Player Matchup

Khepri
Khepri
GarrmaI
Khepri
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,719 Elo+
Party 2
Anubis
Anubis
LegendofPoison
Anubis
Level 154
God Stats
73W - 36L
1,788 SR
Queue Stats
266W - 272L
1,525 Elo+
Solo
Janus
Janus
MistahZee
Janus
Level 127
God Stats
2W - 1L
1,572 SR
Queue Stats
43W - 28L
1,659 Elo+
Party 2
Nemesis
Nemesis
Vinchenzo1
Nemesis
Level 117
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 17L
1,719 Elo+
Party 2
Danzaburou
Danzaburou
xMrdoughboyxx
Danzaburou
Level 46
God Stats
4W - 2L
1,705 SR
Queue Stats
8W - 6L
1,719 Elo+
Party 2
Team Averages
Level 105
1,613 SR
1,668 Elo+

VS

Team Averages
Level 84
1,509 SR
1,548 Elo+
Chronos
Chronos
ChronosOneTrick
Chronos
Level 106
God Stats
24W - 19L
1,570 SR
Queue Stats
222W - 243L
1,547 Elo+
Party 1
Kuzenbo
Kuzenbo
FetusRoadkill
Kuzenbo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Malevolantx
King Arthur
Level 107
God Stats
7W - 14L
1,448 SR
Queue Stats
125W - 119L
1,576 Elo+
Solo
Scylla
Scylla
NutLugger
Scylla
Level 89
God Stats
9W - 14L
1,528 SR
Queue Stats
211W - 221L
1,550 Elo+
Party 1
Fenrir
Fenrir
Slitler
Fenrir
Level 49
God Stats
3W - 4L
1,500 SR
Queue Stats
105W - 110L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
GarrmaI
Khepri
7
0 / 0 / 3
4,809
534
2,203
3,477
1,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
4 / 1 / 0
6,055
673
4,816
5,600
2,629
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Janus
MistahZee
Janus
8
3 / 3 / 0
5,132
570
4,498
4,294
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Vinchenzo1
Nemesis
10
1 / 0 / 1
5,645
627
1,819
4,869
1,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
xMrdoughboyxx
Danzaburou
7
0 / 2 / 2
4,466
496
2,909
3,786
1,081
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
4,632
515
3,869
5,754
1,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kuzenbo
6
1 / 3 / 1
4,562
507
1,676
6,305
4,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Malevolantx
King Arthur
6
0 / 3 / 0
4,247
472
2,064
4,567
1,159
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Scylla
NutLugger
Scylla
10
2 / 0 / 1
5,745
638
1,736
4,036
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
Slitler
Fenrir
8
3 / 1 / 2
5,059
562
3,969
4,854
1,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
8
Kills
6
6
Deaths
8
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
Kuzenbo
1
3
1
0.5
W
Khepri
GarrmaI
Khepri
0
0
3
1.5
W
4
1
0
4
L
King Arthur
Malevolantx
King Arthur
0
3
0
0
W
Janus
MistahZee
Janus
3
3
0
1
L
Scylla
NutLugger
Scylla
2
0
1
2.5
L
Fenrir
Slitler
Fenrir
3
1
2
4
W
Nemesis
Vinchenzo1
Nemesis
1
0
1
1.5
W
Danzaburou
xMrdoughboyxx
Danzaburou
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,245
Damage
13,314
22,026
Taken
25,516
7,909
Mitigated
9,527
4,616
Healing
5,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,869
1,123
0
1,673
5,754
1,847
0
2,195
3,453
26,477
0
L
Kuzenbo
1,676
698
0
1,645
6,305
4,225
0
2,134
4,084
7,751
0
W
Khepri
GarrmaI
Khepri
2,203
101
0
470
3,477
1,672
0
2,095
1,372
10,788
0
W
4,816
209
0
2,446
5,600
2,629
215
617
4,943
32,442
0
L
King Arthur
Malevolantx
King Arthur
2,064
41
0
780
4,567
1,159
0
2,846
1,721
0
14,440
W
Janus
MistahZee
Janus
4,498
145
0
479
4,294
1,087
0
848
3,446
22,934
0
L
Scylla
NutLugger
Scylla
1,736
37
0
955
4,036
1,076
552
2,206
1,664
25,873
0
L
Fenrir
Slitler
Fenrir
3,969
679
0
770
4,854
1,220
0
1,707
3,077
0
18,183
W
Nemesis
Vinchenzo1
Nemesis
1,819
765
0
399
4,869
1,440
0
739
4,130
0
35,342
W
Danzaburou
xMrdoughboyxx
Danzaburou
2,909
1,009
0
822
3,786
1,081
56
2,884
854
0
18,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,107
Gold Earned
24,245
230
Minions Killed
189
0
Camps Cleared
0
833,336
Distance Traveled
794,649
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
4,632
515
49
5
0
157,868
1
L
Kuzenbo
4,562
507
11
1
0
147,015
1
W
Khepri
4,809
534
18
2
0
185,459
1
W
Anubis
6,055
673
64
7
0
131,994
2
L
King Arthur
4,247
472
30
3
0
120,975
0
W
Janus
5,132
570
37
4
0
178,946
3
L
Scylla
5,745
638
61
7
0
186,466
0
L
Fenrir
5,059
562
38
4
0
182,325
3
W
Nemesis
5,645
627
75
8
0
177,257
2
W
Danzaburou
4,466
496
36
4
0
159,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role