Player Matchup

Nox
Nox
Blue Incognito
Nox
Level 6
God Stats
3W - 6L
1,500 SR
Queue Stats
28W - 26L
1,649 Elo+
Solo
Mercury
Mercury
CodeNameSoda471
Mercury
Level 35
God Stats
9W - 11L
1,609 SR
Queue Stats
33W - 37L
1,587 Elo+
Party 1
Amaterasu
Amaterasu
CodeNameSora
Amaterasu
Level 7
God Stats
0W - 2L
1,299 SR
Queue Stats
32W - 36L
1,635 Elo+
Party 1
Chang'e
Chang'e
Dummer autlem
Chang'e
Level 9
God Stats
0W - 1L
1,299 SR
Queue Stats
15W - 16L
1,479 Elo+
Party 1
Heimdallr
Heimdallr
ąŋGêl
Heimdallr
Level 21
God Stats
3W - 2L
1,500 SR
Queue Stats
174W - 130L
1,625 Elo+
Solo
Team Averages
Level 16
1,441 SR
1,595 Elo+

VS

Team Averages
Level 19
1,630 SR
1,657 Elo+
Nemesis
Nemesis
AMCtoTheMoon
Nemesis
Level 6
God Stats
20W - 1L
2,013 SR
Queue Stats
125W - 14L
2,050 Elo+
Party 2
Artemis
Artemis
ChampagnePolice
Artemis
Level 27
God Stats
1W - 1L
1,224 SR
Queue Stats
54W - 70L
1,371 Elo+
Solo
Ares
Ares
Jose_EsT3ban1
Ares
Level 27
God Stats
3W - 2L
1,912 SR
Queue Stats
100W - 82L
1,486 Elo+
Solo
Ra
Ra
Pork_chopper420
Ra
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 77L
1,500 Elo+
Solo
Osiris
Osiris
Ðucky
Osiris
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 4L
1,877 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
7,545
472
2,717
12,210
5,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 9 / 2
7,073
442
7,481
12,807
3,954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
CodeNameSora
Amaterasu
11
1 / 7 / 0
6,593
412
2,367
10,827
5,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
6
0 / 3 / 0
5,088
318
831
4,509
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
ąŋGêl
Heimdallr
12
4 / 3 / 2
8,043
503
9,708
9,831
3,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AMCtoTheMoon
Nemesis
16
13 / 2 / 5
10,476
655
11,578
11,099
4,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 2 / 1
7,627
477
2,312
7,435
2,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 4 / 5
6,772
423
2,449
8,804
6,196
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
2 / 2 / 7
10,053
628
6,933
7,421
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
Ðucky
Osiris
16
8 / 0 / 10
10,129
633
10,410
10,301
10,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
10
Kills
26
26
Deaths
10
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AMCtoTheMoon
Nemesis
13
2
5
7.75
L
1
4
2
0.5
W
3
2
1
1.75
L
4
9
2
0.56
L
Amaterasu
CodeNameSora
Amaterasu
1
7
0
0.14
L
Chang'e
0
3
0
0
W
0
4
5
0.63
W
2
2
7
2.75
W
Osiris
Ðucky
Osiris
8
0
10
13
L
Heimdallr
ąŋGêl
Heimdallr
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,104
Damage
33,682
50,184
Taken
45,060
18,933
Mitigated
27,030
7,201
Healing
12,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AMCtoTheMoon
Nemesis
11,578
5,631
0
1,587
11,099
4,937
2,034
624
10,390
0
66,681
L
2,717
283
0
402
12,210
5,089
182
2,256
9,954
30,648
0
W
2,312
768
0
2,545
7,435
2,172
1,665
482
6,953
0
21,621
L
7,481
2,841
0
1,830
12,807
3,954
0
3,839
8,968
0
27,207
L
Amaterasu
CodeNameSora
Amaterasu
2,367
900
0
1,614
10,827
5,336
0
501
10,326
0
25,520
L
Chang'e
831
266
0
251
4,509
1,079
0
1,821
2,688
7,848
0
W
2,449
272
384
612
8,804
6,196
321
729
8,075
16,100
0
W
6,933
640
352
2,845
7,421
3,069
1,492
814
6,527
71,226
0
W
Osiris
Ðucky
Osiris
10,410
3,407
0
4,013
10,301
10,656
1,047
739
9,562
0
49,645
L
Heimdallr
ąŋGêl
Heimdallr
9,708
5,703
0
3,104
9,831
3,475
0
965
8,866
0
49,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,342
Gold Earned
45,057
252
Minions Killed
429
0
Camps Cleared
0
1,276,894
Distance Traveled
1,647,263
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,476
655
120
8
0
445,421
1
L
Nox
7,545
472
61
4
0
251,976
5
W
Artemis
7,627
477
43
3
0
287,725
5
L
Mercury
7,073
442
35
2
0
308,761
0
L
Amaterasu
6,593
412
53
3
0
302,482
0
L
Chang'e
5,088
318
18
1
0
159,774
0
W
Ares
6,772
423
30
2
0
273,771
2
W
Ra
10,053
628
128
8
0
297,978
0
W
Osiris
10,129
633
108
7
0
342,368
0
L
Heimdallr
8,043
503
85
5
0
253,901
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role