Player Matchup

Ares
Ares
AllLuckNoSk1ll
Ares
Level 42
God Stats
16W - 10L
1,663 SR
Queue Stats
69W - 85L
1,389 Elo+
Party 1
Izanami
Izanami
EPIC_GAMER_LORD
Izanami
Level 61
God Stats
10W - 11L
1,524 SR
Queue Stats
38W - 42L
1,420 Elo+
Party 1
Mulan
Mulan
MyNeckIsRed
Mulan
Level 108
God Stats
5W - 7L
1,577 SR
Queue Stats
92W - 94L
1,411 Elo+
Party 1
Erlang Shen
Erlang Shen
REAPERSUB99
Erlang Shen
Level 106
God Stats
0W - 3L
1,453 SR
Queue Stats
80W - 81L
1,405 Elo+
Party 1
Scylla
Scylla
Zmooth_Criminal6
Scylla
Level 29
God Stats
26W - 21L
1,567 SR
Queue Stats
43W - 42L
1,463 Elo+
Party 1
Team Averages
Level 69
1,557 SR
1,417 Elo+

VS

Team Averages
Level 81
1,627 SR
1,527 Elo+
Sol
Sol
Gresny
Sol
Level 60
God Stats
4W - 0L
1,500 SR
Queue Stats
264W - 196L
1,499 Elo+
Party 2
Bellona
Bellona
Potatobaconsoup
Bellona
Level 124
God Stats
50W - 27L
1,546 SR
Queue Stats
530W - 487L
1,490 Elo+
Solo
Apollo
Apollo
RabidFlamez
Apollo
Level 109
God Stats
11W - 3L
1,687 SR
Queue Stats
378W - 275L
1,582 Elo+
Party 2
Bacchus
Bacchus
RabidStomach
Bacchus
Level 29
God Stats
10W - 9L
1,500 SR
Queue Stats
20W - 23L
1,500 Elo+
Party 2
Thanatos
Thanatos
ThemFatKidz
Thanatos
Level 85
God Stats
6W - 1L
1,901 SR
Queue Stats
376W - 281L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 4
8,096
426
6,237
17,805
13,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 8 / 3
8,374
441
11,096
14,872
5,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 7 / 2
9,859
519
9,827
20,308
17,213
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
REAPERSUB99
Erlang Shen
15
5 / 4 / 4
9,557
503
12,628
15,575
10,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
3 / 3 / 3
9,749
513
7,363
9,637
3,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Gresny
Sol
18
7 / 1 / 6
11,299
595
14,893
11,031
3,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 2 / 5
11,529
607
14,437
21,751
14,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
16
8 / 3 / 7
10,907
574
12,347
13,239
5,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
RabidStomach
Bacchus
14
3 / 4 / 7
9,093
479
9,527
14,102
13,027
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
ThemFatKidz
Thanatos
18
9 / 3 / 3
11,444
602
10,452
14,158
4,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
56
13
Kills
28
28
Deaths
13
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
L
2
8
3
0.44
W
Sol
Gresny
Sol
7
1
6
10
L
2
7
2
0.43
W
1
2
5
1.75
L
Erlang Shen
REAPERSUB99
Erlang Shen
5
4
4
1.75
W
Apollo
8
3
7
3.83
W
Bacchus
RabidStomach
Bacchus
3
4
7
1.63
W
Thanatos
ThemFatKidz
Thanatos
9
3
3
3.5
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,151
Damage
61,656
78,197
Taken
74,281
50,064
Mitigated
41,436
17,467
Healing
37,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,237
350
0
3,403
17,805
13,317
0
6,030
11,691
23,129
0
L
11,096
7,528
0
2,500
14,872
5,027
0
4,934
9,916
0
56,712
W
Sol
Gresny
Sol
14,893
5,206
0
6,563
11,031
3,901
0
2,454
8,393
70,987
0
L
9,827
1,284
0
5,188
20,308
17,213
160
3,485
16,739
0
55,979
W
14,437
7,611
0
12,010
21,751
14,274
276
2,673
18,966
0
90,705
L
Erlang Shen
REAPERSUB99
Erlang Shen
12,628
7,854
0
3,393
15,575
10,938
0
5,056
10,294
0
70,801
W
Apollo
12,347
7,578
0
4,596
13,239
5,293
1,219
2,973
10,266
0
82,060
W
Bacchus
RabidStomach
Bacchus
9,527
1,167
0
1,250
14,102
13,027
284
3,980
10,077
21,147
0
W
Thanatos
ThemFatKidz
Thanatos
10,452
3,322
0
12,603
14,158
4,941
0
1,157
12,979
0
90,658
L
7,363
107
255
2,728
9,637
3,569
0
4,308
5,137
50,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,635
Gold Earned
54,272
466
Minions Killed
550
0
Camps Cleared
0
1,675,795
Distance Traveled
1,790,877
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,096
426
32
2
0
339,103
4
L
Izanami
8,374
441
115
6
0
280,650
1
W
Sol
11,299
595
110
6
0
373,378
2
L
Mulan
9,859
519
111
6
0
317,873
3
W
Bellona
11,529
607
165
9
0
346,637
1
L
Erlang Shen
9,557
503
100
5
0
382,673
1
W
Apollo
10,907
574
116
6
0
320,914
0
W
Bacchus
9,093
479
29
2
0
348,783
2
W
Thanatos
11,444
602
130
7
0
401,165
1
L
Scylla
9,749
513
108
6
0
355,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role