Player Matchup

Olorun
Olorun
DAVID875
Olorun
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 83L
1,228 Elo+
Solo
Fenrir
Fenrir
Dutifulpitt
Fenrir
Level 28
God Stats
22W - 26L
1,395 SR
Queue Stats
98W - 119L
1,416 Elo+
Party 2
Neith
Neith
Miguel20J
Neith
Level 12
God Stats
0W - 2L
1,234 SR
Queue Stats
6W - 10L
1,281 Elo+
Party 2
The Morrigan
The Morrigan
Nautico231
The Morrigan
Level 27
God Stats
1W - 3L
1,375 SR
Queue Stats
94W - 98L
1,420 Elo+
Solo
Guan Yu
Guan Yu
brumair
Guan Yu
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 8L
1,306 Elo+
Solo
Team Averages
Level 15
1,401 SR
1,330 Elo+

VS

Team Averages
Level 32
1,611 SR
1,478 Elo+
Arachne
Arachne
AlphaDingo
Arachne
Level 18
God Stats
9W - 7L
1,593 SR
Queue Stats
115W - 131L
1,356 Elo+
Solo
Mulan
Mulan
Symnel
Mulan
Level 68
God Stats
7W - 4L
1,600 SR
Queue Stats
195W - 198L
1,567 Elo+
Party 1
Skadi
Skadi
Tzabyn
Skadi
Level 17
God Stats
4W - 5L
1,457 SR
Queue Stats
4W - 7L
1,411 Elo+
Party 1
Ra
Ra
saac450
Ra
Level 26
God Stats
12W - 9L
1,527 SR
Queue Stats
68W - 58L
1,495 Elo+
Party 1
Khepri
Khepri
thierry9512
Khepri
Level 29
God Stats
15W - 7L
1,877 SR
Queue Stats
82W - 64L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DAVID875
Olorun
12
2 / 6 / 1
8,488
386
6,477
17,098
5,561
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
16
2 / 6 / 1
9,987
454
9,672
22,212
10,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Miguel20J
Neith
15
2 / 5 / 2
9,993
454
4,280
11,787
3,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Nautico231
The Morrigan
17
1 / 7 / 1
10,764
489
6,913
12,573
5,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
brumair
Guan Yu
15
0 / 10 / 3
9,242
420
1,044
19,731
17,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlphaDingo
Arachne
18
2 / 2 / 4
11,902
541
8,075
14,483
7,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mulan
Symnel
Mulan
20
16 / 3 / 5
15,200
691
19,897
22,373
19,484
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Skadi
Tzabyn
Skadi
17
3 / 3 / 8
11,356
516
10,605
11,645
5,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
9 / 0 / 6
14,291
650
11,832
8,473
4,773
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
18
3 / 0 / 12
12,348
561
7,167
7,801
7,732
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
68
7
Kills
33
34
Deaths
8
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Arachne
AlphaDingo
Arachne
2
2
4
2
L
Olorun
DAVID875
Olorun
2
6
1
0.42
L
Fenrir
2
6
1
0.42
L
Neith
Miguel20J
Neith
2
5
2
0.6
L
The Morrigan
Nautico231
The Morrigan
1
7
1
0.21
W
Mulan
Symnel
Mulan
16
3
5
6.17
W
Skadi
Tzabyn
Skadi
3
3
8
2.33
L
Guan Yu
brumair
Guan Yu
0
10
3
0.15
W
9
0
6
12
W
Khepri
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,386
Damage
57,576
83,401
Taken
64,775
43,488
Mitigated
44,322
15,329
Healing
24,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AlphaDingo
Arachne
8,075
6,210
0
4,399
14,483
7,321
0
941
13,402
0
100,195
L
Olorun
DAVID875
Olorun
6,477
1,708
410
3,350
17,098
5,561
982
5,072
12,026
43,305
0
L
Fenrir
9,672
2,359
0
4,866
22,212
10,889
0
3,063
19,019
0
66,853
L
Neith
Miguel20J
Neith
4,280
1,441
0
1,389
11,787
3,960
176
3,397
8,362
0
34,584
L
The Morrigan
Nautico231
The Morrigan
6,913
1,366
0
1,891
12,573
5,269
1,388
3,864
8,051
66,325
3,263
W
Mulan
Symnel
Mulan
19,897
4,746
0
8,815
22,373
19,484
4,719
3,355
18,728
0
120,262
W
Skadi
Tzabyn
Skadi
10,605
5,016
0
2,680
11,645
5,012
2,249
2,590
9,055
0
76,030
L
Guan Yu
brumair
Guan Yu
1,044
362
288
3,135
19,731
17,809
0
2,825
16,862
0
51,584
W
11,832
992
1,075
4,768
8,473
4,773
2,123
1,537
6,682
117,041
0
W
Khepri
7,167
393
0
2,907
7,801
7,732
1,682
2,140
5,631
47,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,474
Gold Earned
65,097
471
Minions Killed
727
0
Camps Cleared
0
1,890,522
Distance Traveled
2,126,680
10
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,902
541
131
6
0
415,130
3
L
Olorun
8,488
386
51
2
0
359,705
2
L
Fenrir
9,987
454
115
5
0
420,781
1
L
Neith
9,993
454
73
3
0
362,231
0
L
The Morrigan
10,764
489
152
7
0
326,351
5
W
Mulan
15,200
691
193
9
0
406,309
6
W
Skadi
11,356
516
108
5
0
385,754
6
L
Guan Yu
9,242
420
80
4
0
421,454
2
W
Ra
14,291
650
234
11
0
471,165
8
W
Khepri
12,348
561
61
3
0
448,322
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role