Player Matchup

Hades
Hades
DheatNhight
Hades
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
FacaEremita
Ullr
Level 37
God Stats
11W - 12L
1,358 SR
Queue Stats
526W - 458L
1,573 Elo+
Party 3
Susano
Susano
JhonnyMarcelo
Susano
Level 14
God Stats
2W - 2L
1,620 SR
Queue Stats
9W - 13L
1,490 Elo+
Party 1
Gilgamesh
Gilgamesh
junks_nks
Gilgamesh
Level 15
God Stats
2W - 2L
1,286 SR
Queue Stats
14W - 19L
1,460 Elo+
Party 1
Xing Tian
Xing Tian
zKisame
Xing Tian
Level 16
God Stats
5W - 2L
1,812 SR
Queue Stats
39W - 31L
1,498 Elo+
Party 3
Team Averages
Level 21
1,515 SR
1,504 Elo+

VS

Team Averages
Level 20
1,538 SR
1,372 Elo+
Serqet
Serqet
DionesBond
Serqet
Level 18
God Stats
0W - 1L
1,725 SR
Queue Stats
92W - 76L
1,434 Elo+
Solo
Izanami
Izanami
Kazukizx
Izanami
Level 22
God Stats
6W - 1L
1,662 SR
Queue Stats
11W - 6L
1,440 Elo+
Party 2
Ra
Ra
StilinskiXC
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,344 Elo+
Solo
Tiamat
Tiamat
Zeth_Haise
Tiamat
Level 31
God Stats
21W - 25L
1,451 SR
Queue Stats
92W - 130L
1,368 Elo+
Party 2
Bellona
Bellona
matheusZeth
Bellona
Level 23
God Stats
12W - 14L
1,354 SR
Queue Stats
29W - 44L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 4
8,433
602
5,248
6,277
2,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
10 / 1 / 8
8,928
638
13,179
9,671
3,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

13
7 / 1 / 3
7,977
570
6,641
8,292
2,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
junks_nks
Gilgamesh
13
3 / 1 / 1
7,790
556
3,875
7,968
5,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
zKisame
Xing Tian
13
9 / 3 / 9
8,632
617
4,595
11,425
6,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DionesBond
Serqet
6
0 / 4 / 1
5,230
374
2,920
7,059
1,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Kazukizx
Izanami
11
4 / 8 / 0
7,610
544
8,352
10,186
2,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 9 / 0
6,242
446
2,876
8,433
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Zeth_Haise
Tiamat
9
0 / 8 / 1
5,598
400
1,781
9,695
2,498
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
matheusZeth
Bellona
11
2 / 5 / 0
6,911
494
4,983
10,549
7,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
8
34
Kills
6
6
Deaths
34
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
L
Serqet
DionesBond
Serqet
0
4
1
0.13
W
10
1
8
14
W
7
1
3
8.5
L
Izanami
Kazukizx
Izanami
4
8
0
0.5
L
0
9
0
0
L
Tiamat
Zeth_Haise
Tiamat
0
8
1
0.06
W
Gilgamesh
junks_nks
Gilgamesh
3
1
1
3.5
L
Bellona
matheusZeth
Bellona
2
5
0
0.4
W
Xing Tian
zKisame
Xing Tian
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,538
Damage
20,912
43,633
Taken
45,922
20,465
Mitigated
16,647
13,601
Healing
5,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,248
652
157
2,905
6,277
2,899
2,455
962
5,043
38,254
0
L
Serqet
DionesBond
Serqet
2,920
1,290
0
2,847
7,059
1,803
0
492
6,491
0
16,082
W
13,179
6,831
0
3,236
9,671
3,542
672
891
8,764
0
64,298
W
6,641
2,701
0
3,030
8,292
2,797
0
618
7,634
0
43,804
L
Izanami
Kazukizx
Izanami
8,352
6,000
0
618
10,186
2,448
88
2,660
7,472
0
29,877
L
2,876
1,003
0
144
8,433
2,591
667
4,214
3,931
28,372
0
L
Tiamat
Zeth_Haise
Tiamat
1,781
396
16
975
9,695
2,498
31
1,623
8,072
17,225
0
W
Gilgamesh
junks_nks
Gilgamesh
3,875
1,090
0
1,061
7,968
5,096
330
0
7,968
0
39,713
L
Bellona
matheusZeth
Bellona
4,983
1,674
0
561
10,549
7,307
229
382
10,113
0
35,195
W
Xing Tian
zKisame
Xing Tian
4,595
1,321
0
3,212
11,425
6,131
148
1,942
9,427
21,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,760
Gold Earned
31,591
373
Minions Killed
236
0
Camps Cleared
0
1,404,894
Distance Traveled
1,111,011
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,433
602
79
6
0
243,409
2
L
Serqet
5,230
374
34
2
0
172,206
0
W
Ullr
8,928
638
100
7
0
269,534
0
W
Susano
7,977
570
78
6
0
338,284
2
L
Izanami
7,610
544
52
4
0
237,818
0
L
Ra
6,242
446
65
5
0
210,727
1
L
Tiamat
5,598
400
28
2
0
229,930
0
W
Gilgamesh
7,790
556
90
6
0
280,420
3
L
Bellona
6,911
494
57
4
0
260,330
2
W
Xing Tian
8,632
617
26
2
0
273,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role