Player Matchup

Ares
Ares
CrashGaming247
Ares
Level 20
God Stats
6W - 5L
1,469 SR
Queue Stats
6W - 5L
1,445 Elo+
Party 1
Da Ji
Da Ji
DoctorCoins
Da Ji
Level 72
God Stats
6W - 6L
1,758 SR
Queue Stats
303W - 288L
1,490 Elo+
Party 3
Ra
Ra
Dunkie10
Ra
Level 89
God Stats
5W - 2L
1,293 SR
Queue Stats
134W - 133L
1,552 Elo+
Party 1
Nike
Nike
ExoticalCarnage
Nike
Level 42
God Stats
9W - 6L
1,782 SR
Queue Stats
245W - 237L
1,519 Elo+
Party 3
Anhur
Anhur
JPartridge
Anhur
Level 88
God Stats
9W - 5L
1,595 SR
Queue Stats
108W - 108L
1,446 Elo+
Party 1
Team Averages
Level 62
1,579 SR
1,491 Elo+

VS

Team Averages
Level 38
1,492 SR
1,466 Elo+
Poseidon
Poseidon
APTICTHEBEAST
Poseidon
Level 24
God Stats
32W - 20L
1,588 SR
Queue Stats
106W - 112L
1,421 Elo+
Party 2
Artemis
Artemis
AfroF6
Artemis
Level 33
God Stats
1W - 7L
1,187 SR
Queue Stats
94W - 85L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
FinesseIQ
Gilgamesh
Level 18
God Stats
4W - 5L
1,592 SR
Queue Stats
90W - 110L
1,475 Elo+
Party 2
Ymir
Ymir
ImKidIzzy
Ymir
Level 34
God Stats
3W - 3L
1,503 SR
Queue Stats
38W - 35L
1,483 Elo+
Party 2
Pele
Pele
bodegaperrits
Pele
Level 83
God Stats
0W - 2L
1,591 SR
Queue Stats
134W - 150L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
7,053
543
3,557
6,661
3,842
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 1 / 8
8,343
642
6,859
7,540
3,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
10 / 1 / 4
9,128
702
7,778
10,176
3,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 0 / 6
9,184
706
6,596
9,197
5,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
14
2 / 0 / 2
8,007
616
3,983
5,429
1,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
APTICTHEBEAST
Poseidon
11
1 / 7 / 1
6,439
495
5,076
7,616
2,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Artemis
AfroF6
Artemis
9
0 / 5 / 1
5,706
439
3,641
7,757
2,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
FinesseIQ
Gilgamesh
10
0 / 7 / 1
6,000
462
5,411
10,263
3,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
11
0 / 1 / 0
6,676
514
1,213
6,414
2,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 7 / 1
6,728
518
4,008
11,228
3,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
27
Kills
3
3
Deaths
27
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Poseidon
APTICTHEBEAST
Poseidon
1
7
1
0.21
L
Artemis
AfroF6
Artemis
0
5
1
0.1
W
3
1
1
3.5
W
6
1
8
10
W
10
1
4
12
W
6
0
6
9
L
Gilgamesh
FinesseIQ
Gilgamesh
0
7
1
0.07
L
Ymir
0
1
0
0
W
Anhur
2
0
2
3
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,773
Damage
19,349
39,003
Taken
43,278
17,346
Mitigated
14,416
17,708
Healing
6,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
APTICTHEBEAST
Poseidon
5,076
1,162
0
0
7,616
2,115
0
2,946
4,670
38,785
0
L
Artemis
AfroF6
Artemis
3,641
1,293
0
1,330
7,757
2,525
64
2,482
5,275
0
24,673
W
3,557
199
0
994
6,661
3,842
0
1,857
4,752
19,235
0
W
6,859
964
0
3,099
7,540
3,202
894
867
6,605
0
35,976
W
7,778
1,021
850
6,256
10,176
3,757
1,127
2,516
7,372
58,962
0
W
6,596
950
0
2,982
9,197
5,151
391
0
9,197
3,872
50,233
L
Gilgamesh
FinesseIQ
Gilgamesh
5,411
1,240
0
1,627
10,263
3,933
0
1,541
8,722
0
30,514
L
Ymir
1,213
72
0
570
6,414
2,784
81
1,955
4,459
26,605
0
W
Anhur
3,983
1,326
0
3,527
5,429
1,394
0
641
4,788
0
45,729
L
4,008
667
0
2,710
11,228
3,059
0
3,079
8,149
0
27,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,715
Gold Earned
31,549
454
Minions Killed
293
0
Camps Cleared
0
1,286,444
Distance Traveled
1,149,428
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,439
495
73
6
0
217,590
0
L
Artemis
5,706
439
59
5
0
196,541
0
W
Ares
7,053
543
20
2
0
248,744
4
W
Da Ji
8,343
642
70
5
0
270,724
2
W
Ra
9,128
702
116
9
0
279,836
1
W
Nike
9,184
706
130
10
0
251,110
2
L
Gilgamesh
6,000
462
58
4
0
218,382
3
L
Ymir
6,676
514
44
3
0
265,017
0
W
Anhur
8,007
616
118
9
0
236,030
3
L
Pele
6,728
518
59
5
0
251,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role