Player Matchup

Danzaburou
Danzaburou
BioToxin159
Danzaburou
Level 105
God Stats
1W - 1L
1,714 SR
Queue Stats
33W - 42L
1,409 Elo+
Party 4
Sobek
Sobek
JORMAURI
Sobek
Level 18
God Stats
25W - 23L
1,527 SR
Queue Stats
44W - 43L
1,508 Elo+
Party 3
Persephone
Persephone
Lalechuza
Persephone
Level 27
God Stats
3W - 2L
1,692 SR
Queue Stats
65W - 64L
1,481 Elo+
Party 3
He Bo
He Bo
MCXTIAN
He Bo
Level 152
God Stats
6W - 3L
1,588 SR
Queue Stats
19W - 20L
1,531 Elo+
Party 3
Ratatoskr
Ratatoskr
Slappy As Hell
Ratatoskr
Level 20
God Stats
0W - 6L
1,061 SR
Queue Stats
9W - 17L
1,366 Elo+
Party 4
Team Averages
Level 64
1,517 SR
1,459 Elo+

VS

Team Averages
Level 55
1,505 SR
1,561 Elo+
Thoth
Thoth
Dunt3r
Thoth
Level 124
God Stats
7W - 5L
1,584 SR
Queue Stats
275W - 257L
1,560 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MiistaWuh
Ah Muzen Cab
Level 28
God Stats
1W - 1L
1,333 SR
Queue Stats
176W - 178L
1,487 Elo+
Party 2
Cabrakan
Cabrakan
Morrcowbell
Cabrakan
Level 68
God Stats
17W - 10L
1,512 SR
Queue Stats
229W - 231L
1,630 Elo+
Party 1
Chronos
Chronos
Rorr
Chronos
Level 25
God Stats
4W - 4L
1,607 SR
Queue Stats
51W - 56L
1,555 Elo+
Party 1
Tyr
Tyr
SwenTu
Tyr
Level 31
God Stats
4W - 3L
1,489 SR
Queue Stats
182W - 174L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BioToxin159
Danzaburou
20
6 / 7 / 8
15,124
1,008
23,254
19,867
8,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
JORMAURI
Sobek
20
2 / 7 / 19
14,702
980
11,918
30,005
43,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
Lalechuza
Persephone
20
6 / 5 / 11
14,793
986
14,532
17,824
6,042
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
MCXTIAN
He Bo
20
11 / 6 / 11
16,491
1,099
31,259
22,437
8,070
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
Slappy As Hell
Ratatoskr
19
1 / 10 / 12
12,927
862
8,765
18,967
6,670
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Dunt3r
Thoth
20
11 / 3 / 18
15,726
1,048
32,504
15,497
5,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
MiistaWuh
Ah Muzen Cab
20
7 / 4 / 15
14,860
991
24,363
14,810
7,097
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
Morrcowbell
Cabrakan
20
5 / 7 / 21
14,204
947
17,334
26,033
50,336
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
Rorr
Chronos
20
8 / 7 / 16
14,439
963
16,616
17,396
6,899
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tyr
SwenTu
Tyr
20
4 / 5 / 18
13,625
908
11,563
22,612
20,007
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
123
26
Kills
35
35
Deaths
26
61
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BioToxin159
Danzaburou
6
7
8
1.43
W
Thoth
Dunt3r
Thoth
11
3
18
6.67
L
Sobek
JORMAURI
Sobek
2
7
19
1.64
L
Persephone
Lalechuza
Persephone
6
5
11
2.3
L
He Bo
MCXTIAN
He Bo
11
6
11
2.75
W
Ah Muzen Cab
MiistaWuh
Ah Muzen Cab
7
4
15
3.63
W
Cabrakan
Morrcowbell
Cabrakan
5
7
21
2.21
W
Chronos
Rorr
Chronos
8
7
16
2.29
L
Ratatoskr
Slappy As Hell
Ratatoskr
1
10
12
0.7
W
Tyr
SwenTu
Tyr
4
5
18
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,728
Damage
102,380
109,100
Taken
96,348
73,457
Mitigated
90,331
10,264
Healing
10,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BioToxin159
Danzaburou
23,254
10,640
0
3,662
19,867
8,886
0
10,195
9,672
0
73,343
W
Thoth
Dunt3r
Thoth
32,504
762
0
3,846
15,497
5,992
0
10,200
5,225
63,947
0
L
Sobek
JORMAURI
Sobek
11,918
569
0
2,531
30,005
43,789
0
16,666
13,339
32,086
0
L
Persephone
Lalechuza
Persephone
14,532
1,686
0
1,299
17,824
6,042
0
11,768
6,051
36,906
0
L
He Bo
MCXTIAN
He Bo
31,259
1,388
0
1,588
22,437
8,070
0
14,836
7,601
57,808
0
W
Ah Muzen Cab
MiistaWuh
Ah Muzen Cab
24,363
11,719
0
2,765
14,810
7,097
0
6,723
8,010
0
80,001
W
Cabrakan
Morrcowbell
Cabrakan
17,334
2,629
0
758
26,033
50,336
0
13,323
12,422
34,138
0
W
Chronos
Rorr
Chronos
16,616
7,963
0
2,412
17,396
6,899
0
12,971
4,305
32,610
0
L
Ratatoskr
Slappy As Hell
Ratatoskr
8,765
1,225
279
905
18,967
6,670
0
12,985
5,982
0
26,919
W
Tyr
SwenTu
Tyr
11,563
1,206
0
734
22,612
20,007
0
13,651
8,677
0
19,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,037
Gold Earned
72,854
305
Minions Killed
279
11
Camps Cleared
7
1,429,727
Distance Traveled
1,372,742
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
15,124
1,008
106
7
5
269,565
0
W
Thoth
15,726
1,048
68
5
1
327,123
0
L
Sobek
14,702
980
44
3
0
316,257
4
L
Persephone
14,793
986
45
3
1
282,891
0
L
He Bo
16,491
1,099
83
6
3
308,311
1
W
Ah Muzen Cab
14,860
991
120
8
1
268,986
0
W
Cabrakan
14,204
947
38
3
0
225,160
0
W
Chronos
14,439
963
42
3
1
261,197
0
L
Ratatoskr
12,927
862
27
2
2
252,703
0
W
Tyr
13,625
908
11
1
4
290,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role