19,888
20,303
0
4,270
15,169
0
82,914
L
Anhur
InvaZioN
Anhur
11,781
5,696
0
6,932
23,447
7,845
638
4,465
18,864
0
77,972
W
Hun Batz
MooMuse
Hun Batz
13,530
4,955
0
1,125
17,869
10,899
512
3,150
14,607
0
87,507
L
Set
S7ADE
Set
19,537
9,932
0
2,486
21,681
11,378
0
4,304
16,957
0
99,077
L
Ares
10,038
116
0
3,167
22,854
16,379
0
3,361
19,367
28,280
0
W
9,670
1,524
0
8,055
22,444
21,213
331
4,774
17,265
0
76,841
W
Raijin
íìíì
Raijin
22,979
1,804
474
3,824
24,108
9,949
0
8,036
15,677
104,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,250
Gold Earned
67,197
648
Minions Killed
648
0
Camps Cleared
0
2,045,941
Distance Traveled
2,208,120
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,224
556
136
6
0
382,652
5
W
Hou Yi
14,504
659
168
8
0
396,423
7
W
Achilles
13,937
634
40
2
0
494,153
1
L
Hercules
12,811
582
188
9
0
490,657
4
L
Anhur
12,480
567
146
7
0
338,747
7
W
Hun Batz
12,241
556
126
6
0
450,840
9
L
Set
12,598
573
146
7
0
419,224
7
L
Ares
10,137
461
32
1
0
414,661
0
W
Tyr
12,354
562
141
6
0
478,027
7
W
Raijin
14,161
644
173
8
0
388,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role