Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
SK--KO
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,173 Elo+
Solo
Chiron
Chiron
Woxhl
Chiron
Level 9
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 37L
1,292 Elo+
Party 1
Scylla
Scylla
itsFei
Scylla
Level 27
God Stats
51W - 43L
1,673 SR
Queue Stats
299W - 317L
1,420 Elo+
Solo
Izanami
Izanami
oscarman724
Izanami
Level 24
God Stats
2W - 9L
1,500 SR
Queue Stats
23W - 37L
1,312 Elo+
Party 1
Team Averages
Level 34
1,535 SR
1,339 Elo+

VS

Team Averages
Level 19
1,606 SR
1,391 Elo+
Loki
Loki
A Pale Horse833
Loki
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,063 Elo+
Solo
Xbalanque
Xbalanque
DarkStar-XlII
Xbalanque
Level 25
God Stats
2W - 0L
1,750 SR
Queue Stats
10W - 16L
1,485 Elo+
Party 2
Nemesis
Nemesis
MrJexican
Nemesis
Level 29
God Stats
15W - 11L
1,532 SR
Queue Stats
24W - 21L
1,573 Elo+
Party 2
Ganesha
Ganesha
Saulgoodmac
Ganesha
Level 12
God Stats
3W - 2L
1,750 SR
Queue Stats
13W - 20L
1,485 Elo+
Party 2
Camazotz
Camazotz
Unreliable Luck
Camazotz
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
67W - 73L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
11 / 5 / 5
10,684
562
14,144
15,033
9,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
SK--KO
Bellona
10
1 / 9 / 3
7,547
397
2,601
10,277
6,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
Woxhl
Chiron
16
6 / 2 / 5
10,265
540
9,568
7,808
2,379
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
itsFei
Scylla
15
3 / 7 / 7
9,625
507
7,112
9,324
2,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
oscarman724
Izanami
10
0 / 6 / 0
7,150
376
362
9,598
3,189
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 0
12,604
663
7,959
7,534
3,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
DarkStar-XlII
Xbalanque
13
3 / 5 / 2
8,781
462
4,757
10,295
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
MrJexican
Nemesis
16
12 / 5 / 5
11,153
587
12,589
13,024
6,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
Saulgoodmac
Ganesha
13
1 / 5 / 7
9,907
521
2,975
13,343
10,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
14
4 / 6 / 2
9,594
505
4,613
17,273
5,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
45
21
Kills
29
29
Deaths
21
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
11
5
5
2.7
W
9
0
0
9
W
Xbalanque
DarkStar-XlII
Xbalanque
3
5
2
0.8
W
Nemesis
MrJexican
Nemesis
12
5
5
2.9
L
Bellona
SK--KO
Bellona
1
9
3
0.28
W
Ganesha
Saulgoodmac
Ganesha
1
5
7
0.9
W
Camazotz
4
6
2
0.83
L
Chiron
Woxhl
Chiron
6
2
5
4.25
L
Scylla
itsFei
Scylla
3
7
7
0.93
L
Izanami
oscarman724
Izanami
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,787
Damage
32,893
52,040
Taken
61,469
23,292
Mitigated
28,296
10,156
Healing
10,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
14,144
3,887
0
4,017
15,033
9,021
1,214
849
14,184
0
52,459
W
7,959
2,535
0
60
7,534
3,303
3,056
0
7,534
0
108,830
W
Xbalanque
DarkStar-XlII
Xbalanque
4,757
2,368
0
1,054
10,295
3,011
1,237
1,208
8,996
0
36,249
W
Nemesis
MrJexican
Nemesis
12,589
5,404
0
847
13,024
6,271
535
2,015
10,917
0
56,361
L
Bellona
SK--KO
Bellona
2,601
958
0
474
10,277
6,130
0
300
9,977
0
22,743
W
Ganesha
Saulgoodmac
Ganesha
2,975
556
0
0
13,343
10,056
167
1,689
11,604
30,104
0
W
Camazotz
4,613
918
0
8,297
17,273
5,655
1,785
1,853
15,306
0
46,235
L
Chiron
Woxhl
Chiron
9,568
3,426
485
1,961
7,808
2,379
1,460
1,443
6,365
0
54,220
L
Scylla
itsFei
Scylla
7,112
562
0
1,518
9,324
2,573
2,408
383
8,941
42,353
0
L
Izanami
oscarman724
Izanami
362
158
0
1,701
9,598
3,189
0
358
9,240
0
33,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,271
Gold Earned
52,039
349
Minions Killed
523
0
Camps Cleared
0
1,424,126
Distance Traveled
1,800,711
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,684
562
66
3
0
309,556
1
W
Loki
12,604
663
215
11
0
364,754
5
W
Xbalanque
8,781
462
88
5
0
343,657
0
W
Nemesis
11,153
587
103
5
0
385,528
0
L
Bellona
7,547
397
32
2
0
300,514
1
W
Ganesha
9,907
521
21
1
0
367,161
1
W
Camazotz
9,594
505
96
5
0
339,611
0
L
Chiron
10,265
540
92
5
0
310,875
0
L
Scylla
9,625
507
98
5
0
320,143
5
L
Izanami
7,150
376
61
3
0
183,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role