Player Matchup

Arachne
Arachne
Jay-Skyy
Arachne
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
353W - 330L
1,613 Elo+
Party 1
Cthulhu
Cthulhu
Kingjaredeb
Cthulhu
Level 106
God Stats
55W - 51L
1,607 SR
Queue Stats
155W - 155L
1,463 Elo+
Party 2
Neith
Neith
NerdWilder
Neith
Level 139
God Stats
2W - 1L
1,648 SR
Queue Stats
64W - 61L
1,550 Elo+
Party 1
Hel
Hel
Tiamat327
Hel
Level 36
God Stats
5W - 6L
1,523 SR
Queue Stats
18W - 21L
1,482 Elo+
Party 2
Cu Chulainn
Cu Chulainn
camZ0
Cu Chulainn
Level 48
God Stats
5W - 5L
1,623 SR
Queue Stats
26W - 21L
1,555 Elo+
Party 1
Team Averages
Level 97
1,580 SR
1,533 Elo+

VS

Team Averages
Level 36
1,460 SR
1,451 Elo+
Hercules
Hercules
OldesTrickInBook
Hercules
Level 21
God Stats
1W - 4L
1,165 SR
Queue Stats
130W - 145L
1,388 Elo+
Party 3
Apollo
Apollo
SadDrxbble-
Apollo
Level 43
God Stats
17W - 25L
1,437 SR
Queue Stats
357W - 438L
1,334 Elo+
Party 3
Sylvanus
Sylvanus
Stacks2011
Sylvanus
Level 46
God Stats
1W - 1L
1,705 SR
Queue Stats
31W - 33L
1,520 Elo+
Solo
Anubis
Anubis
TheMattyIce_HOF
Anubis
Level 49
God Stats
4W - 3L
1,770 SR
Queue Stats
7W - 13L
1,689 Elo+
Party 3
Tsukuyomi
Tsukuyomi
rjgotvocals
Tsukuyomi
Level 22
God Stats
4W - 7L
1,222 SR
Queue Stats
70W - 86L
1,324 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jay-Skyy
Arachne
15
14 / 4 / 6
9,942
621
13,846
15,486
6,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
Kingjaredeb
Cthulhu
13
5 / 1 / 10
9,116
570
11,774
12,882
12,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
13
4 / 1 / 8
8,395
525
8,372
6,439
2,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 4 / 6
8,122
508
9,926
14,529
5,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cu Chulainn
camZ0
Cu Chulainn
16
2 / 2 / 6
9,492
593
9,415
10,830
7,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
6,813
426
4,746
18,787
12,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Apollo
11
0 / 3 / 2
6,712
420
2,752
6,655
2,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sylvanus
Stacks2011
Sylvanus
10
2 / 5 / 1
6,701
419
4,907
15,434
8,855
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
7 / 4 / 0
8,682
543
17,295
17,219
9,368
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
rjgotvocals
Tsukuyomi
9
0 / 7 / 4
6,459
404
3,451
11,011
3,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
25
Kills
9
12
Deaths
25
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
Jay-Skyy
Arachne
14
4
6
4.25
W
Cthulhu
Kingjaredeb
Cthulhu
5
1
10
10
W
Neith
4
1
8
8
L
0
6
2
0.17
L
Apollo
0
3
2
0.33
L
Sylvanus
Stacks2011
Sylvanus
2
5
1
0.5
L
7
4
0
1.75
W
0
4
6
0.75
W
Cu Chulainn
camZ0
Cu Chulainn
2
2
6
2.5
L
Tsukuyomi
rjgotvocals
Tsukuyomi
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,333
Damage
33,151
60,166
Taken
69,106
33,872
Mitigated
36,664
24,977
Healing
27,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Jay-Skyy
Arachne
13,846
9,568
0
5,032
15,486
6,690
810
4,610
10,816
0
58,377
W
Cthulhu
Kingjaredeb
Cthulhu
11,774
737
1,206
1,907
12,882
12,015
60
4,112
8,626
24,257
0
W
Neith
8,372
3,263
0
2,413
6,439
2,000
824
3,407
3,032
0
45,737
L
4,746
1,359
0
6,378
18,787
12,304
0
4,208
14,579
0
32,645
L
Apollo
2,752
1,387
0
1,509
6,655
2,553
360
2,530
4,125
0
41,132
L
Sylvanus
Stacks2011
Sylvanus
4,907
1,572
3,231
5,027
15,434
8,855
66
5,838
9,596
21,533
0
L
17,295
492
159
9,386
17,219
9,368
468
6,673
10,546
60,175
0
W
9,926
756
3,391
7,604
14,529
5,798
755
10,073
4,426
52,912
0
W
Cu Chulainn
camZ0
Cu Chulainn
9,415
1,656
0
3,424
10,830
7,369
1,771
0
10,613
6,153
65,700
L
Tsukuyomi
rjgotvocals
Tsukuyomi
3,451
1,147
0
1,811
11,011
3,584
0
3,362
7,649
0
18,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,067
Gold Earned
35,367
425
Minions Killed
327
0
Camps Cleared
0
1,433,216
Distance Traveled
1,338,448
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,942
621
78
5
0
323,240
2
W
Cthulhu
9,116
570
26
2
0
267,974
3
W
Neith
8,395
525
100
6
0
275,025
3
L
Hercules
6,813
426
76
5
0
307,904
3
L
Apollo
6,712
420
93
6
0
252,015
4
L
Sylvanus
6,701
419
27
2
0
247,794
7
L
Anubis
8,682
543
90
6
0
259,308
2
W
Hel
8,122
508
85
5
0
270,801
5
W
Cu Chulainn
9,492
593
136
9
0
296,176
0
L
Tsukuyomi
6,459
404
41
3
0
271,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role