Player Matchup

Gilgamesh
Gilgamesh
CurliestBard317
Gilgamesh
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
96W - 101L
1,413 Elo+
Solo
Discordia
Discordia
Danikillpro1957
Discordia
Level 86
God Stats
25W - 25L
1,546 SR
Queue Stats
651W - 662L
1,494 Elo+
Solo
Fenrir
Fenrir
EMONSTA8
Fenrir
Level 129
God Stats
2W - 2L
1,489 SR
Queue Stats
70W - 75L
1,498 Elo+
Solo
Neith
Neith
immotional
Neith
Level 92
God Stats
8W - 8L
1,623 SR
Queue Stats
97W - 123L
1,416 Elo+
Solo
Yemoja
Yemoja
vlBanshee
Yemoja
Level 64
God Stats
5W - 11L
1,366 SR
Queue Stats
252W - 333L
1,373 Elo+
Solo
Team Averages
Level 95
1,505 SR
1,439 Elo+

VS

Team Averages
Level 95
1,552 SR
1,430 Elo+
Guan Yu
Guan Yu
Cthulu_Rider
Guan Yu
Level 117
God Stats
9W - 9L
1,602 SR
Queue Stats
271W - 281L
1,406 Elo+
Solo
Gilgamesh
Gilgamesh
Jarl Shakz
Gilgamesh
Level 118
God Stats
22W - 16L
1,509 SR
Queue Stats
500W - 436L
1,444 Elo+
Solo
Chiron
Chiron
O_LeGend-4ever_O
Chiron
Level 90
God Stats
5W - 5L
1,462 SR
Queue Stats
331W - 350L
1,438 Elo+
Party 1
Scylla
Scylla
Roof2600
Scylla
Level 68
God Stats
15W - 25L
1,685 SR
Queue Stats
221W - 255L
1,421 Elo+
Party 1
Cerberus
Cerberus
Wossee
Cerberus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 32L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CurliestBard317
Gilgamesh
19
4 / 8 / 3
12,092
432
21,506
25,748
24,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Discordia
Danikillpro1957
Discordia
20
4 / 5 / 3
12,950
463
14,377
16,207
5,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
EMONSTA8
Fenrir
19
5 / 8 / 3
12,563
449
10,703
24,990
10,392
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
20
3 / 4 / 3
12,577
449
17,760
20,036
8,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
vlBanshee
Yemoja
17
2 / 4 / 0
12,390
443
12,344
19,362
17,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cthulu_Rider
Guan Yu
20
8 / 7 / 4
15,609
557
19,804
36,416
46,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gilgamesh
Jarl Shakz
Gilgamesh
20
9 / 1 / 8
15,431
551
19,751
24,548
13,200
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
3 / 1 / 9
15,673
560
25,478
21,105
9,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Roof2600
Scylla
20
3 / 7 / 3
14,799
529
8,490
15,501
6,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Wossee
Cerberus
20
6 / 2 / 8
14,577
521
11,208
24,167
32,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
61
18
Kills
29
29
Deaths
18
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Cthulu_Rider
Guan Yu
8
7
4
1.43
L
Gilgamesh
CurliestBard317
Gilgamesh
4
8
3
0.69
L
Discordia
Danikillpro1957
Discordia
4
5
3
1.1
L
Fenrir
EMONSTA8
Fenrir
5
8
3
0.81
W
Gilgamesh
Jarl Shakz
Gilgamesh
9
1
8
13
W
3
1
9
7.5
W
Scylla
Roof2600
Scylla
3
7
3
0.64
W
Cerberus
Wossee
Cerberus
6
2
8
5
L
Neith
3
4
3
1.13
L
Yemoja
vlBanshee
Yemoja
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,690
Damage
84,731
106,343
Taken
121,737
65,991
Mitigated
107,906
26,096
Healing
39,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Cthulu_Rider
Guan Yu
19,804
3,752
2,798
9,040
36,416
46,265
3,235
4,721
31,695
0
105,792
L
Gilgamesh
CurliestBard317
Gilgamesh
21,506
5,356
0
2,585
25,748
24,078
302
1,228
24,480
0
76,350
L
Discordia
Danikillpro1957
Discordia
14,377
445
200
2,775
16,207
5,887
676
3,065
13,000
100,803
0
L
Fenrir
EMONSTA8
Fenrir
10,703
1,657
468
7,286
24,990
10,392
0
4,041
20,923
0
81,282
W
Gilgamesh
Jarl Shakz
Gilgamesh
19,751
5,093
0
7,860
24,548
13,200
492
3,277
21,271
0
116,164
W
25,478
9,008
1,931
11,488
21,105
9,548
7,332
4,019
17,086
0
137,459
W
Scylla
Roof2600
Scylla
8,490
38
269
3,082
15,501
6,014
1,895
9,653
5,848
91,185
0
W
Cerberus
Wossee
Cerberus
11,208
192
0
2,993
24,167
32,879
495
5,051
19,116
37,396
0
L
Neith
17,760
6,700
0
5,435
20,036
8,122
0
3,567
16,409
0
112,636
L
Yemoja
vlBanshee
Yemoja
12,344
1,818
4,147
3,200
19,362
17,512
0
7,357
11,833
34,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,572
Gold Earned
76,089
646
Minions Killed
744
0
Camps Cleared
0
2,469,309
Distance Traveled
2,694,733
34
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
15,609
557
150
5
0
488,679
2
L
Gilgamesh
12,092
432
111
4
0
485,238
10
L
Discordia
12,950
463
188
7
0
483,568
3
L
Fenrir
12,563
449
119
4
0
542,223
4
W
Gilgamesh
15,431
551
138
5
0
647,646
2
W
Chiron
15,673
560
223
8
0
508,015
4
W
Scylla
14,799
529
172
6
0
506,780
2
W
Cerberus
14,577
521
61
2
0
543,613
22
L
Neith
12,577
449
197
7
0
453,435
7
L
Yemoja
12,390
443
31
1
0
504,845
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role