Player Matchup

Cthulhu
Cthulhu
BigBodyMiyagii-
Cthulhu
Level 104
God Stats
6W - 14L
1,276 SR
Queue Stats
344W - 334L
1,442 Elo+
Party 1
Skadi
Skadi
Ezeki3lBualicex
Skadi
Level 107
God Stats
21W - 6L
1,696 SR
Queue Stats
301W - 273L
1,448 Elo+
Party 1
Ra
Ra
Low-Effort
Ra
Level 122
God Stats
29W - 22L
1,584 SR
Queue Stats
441W - 433L
1,495 Elo+
Party 1
Ares
Ares
SoulofaShmeat
Ares
Level 15
God Stats
1W - 1L
1,296 SR
Queue Stats
112W - 102L
1,287 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Yabi-chGimeSucci
Cu Chulainn
Level 89
God Stats
10W - 14L
1,385 SR
Queue Stats
226W - 228L
1,456 Elo+
Party 1
Team Averages
Level 87
1,447 SR
1,426 Elo+

VS

Team Averages
Level 38
1,494 SR
1,331 Elo+
Kukulkan
Kukulkan
Cheesepeepz
Kukulkan
Level 21
God Stats
26W - 30L
1,409 SR
Queue Stats
273W - 355L
1,298 Elo+
Party 2
Cthulhu
Cthulhu
Jorem31
Cthulhu
Level 72
God Stats
13W - 5L
1,499 SR
Queue Stats
148W - 183L
1,322 Elo+
Party 2
Bellona
Bellona
Karlita1922
Bellona
Level 43
God Stats
13W - 20L
1,282 SR
Queue Stats
90W - 122L
1,309 Elo+
Party 2
Neith
Neith
NewDarkFenix
Neith
Level 38
God Stats
57W - 56L
1,511 SR
Queue Stats
204W - 219L
1,372 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tujefa856
Tsukuyomi
Level 14
God Stats
1W - 3L
1,767 SR
Queue Stats
17W - 21L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 0
12,120
606
9,277
10,696
10,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

16
3 / 2 / 6
10,417
521
10,994
12,968
4,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 0 / 2
12,612
631
11,390
6,226
3,209
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 2 / 8
9,140
457
3,475
13,163
12,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
Yabi-chGimeSucci
Cu Chulainn
18
5 / 1 / 6
11,235
562
9,671
17,380
13,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cheesepeepz
Kukulkan
15
0 / 1 / 0
8,968
448
2,201
4,260
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Jorem31
Cthulhu
13
1 / 6 / 4
8,712
436
9,507
16,429
14,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Karlita1922
Bellona
13
0 / 4 / 2
7,793
390
107
10,914
7,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 6 / 4
8,542
427
8,832
13,701
4,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Tujefa856
Tsukuyomi
15
4 / 7 / 0
9,440
472
7,249
15,977
6,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
24
Kills
6
7
Deaths
24
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
2
0
3
L
Kukulkan
Cheesepeepz
Kukulkan
0
1
0
0
W
3
2
6
3
L
Cthulhu
Jorem31
Cthulhu
1
6
4
0.5
L
Bellona
Karlita1922
Bellona
0
4
2
0.25
W
9
0
2
10
L
1
6
4
0.5
W
1
2
8
2.5
L
Tsukuyomi
Tujefa856
Tsukuyomi
4
7
0
0.57
W
Cu Chulainn
Yabi-chGimeSucci
Cu Chulainn
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,807
Damage
27,896
60,433
Taken
61,281
43,795
Mitigated
33,732
16,001
Healing
13,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,277
374
0
1,180
10,696
10,173
156
652
9,983
83,468
0
L
Kukulkan
Cheesepeepz
Kukulkan
2,201
343
0
0
4,260
1,459
804
2,506
1,686
55,906
0
W
10,994
5,763
0
1,634
12,968
4,828
978
4,065
8,903
0
70,267
L
Cthulhu
Jorem31
Cthulhu
9,507
419
0
977
16,429
14,490
186
5,274
10,985
38,392
0
L
Bellona
Karlita1922
Bellona
107
0
0
3,337
10,914
7,055
0
6,609
4,305
0
26,276
W
11,390
785
5,187
4,878
6,226
3,209
136
1,949
4,209
109,048
0
L
8,832
3,150
622
4,201
13,701
4,275
544
4,595
8,990
0
54,629
W
3,475
281
0
2,576
13,163
12,132
0
2,967
10,156
25,718
0
L
Tsukuyomi
Tujefa856
Tsukuyomi
7,249
1,018
0
3,972
15,977
6,453
0
4,644
11,173
0
60,741
W
Cu Chulainn
Yabi-chGimeSucci
Cu Chulainn
9,671
2,931
0
546
17,380
13,453
0
1,896
15,444
0
101,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,524
Gold Earned
43,455
674
Minions Killed
438
0
Camps Cleared
0
1,855,176
Distance Traveled
1,676,376
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,120
606
191
10
0
355,263
0
L
Kukulkan
8,968
448
135
7
0
306,658
1
W
Skadi
10,417
521
104
5
0
337,597
9
L
Cthulhu
8,712
436
55
3
0
367,368
6
L
Bellona
7,793
390
59
3
0
301,240
0
W
Ra
12,612
631
211
11
0
424,327
7
L
Neith
8,542
427
91
5
0
332,930
2
W
Ares
9,140
457
28
1
0
307,054
2
L
Tsukuyomi
9,440
472
98
5
0
368,180
2
W
Cu Chulainn
11,235
562
140
7
0
430,935
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role