Player Matchup

Anhur
Anhur
ScrubbinBubbles
Anhur
Level 65
God Stats
7W - 4L
1,587 SR
Queue Stats
289W - 257L
1,640 Elo+
Party 1
Ao Kuang
Ao Kuang
SignalsJammed
Ao Kuang
Level 158
God Stats
3W - 2L
1,616 SR
Queue Stats
149W - 140L
1,603 Elo+
Party 1
Ymir
Ymir
Zacheroobo
Ymir
Level 40
God Stats
27W - 14L
1,734 SR
Queue Stats
203W - 196L
1,590 Elo+
Party 1
Scylla
Scylla
fictitiousglide
Scylla
Level 89
God Stats
14W - 12L
1,641 SR
Queue Stats
164W - 148L
1,562 Elo+
Party 3
Apollo
Apollo
ilovesmite69xx
Apollo
Level 42
God Stats
5W - 3L
1,954 SR
Queue Stats
163W - 125L
1,623 Elo+
Party 3
Team Averages
Level 79
1,707 SR
1,604 Elo+

VS

Team Averages
Level 51
1,479 SR
1,614 Elo+
Bellona
Bellona
DewottGamer
Bellona
Level 44
God Stats
20W - 10L
1,602 SR
Queue Stats
31W - 17L
1,528 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Eduardin7w7
Kumbhakarna
Level 37
God Stats
1W - 1L
1,552 SR
Queue Stats
24W - 17L
1,783 Elo+
Solo
Danzaburou
Danzaburou
Iegendthe27
Danzaburou
Level 63
God Stats
4W - 8L
1,450 SR
Queue Stats
205W - 188L
1,591 Elo+
Party 2
Apollo
Apollo
Khalielb
Apollo
Level 48
God Stats
0W - 2L
1,290 SR
Queue Stats
20W - 24L
1,497 Elo+
Solo
Janus
Janus
soggytacco
Janus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 81L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 3
8,282
518
8,111
10,496
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
SignalsJammed
Ao Kuang
15
4 / 2 / 1
9,444
590
9,061
15,566
7,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 0 / 5
7,899
494
5,420
9,174
5,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 0 / 6
8,464
529
3,998
7,029
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
6 / 2 / 3
8,686
543
8,412
9,368
3,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DewottGamer
Bellona
13
1 / 4 / 1
7,994
500
7,932
10,825
11,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kumbhakarna
Eduardin7w7
Kumbhakarna
11
0 / 2 / 1
6,945
434
4,440
11,035
5,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
Iegendthe27
Danzaburou
13
3 / 3 / 0
8,020
501
9,593
11,016
4,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
Khalielb
Apollo
11
0 / 4 / 0
6,644
415
6,314
11,126
3,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
14
0 / 4 / 0
7,996
500
4,068
7,719
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
17
Kills
4
4
Deaths
17
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
DewottGamer
Bellona
1
4
1
0.38
L
Kumbhakarna
Eduardin7w7
Kumbhakarna
0
2
1
0.25
L
Danzaburou
Iegendthe27
Danzaburou
3
3
0
1
L
Apollo
Khalielb
Apollo
0
4
0
0
W
3
0
3
4.5
W
Ao Kuang
SignalsJammed
Ao Kuang
4
2
1
2.25
W
2
0
5
4.5
W
2
0
6
5
W
6
2
3
3.75
L
Janus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,002
Damage
32,347
51,633
Taken
51,721
22,449
Mitigated
27,466
23,068
Healing
14,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DewottGamer
Bellona
7,932
3,260
0
2,399
10,825
11,313
0
8,022
2,803
0
47,163
L
Kumbhakarna
Eduardin7w7
Kumbhakarna
4,440
297
612
4,542
11,035
5,581
0
3,676
7,249
17,522
0
L
Danzaburou
Iegendthe27
Danzaburou
9,593
4,473
0
2,026
11,016
4,628
0
2,802
8,106
0
58,986
L
Apollo
Khalielb
Apollo
6,314
3,360
0
3,362
11,126
3,073
0
2,062
9,064
0
42,990
W
8,111
4,133
0
6,042
10,496
3,513
385
1,879
8,613
0
60,429
W
Ao Kuang
SignalsJammed
Ao Kuang
9,061
2,495
0
9,831
15,566
7,834
866
0
15,566
58,974
0
W
5,420
888
0
3,109
9,174
5,409
0
2,539
6,617
22,390
0
W
3,998
460
0
3,399
7,029
2,238
0
2,175
4,710
49,728
0
W
8,412
4,707
0
687
9,368
3,455
0
1,657
7,619
0
54,929
L
Janus
4,068
410
0
1,485
7,719
2,871
0
1,659
6,020
68,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,775
Gold Earned
37,599
484
Minions Killed
451
0
Camps Cleared
0
1,482,615
Distance Traveled
1,467,710
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,994
500
113
7
0
294,634
3
L
Kumbhakarna
6,945
434
13
1
0
321,059
7
L
Danzaburou
8,020
501
98
6
0
309,915
3
L
Apollo
6,644
415
82
5
0
251,129
2
W
Anhur
8,282
518
132
8
0
270,376
2
W
Ao Kuang
9,444
590
121
8
0
302,255
7
W
Ymir
7,899
494
28
2
0
302,736
4
W
Scylla
8,464
529
107
7
0
304,659
10
W
Apollo
8,686
543
96
6
0
302,589
4
L
Janus
7,996
500
145
9
0
290,973
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role