Player Matchup

Cthulhu
Cthulhu
Its Clayface
Cthulhu
Level 125
God Stats
2W - 0L
1,723 SR
Queue Stats
90W - 59L
1,648 Elo+
Party 2
Tiamat
Tiamat
Its Frylog
Tiamat
Level 122
God Stats
2W - 2L
1,551 SR
Queue Stats
221W - 155L
1,615 Elo+
Party 2
Guan Yu
Guan Yu
Seagle420
Guan Yu
Level 9
God Stats
12W - 5L
1,638 SR
Queue Stats
14W - 9L
1,618 Elo+
Party 2
Team Averages
Level 85
1,637 SR
1,627 Elo+

VS

Team Averages
Level 11
1,473 SR
1,258 Elo+
Baron Samedi
Baron Samedi
BlueHaze15
Baron Samedi
Level 15
God Stats
3W - 11L
1,416 SR
Queue Stats
14W - 30L
1,193 Elo+
Party 1
Jormungandr
Jormungandr
krakacarrotcake
Jormungandr
Level 15
God Stats
3W - 5L
1,503 SR
Queue Stats
20W - 51L
1,080 Elo+
Party 1
Neith
Neith
upperjbrocks
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Its Clayface
Cthulhu
14
5 / 1 / 12
11,104
740
10,370
10,104
8,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
Its Frylog
Tiamat
14
9 / 4 / 7
10,819
721
15,278
9,300
5,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Seagle420
Guan Yu
14
4 / 1 / 12
10,205
680
7,784
11,815
13,500
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlueHaze15
Baron Samedi
11
1 / 7 / 2
8,443
563
7,160
11,165
6,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
krakacarrotcake
Jormungandr
13
3 / 5 / 3
9,846
656
10,378
17,972
17,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 6 / 3
8,448
563
5,500
9,990
3,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
18
Kills
5
6
Deaths
18
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BlueHaze15
Baron Samedi
1
7
2
0.29
W
Cthulhu
Its Clayface
Cthulhu
5
1
12
11
W
Tiamat
Its Frylog
Tiamat
9
4
7
3.13
W
Guan Yu
Seagle420
Guan Yu
4
1
12
10
L
Jormungandr
krakacarrotcake
Jormungandr
3
5
3
0.9
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,432
Damage
23,038
31,219
Taken
39,127
27,969
Mitigated
26,931
10,318
Healing
7,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BlueHaze15
Baron Samedi
7,160
1,169
2,448
2,514
11,165
6,454
0
6,518
4,290
31,614
0
W
Cthulhu
Its Clayface
Cthulhu
10,370
938
457
2,314
10,104
8,762
189
3,984
5,712
42,965
0
W
Tiamat
Its Frylog
Tiamat
15,278
1,318
0
2,246
9,300
5,707
631
5,483
3,572
49,015
0
W
Guan Yu
Seagle420
Guan Yu
7,784
1,362
491
4,810
11,815
13,500
112
7,179
4,336
0
18,034
L
Jormungandr
krakacarrotcake
Jormungandr
10,378
2,069
0
1,038
17,972
17,093
0
11,706
5,475
27,079
0
L
5,500
2,456
0
1,264
9,990
3,384
0
6,492
3,116
0
18,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,128
Gold Earned
26,737
163
Minions Killed
106
0
Camps Cleared
0
828,939
Distance Traveled
678,135
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,443
563
44
3
0
220,186
2
W
Cthulhu
11,104
740
48
3
0
276,182
3
W
Tiamat
10,819
721
86
6
0
244,730
0
W
Guan Yu
10,205
680
29
2
0
308,027
3
L
Jormungandr
9,846
656
36
2
0
226,976
0
L
Neith
8,448
563
26
2
0
230,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role