Player Matchup

Persephone
Persephone
BielRibeiro
Persephone
Level 4
God Stats
0W - 3L
1,316 SR
Queue Stats
1W - 4L
1,542 Elo+
Party 1
Baron Samedi
Baron Samedi
Luduaver
Baron Samedi
Level 26
God Stats
16W - 9L
1,575 SR
Queue Stats
173W - 153L
1,517 Elo+
Party 1
Fenrir
Fenrir
StilinskiXC
Fenrir
Level 5
God Stats
0W - 2L
1,238 SR
Queue Stats
1W - 3L
1,265 Elo+
Solo
Ymir
Ymir
megaquestt
Ymir
Level 27
God Stats
13W - 14L
1,538 SR
Queue Stats
24W - 23L
1,493 Elo+
Party 1
Cernunnos
Cernunnos
torresminho66
Cernunnos
Level 29
God Stats
3W - 8L
1,549 SR
Queue Stats
75W - 65L
1,510 Elo+
Party 1
Team Averages
Level 18
1,443 SR
1,465 Elo+

VS

Team Averages
Level 21
1,564 SR
1,516 Elo+
Anubis
Anubis
JhonnyMarcelo
Anubis
Level 14
God Stats
6W - 8L
1,492 SR
Queue Stats
9W - 13L
1,510 Elo+
Party 2
Amaterasu
Amaterasu
Loverapplesjack
Amaterasu
Level 20
God Stats
6W - 2L
1,637 SR
Queue Stats
30W - 22L
1,523 Elo+
Party 3
Mercury
Mercury
Myrkop
Mercury
Level 29
God Stats
2W - 2L
1,557 SR
Queue Stats
76W - 62L
1,556 Elo+
Solo
Medusa
Medusa
Pirulintintin
Medusa
Level 29
God Stats
7W - 4L
1,556 SR
Queue Stats
21W - 17L
1,518 Elo+
Party 3
Gilgamesh
Gilgamesh
junks_nks
Gilgamesh
Level 15
God Stats
2W - 2L
1,575 SR
Queue Stats
14W - 19L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BielRibeiro
Persephone
16
1 / 15 / 0
11,445
458
9,524
18,095
5,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Luduaver
Baron Samedi
18
1 / 10 / 1
11,531
461
12,156
20,313
9,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
13
0 / 15 / 2
8,862
354
3,909
24,857
8,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
9 / 12 / 6
12,133
485
17,819
37,079
42,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
torresminho66
Cernunnos
18
6 / 11 / 7
12,183
487
24,705
23,418
8,090
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 0 / 8
15,774
631
17,657
17,312
9,069
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Loverapplesjack
Amaterasu
20
10 / 5 / 17
14,876
595
23,482
33,968
26,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
Myrkop
Mercury
20
16 / 1 / 6
16,932
677
24,844
22,094
11,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
11 / 10 / 6
13,585
543
23,122
26,012
9,280
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
junks_nks
Gilgamesh
20
9 / 1 / 10
14,491
580
15,197
12,032
7,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
109
17
Kills
62
63
Deaths
17
16
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Persephone
BielRibeiro
Persephone
1
15
0
0.07
W
16
0
8
20
W
Amaterasu
Loverapplesjack
Amaterasu
10
5
17
3.7
L
Baron Samedi
Luduaver
Baron Samedi
1
10
1
0.15
W
Mercury
Myrkop
Mercury
16
1
6
19
W
11
10
6
1.4
L
Fenrir
0
15
2
0.07
W
Gilgamesh
junks_nks
Gilgamesh
9
1
10
14
L
9
12
6
1
L
Cernunnos
torresminho66
Cernunnos
6
11
7
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,113
Damage
104,302
123,762
Taken
111,418
73,668
Mitigated
63,460
15,134
Healing
46,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
BielRibeiro
Persephone
9,524
1,564
0
510
18,095
5,440
615
6,961
11,119
57,838
0
W
17,657
2,471
0
12,218
17,312
9,069
3,105
9,072
7,658
111,237
0
W
Amaterasu
Loverapplesjack
Amaterasu
23,482
13,098
0
14,069
33,968
26,087
469
8,920
25,018
0
83,830
L
Baron Samedi
Luduaver
Baron Samedi
12,156
951
0
1,767
20,313
9,206
68
4,399
15,914
78,703
0
W
Mercury
Myrkop
Mercury
24,844
14,216
0
10,087
22,094
11,820
2,308
5,389
16,535
0
181,634
W
23,122
13,661
0
10,021
26,012
9,280
2,783
9,112
16,876
0
70,133
L
Fenrir
3,909
1,169
0
1,807
24,857
8,800
750
5,669
19,188
0
33,309
W
Gilgamesh
junks_nks
Gilgamesh
15,197
4,047
0
394
12,032
7,204
1,040
6,056
5,664
0
65,798
L
17,819
4,514
465
5,277
37,079
42,132
908
402
36,677
44,356
0
L
Cernunnos
torresminho66
Cernunnos
24,705
12,369
258
5,050
23,418
8,090
2,431
219
23,199
0
75,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,154
Gold Earned
75,658
474
Minions Killed
712
0
Camps Cleared
0
1,934,869
Distance Traveled
2,374,853
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,445
458
122
5
0
364,124
1
W
Anubis
15,774
631
188
8
0
447,201
1
W
Amaterasu
14,876
595
82
3
0
458,420
3
L
Baron Samedi
11,531
461
133
5
0
381,649
3
W
Mercury
16,932
677
235
9
0
591,432
5
W
Medusa
13,585
543
91
4
0
366,356
1
L
Fenrir
8,862
354
53
2
0
374,003
2
W
Gilgamesh
14,491
580
116
5
0
511,444
2
L
Ymir
12,133
485
44
2
0
425,149
0
L
Cernunnos
12,183
487
122
5
0
389,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role