Player Matchup

Thanatos
Thanatos
Silver II
Amenodiel
Thanatos
Silver II
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 131L
997 MMR
Party 1
King Arthur
King Arthur
Gold IV
Donincordial
King Arthur
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver I
Taireks
Janus
Silver I
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 220L
1,044 MMR
Party 1
Neith
Neith
Silver II
YINGAMNYU
Neith
Silver II
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 53L
1,003 MMR
Solo
Athena
Athena
Gold III
prînce
Athena
Gold III
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 86L
1,596 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,500 SR
1,228 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,604 SR
1,255 MMR
Heimdallr
Heimdallr
Gold IV
Serbernus
Heimdallr
Gold IV
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold III
nivdahan12350
Medusa
Gold III
Level 97
God Stats
6W - 3L
1,714 SR
Queue Stats
298W - 269L
1,555 MMR
Solo
Nemesis
Nemesis
Silver I
prometeimaksss
Nemesis
Silver I
Level 151
God Stats
2W - 3L
1,635 SR
Queue Stats
135W - 139L
1,208 MMR
Solo
Geb
Geb
Silver III
xxAjayxx
Geb
Silver III
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
606W - 609L
731 MMR
Solo
Anubis
Anubis
Silver I
zeeeeer0S
Anubis
Silver I
Level 99
God Stats
16W - 11L
1,673 SR
Queue Stats
285W - 280L
1,280 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Amenodiel
Thanatos
5
1 / 1 / 2
3,507
701
919
3,779
871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Donincordial
King Arthur
7
2 / 1 / 0
3,904
781
2,160
3,552
1,185
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Janus
Taireks
Janus
6
3 / 1 / 0
3,890
778
2,713
1,806
261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
YINGAMNYU
Neith
5
0 / 1 / 3
3,334
667
795
1,830
227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Athena
prînce
Athena
5
0 / 1 / 3
3,371
674
458
2,356
561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
TiamatSetGilgameshScyllaApollo

VS

Bans
TsukuyomiAnhurCu ChulainnHun BatzSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Serbernus
Heimdallr
6
1 / 3 / 0
3,527
705
1,384
3,745
982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 1 / 3
3,480
696
727
2,689
677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
2 / 1 / 1
3,911
782
813
2,701
623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

1
0 / 0 / 0
2,433
487
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
zeeeeer0S
Anubis
7
2 / 1 / 2
4,139
828
2,197
2,807
1,037
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
6
Kills
5
5
Deaths
6
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Amenodiel
Thanatos
1
1
2
2
W
King Arthur
Donincordial
King Arthur
2
1
0
2
L
Heimdallr
Serbernus
Heimdallr
1
3
0
0.33
W
Janus
Taireks
Janus
3
1
0
3
W
Neith
YINGAMNYU
Neith
0
1
3
1.5
L
0
1
3
1.5
L
2
1
1
2.5
W
Athena
prînce
Athena
0
1
3
1.5
L
0
0
0
0
L
Anubis
zeeeeer0S
Anubis
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,045
Damage
5,121
13,323
Taken
11,942
3,105
Mitigated
3,319
6,804
Healing
4,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Amenodiel
Thanatos
919
267
0
3,430
3,779
871
0
96
3,683
0
9,466
W
King Arthur
Donincordial
King Arthur
2,160
194
0
1,500
3,552
1,185
0
0
3,552
0
15,091
L
Heimdallr
Serbernus
Heimdallr
1,384
753
0
917
3,745
982
0
0
3,745
0
11,423
W
Janus
Taireks
Janus
2,713
16
0
500
1,806
261
0
694
1,112
13,076
0
W
Neith
YINGAMNYU
Neith
795
265
0
782
1,830
227
0
521
1,309
0
12,471
L
727
211
0
1,017
2,689
677
0
775
1,868
0
13,685
L
813
603
0
1,414
2,701
623
0
533
2,140
0
11,493
W
Athena
prînce
Athena
458
224
0
592
2,356
561
0
886
1,470
6,661
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
zeeeeer0S
Anubis
2,197
264
0
1,435
2,807
1,037
0
1,533
1,018
15,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,006
Gold Earned
17,490
136
Minions Killed
121
0
Camps Cleared
0
464,614
Distance Traveled
370,670
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
3,507
701
27
5
0
87,550
1
W
King Arthur
3,904
781
38
8
0
96,653
2
L
Heimdallr
3,527
705
23
5
0
90,959
0
W
Janus
3,890
778
34
7
0
94,641
1
W
Neith
3,334
667
25
5
0
85,926
2
L
Medusa
3,480
696
23
5
0
88,305
1
L
Nemesis
3,911
782
37
7
0
93,951
0
W
Athena
3,371
674
12
2
0
99,844
2
L
Geb
2,433
487
0
0
0
2,396
0
L
Anubis
4,139
828
38
8
0
95,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role