Player Matchup

Tiamat
Tiamat
AhsumSmite
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,516 Elo+
Party 2
Ares
Ares
BuckyThumby
Ares
Level 8
God Stats
6W - 7L
1,578 SR
Queue Stats
10W - 8L
1,677 Elo+
Party 2
Ymir
Ymir
Morol
Ymir
Level 8
God Stats
1W - 2L
1,453 SR
Queue Stats
9W - 7L
1,580 Elo+
Party 2
Chaac
Chaac
Smarterr
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,618 Elo+
Party 2
Da Ji
Da Ji
gensougrimar
Da Ji
Level 18
God Stats
3W - 2L
1,366 SR
Queue Stats
21W - 21L
1,573 Elo+
Solo
Team Averages
Level 13
1,479 SR
1,593 Elo+

VS

Team Averages
Level 22
1,712 SR
1,596 Elo+
Chaac
Chaac
DeutscheBank
Chaac
Level 29
God Stats
11W - 3L
1,711 SR
Queue Stats
133W - 107L
1,646 Elo+
Solo
Aphrodite
Aphrodite
IceBorne76
Aphrodite
Level 19
God Stats
2W - 0L
1,857 SR
Queue Stats
23W - 25L
1,406 Elo+
Party 1
Thor
Thor
KhaerMorhen
Thor
Level 29
God Stats
6W - 5L
1,822 SR
Queue Stats
14W - 11L
1,632 Elo+
Solo
Izanami
Izanami
Premiumskills00
Izanami
Level 28
God Stats
137W - 77L
1,670 SR
Queue Stats
247W - 134L
1,635 Elo+
Solo
Ymir
Ymir
Zesuo2
Ymir
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AhsumSmite
Tiamat
8
0 / 5 / 2
4,549
414
1,257
5,077
1,839
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
2 / 2 / 3
5,139
467
1,632
2,990
1,305
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
Morol
Ymir
10
4 / 3 / 1
5,901
536
3,019
5,522
2,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
Smarterr
Chaac
10
3 / 4 / 1
5,863
533
8,708
11,595
5,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 3 / 2
5,075
461
1,400
7,709
2,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 0
6,983
635
6,210
8,548
3,743
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
IceBorne76
Aphrodite
9
0 / 2 / 8
6,003
546
2,531
5,717
1,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
10 / 0 / 0
7,388
672
8,300
6,555
2,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

11
2 / 4 / 5
6,387
581
4,505
6,121
2,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Zesuo2
Ymir
9
2 / 1 / 3
5,774
525
2,054
3,208
1,265
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
9
Kills
17
17
Deaths
9
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AhsumSmite
Tiamat
0
5
2
0.2
L
2
2
3
1.75
W
3
2
0
1.5
W
Aphrodite
IceBorne76
Aphrodite
0
2
8
2
W
10
0
0
10
L
Ymir
Morol
Ymir
4
3
1
1.5
W
2
4
5
1.13
L
Chaac
Smarterr
Chaac
3
4
1
0.88
W
Ymir
Zesuo2
Ymir
2
1
3
3.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,016
Damage
23,600
32,893
Taken
30,149
13,009
Mitigated
11,840
7,466
Healing
10,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AhsumSmite
Tiamat
1,257
276
0
362
5,077
1,839
0
450
4,513
10,897
0
L
1,632
149
0
24
2,990
1,305
0
998
1,945
5,151
0
W
6,210
2,562
0
3,786
8,548
3,743
457
1,259
7,289
0
45,213
W
Aphrodite
IceBorne76
Aphrodite
2,531
402
1,617
2,689
5,717
1,963
802
1,824
3,893
22,518
0
W
8,300
2,490
0
700
6,555
2,502
0
1,141
5,414
0
39,658
L
Ymir
Morol
Ymir
3,019
925
0
451
5,522
2,291
0
1,888
3,593
19,832
549
W
4,505
2,884
0
1,456
6,121
2,367
450
1,003
5,118
0
39,569
L
Chaac
Smarterr
Chaac
8,708
3,134
0
4,142
11,595
5,309
0
676
10,837
0
27,609
W
Ymir
Zesuo2
Ymir
2,054
811
0
485
3,208
1,265
638
601
2,607
13,916
0
L
1,400
286
0
2,487
7,709
2,265
0
289
7,420
0
19,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,527
Gold Earned
32,535
169
Minions Killed
324
0
Camps Cleared
0
922,645
Distance Traveled
964,897
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,549
414
19
2
0
167,952
0
L
Ares
5,139
467
9
1
0
156,079
0
W
Chaac
6,983
635
92
8
0
189,333
0
W
Aphrodite
6,003
546
55
5
0
186,810
1
W
Thor
7,388
672
76
7
0
212,936
1
L
Ymir
5,901
536
38
3
0
191,473
1
W
Izanami
6,387
581
74
7
0
163,322
0
L
Chaac
5,863
533
55
5
0
218,716
0
W
Ymir
5,774
525
27
2
0
212,496
1
L
Da Ji
5,075
461
48
4
0
188,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role