Player Matchup

Scylla
Scylla
Glastviean
Scylla
Level 4
God Stats
6W - 2L
1,389 SR
Queue Stats
9W - 5L
1,337 Elo+
Party 2
Fenrir
Fenrir
PBastion
Fenrir
Level 18
God Stats
4W - 3L
1,428 SR
Queue Stats
24W - 24L
1,395 Elo+
Solo
Athena
Athena
Ryu233
Athena
Level 29
God Stats
3W - 2L
1,648 SR
Queue Stats
23W - 26L
1,403 Elo+
Solo
Ratatoskr
Ratatoskr
dayrat
Ratatoskr
Level 29
God Stats
2W - 1L
1,455 SR
Queue Stats
27W - 27L
1,334 Elo+
Solo
Danzaburou
Danzaburou
glastvia
Danzaburou
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 33
1,484 SR
1,394 Elo+

VS

Team Averages
Level 12
1,310 SR
1,445 Elo+
Cthulhu
Cthulhu
Baxx4
Cthulhu
Level 27
God Stats
7W - 12L
1,529 SR
Queue Stats
87W - 99L
1,549 Elo+
Solo
Olorun
Olorun
OpenOctopus4
Olorun
Level 5
God Stats
0W - 1L
1,215 SR
Queue Stats
3W - 8L
1,391 Elo+
Party 3
Susano
Susano
jo7pedro
Susano
Level 8
God Stats
0W - 1L
1,325 SR
Queue Stats
93W - 111L
1,501 Elo+
Party 1
Bellona
Bellona
nbatista14
Bellona
Level 16
God Stats
0W - 9L
1,153 SR
Queue Stats
33W - 62L
1,293 Elo+
Party 3
Anhur
Anhur
thewoodpecker
Anhur
Level 5
God Stats
0W - 1L
1,325 SR
Queue Stats
13W - 27L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Glastviean
Scylla
10
4 / 0 / 5
6,072
675
3,225
1,678
506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
PBastion
Fenrir
8
2 / 0 / 2
4,888
543
1,991
3,027
829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Ryu233
Athena
9
2 / 0 / 3
5,533
615
1,543
3,158
1,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
dayrat
Ratatoskr
9
1 / 2 / 2
5,593
621
3,102
5,538
2,757
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
glastvia
Danzaburou
11
6 / 1 / 5
6,673
741
3,617
3,617
1,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Baxx4
Cthulhu
8
0 / 3 / 0
4,894
544
646
3,510
1,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
8
1 / 6 / 0
4,985
554
1,559
6,498
1,957
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Susano
jo7pedro
Susano
1
0 / 0 / 0
1,863
207
0
0
0
Bellona
nbatista14
Bellona
8
1 / 4 / 0
4,453
495
2,165
5,292
2,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

2
0 / 2 / 0
3,515
391
349
1,503
314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
15
Kills
2
3
Deaths
15
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Baxx4
Cthulhu
0
3
0
0
W
Scylla
Glastviean
Scylla
4
0
5
6.5
L
Olorun
1
6
0
0.17
W
Fenrir
PBastion
Fenrir
2
0
2
3
W
Athena
Ryu233
Athena
2
0
3
3.5
W
Ratatoskr
dayrat
Ratatoskr
1
2
2
1
W
Danzaburou
glastvia
Danzaburou
6
1
5
8.5
L
Susano
jo7pedro
Susano
0
0
0
0
L
Bellona
nbatista14
Bellona
1
4
0
0.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,478
Damage
4,719
17,018
Taken
16,803
6,201
Mitigated
6,904
2,299
Healing
1,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Baxx4
Cthulhu
646
100
0
261
3,510
1,696
301
1,048
2,425
23,672
0
W
Scylla
Glastviean
Scylla
3,225
389
87
304
1,678
506
384
988
690
21,795
0
L
Olorun
1,559
809
0
561
6,498
1,957
709
2,361
3,949
21,169
0
W
Fenrir
PBastion
Fenrir
1,991
462
0
30
3,027
829
0
65
2,962
0
17,303
W
Athena
Ryu233
Athena
1,543
274
0
1,061
3,158
1,098
42
454
2,554
16,852
0
W
Ratatoskr
dayrat
Ratatoskr
3,102
531
0
526
5,538
2,757
27
0
5,538
212
28,320
W
Danzaburou
glastvia
Danzaburou
3,617
2,155
0
291
3,617
1,011
0
548
3,069
0
31,377
L
Susano
jo7pedro
Susano
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
nbatista14
Bellona
2,165
526
0
260
5,292
2,937
124
628
4,624
0
10,578
L
349
349
0
142
1,503
314
110
638
865
0
3,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,759
Gold Earned
19,710
251
Minions Killed
105
0
Camps Cleared
0
895,508
Distance Traveled
578,797
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,894
544
40
4
0
169,430
1
W
Scylla
6,072
675
48
5
0
179,546
0
L
Olorun
4,985
554
43
5
0
142,165
1
W
Fenrir
4,888
543
29
3
0
142,091
0
W
Athena
5,533
615
45
5
0
216,730
1
W
Ratatoskr
5,593
621
78
9
0
187,223
2
W
Danzaburou
6,673
741
51
6
0
169,918
0
L
Susano
1,863
207
0
0
0
0
0
L
Bellona
4,453
495
19
2
0
185,428
0
L
Anhur
3,515
391
3
0
0
81,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role