Player Matchup

Vamana
Vamana
AncientRasta
Vamana
Level 18
God Stats
0W - 1L
1,064 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Pele
Pele
Jerry Oui
Pele
Level 97
God Stats
14W - 7L
1,489 SR
Queue Stats
428W - 448L
1,451 Elo+
Party 1
Arachne
Arachne
RastaKing0374
Arachne
Level 66
God Stats
0W - 1L
1,504 SR
Queue Stats
1W - 15L
986 Elo+
Party 3
Yemoja
Yemoja
RastaQueen7650
Yemoja
Level 46
God Stats
1W - 13L
1,415 SR
Queue Stats
1W - 14L
981 Elo+
Party 3
Tiamat
Tiamat
xXCozyPenguinXx
Tiamat
Level 39
God Stats
27W - 29L
1,531 SR
Queue Stats
350W - 364L
1,454 Elo+
Party 1
Team Averages
Level 53
1,401 SR
1,274 Elo+

VS

Team Averages
Level 50
1,601 SR
1,296 Elo+
Vulcan
Vulcan
KingZero115
Vulcan
Level 29
God Stats
5W - 8L
1,616 SR
Queue Stats
11W - 31L
1,212 Elo+
Party 2
Mercury
Mercury
Saiyan_Prince210
Mercury
Level 49
God Stats
9W - 7L
1,411 SR
Queue Stats
60W - 125L
1,247 Elo+
Party 2
Guan Yu
Guan Yu
SuperiorBlasian
Guan Yu
Level 68
God Stats
1W - 1L
1,737 SR
Queue Stats
35W - 62L
1,328 Elo+
Party 2
Danzaburou
Danzaburou
Vinnyjrvsthewrld
Danzaburou
Level 35
God Stats
17W - 35L
1,449 SR
Queue Stats
57W - 106L
1,276 Elo+
Party 2
Cthulhu
Cthulhu
frenchiee96
Cthulhu
Level 68
God Stats
21W - 8L
1,791 SR
Queue Stats
537W - 523L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
0 / 12 / 7
9,248
298
1,844
16,662
5,385
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pele
20
21 / 8 / 7
16,202
523
42,488
39,757
19,144
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
19
7 / 8 / 8
13,495
435
13,907
26,521
8,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 8 / 12
11,184
361
5,085
21,441
16,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
11 / 3 / 11
16,045
518
32,569
22,438
15,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
19
12 / 7 / 10
14,130
456
30,241
19,731
8,392
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 14 / 6
12,466
402
9,538
22,478
7,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 3 / 13
14,892
480
10,826
24,242
27,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
Vinnyjrvsthewrld
Danzaburou
20
11 / 9 / 6
15,666
505
21,327
28,736
10,044
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
frenchiee96
Cthulhu
20
6 / 7 / 11
13,930
449
26,232
35,994
22,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
84
40
Kills
38
39
Deaths
40
45
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
12
7
0.29
L
Pele
21
8
7
3.06
W
Vulcan
12
7
10
2.43
L
Arachne
7
8
8
1.38
L
1
8
12
0.88
W
3
14
6
0.43
W
6
3
13
4.17
W
Danzaburou
Vinnyjrvsthewrld
Danzaburou
11
9
6
1.56
W
Cthulhu
frenchiee96
Cthulhu
6
7
11
1.64
L
11
3
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,893
Damage
98,164
126,819
Taken
131,181
64,472
Mitigated
75,877
28,388
Healing
38,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
1,844
100
184
772
16,662
5,385
133
9,165
7,367
0
6,376
L
Pele
42,488
11,369
0
12,246
39,757
19,144
452
10,667
28,854
0
130,626
W
Vulcan
30,241
6,114
462
4,582
19,731
8,392
1,373
4,713
14,914
73,245
0
L
Arachne
13,907
10,299
280
3,267
26,521
8,080
345
14,123
12,240
0
70,145
L
5,085
1,227
2,473
563
21,441
16,165
213
11,405
9,766
31,610
0
W
9,538
5,667
670
915
22,478
7,559
266
4,690
17,550
0
65,537
W
10,826
1,111
3,870
7,412
24,242
27,657
2,036
6,715
17,233
0
58,172
W
Danzaburou
Vinnyjrvsthewrld
Danzaburou
21,327
13,001
987
10,963
28,736
10,044
6,129
10,692
17,750
0
75,744
W
Cthulhu
frenchiee96
Cthulhu
26,232
2,126
996
8,018
35,994
22,225
138
9,236
26,080
115,765
0
L
32,569
1,214
0
8,603
22,438
15,698
2,041
9,887
12,119
123,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,174
Gold Earned
71,084
480
Minions Killed
560
0
Camps Cleared
0
2,582,760
Distance Traveled
2,733,546
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,248
298
13
0
0
390,857
3
L
Pele
16,202
523
130
4
0
538,079
1
W
Vulcan
14,130
456
123
4
0
495,396
0
L
Arachne
13,495
435
92
3
0
562,810
0
L
Yemoja
11,184
361
48
2
0
520,765
0
W
Mercury
12,466
402
88
3
0
574,823
0
W
Guan Yu
14,892
480
103
3
0
610,160
0
W
Danzaburou
15,666
505
116
4
0
496,289
0
W
Cthulhu
13,930
449
130
4
0
556,878
3
L
Tiamat
16,045
518
197
6
0
570,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role