Player Matchup

Artio
Artio
ArcticPanzerWolf
Artio
Level 27
God Stats
17W - 5L
1,859 SR
Queue Stats
129W - 122L
1,371 Elo+
Party 1
Bastet
Bastet
BrizzlyBear42
Bastet
Level 29
God Stats
23W - 21L
1,666 SR
Queue Stats
163W - 163L
1,406 Elo+
Party 1
Skadi
Skadi
OkamiJester
Skadi
Level 47
God Stats
17W - 9L
1,589 SR
Queue Stats
239W - 231L
1,427 Elo+
Party 1
Kukulkan
Kukulkan
PikeSlayer
Kukulkan
Level 18
God Stats
4W - 4L
1,524 SR
Queue Stats
23W - 31L
1,447 Elo+
Party 1
Mulan
Mulan
Zashxia
Mulan
Level 29
God Stats
6W - 6L
1,427 SR
Queue Stats
41W - 60L
1,367 Elo+
Party 1
Team Averages
Level 30
1,613 SR
1,404 Elo+

VS

Team Averages
Level 32
1,514 SR
1,363 Elo+
Neith
Neith
ElChino0014
Neith
Level 27
God Stats
35W - 43L
1,328 SR
Queue Stats
127W - 194L
1,281 Elo+
Solo
Kukulkan
Kukulkan
ErenYEAGERRRrr
Kukulkan
Level 10
God Stats
5W - 3L
1,788 SR
Queue Stats
47W - 59L
1,460 Elo+
Party 2
Sun Wukong
Sun Wukong
HollowSenju
Sun Wukong
Level 16
God Stats
6W - 11L
1,329 SR
Queue Stats
35W - 47L
1,369 Elo+
Party 2
Bakasura
Bakasura
SloshyChicken74
Bakasura
Level 14
God Stats
5W - 5L
1,407 SR
Queue Stats
14W - 18L
1,300 Elo+
Solo
Ares
Ares
YonkoZenitsu
Ares
Level 94
God Stats
4W - 2L
1,717 SR
Queue Stats
112W - 116L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 7
6,442
586
2,540
7,666
5,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 0 / 4
6,278
571
2,014
5,277
1,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
8 / 0 / 1
6,804
619
9,437
6,868
2,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
PikeSlayer
Kukulkan
13
2 / 2 / 0
7,220
656
3,422
4,205
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Zashxia
Mulan
11
5 / 3 / 1
6,799
618
6,629
6,670
2,694
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
4,874
443
3,886
6,550
1,454
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
10
2 / 3 / 1
5,848
532
3,292
6,251
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
HollowSenju
Sun Wukong
9
2 / 4 / 0
5,702
518
3,069
8,715
6,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
9
0 / 3 / 1
5,273
479
2,237
5,885
2,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 4 / 0
4,394
399
2,230
8,766
3,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
18
Kills
5
6
Deaths
18
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
W
2
0
4
4
L
1
4
0
0.25
L
Kukulkan
2
3
1
0.83
L
Sun Wukong
HollowSenju
Sun Wukong
2
4
0
0.5
W
8
0
1
8.5
W
Kukulkan
PikeSlayer
Kukulkan
2
2
0
1
L
Bakasura
0
3
1
0.17
L
0
4
0
0
W
Mulan
Zashxia
Mulan
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,042
Damage
14,714
30,686
Taken
36,167
13,028
Mitigated
15,672
11,580
Healing
6,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,540
275
540
3,704
7,666
5,241
55
1,734
5,886
15,156
0
W
2,014
648
0
2,756
5,277
1,473
106
29
5,028
0
26,319
L
3,886
1,556
0
1,982
6,550
1,454
0
927
5,623
0
22,223
L
Kukulkan
3,292
394
0
988
6,251
2,040
0
3,511
2,550
28,216
0
L
Sun Wukong
HollowSenju
Sun Wukong
3,069
353
0
1,444
8,715
6,469
0
0
8,715
4,227
18,727
W
9,437
5,463
0
2,276
6,868
2,212
621
1,609
5,165
0
41,639
W
Kukulkan
PikeSlayer
Kukulkan
3,422
387
0
250
4,205
1,408
921
1,771
2,166
41,863
0
L
Bakasura
2,237
1,381
0
1,569
5,885
2,285
0
0
5,885
0
22,328
L
2,230
222
0
538
8,766
3,424
0
1,334
7,432
11,698
0
W
Mulan
Zashxia
Mulan
6,629
2,308
0
2,054
6,670
2,694
714
734
5,676
0
34,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,543
Gold Earned
26,091
321
Minions Killed
216
0
Camps Cleared
0
937,655
Distance Traveled
957,237
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,442
586
22
2
0
184,719
0
W
Bastet
6,278
571
62
6
0
198,308
1
L
Neith
4,874
443
35
3
0
166,135
3
L
Kukulkan
5,848
532
63
6
0
205,855
2
L
Sun Wukong
5,702
518
40
4
0
169,888
0
W
Skadi
6,804
619
68
6
0
176,389
0
W
Kukulkan
7,220
656
97
9
0
188,080
2
L
Bakasura
5,273
479
63
6
0
216,069
3
L
Ares
4,394
399
15
1
0
199,290
0
W
Mulan
6,799
618
72
7
0
190,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role