Player Matchup

Scylla
Scylla
AdvancedGunSkill
Scylla
Level 101
God Stats
18W - 7L
1,592 SR
Queue Stats
260W - 251L
1,565 Elo+
Party 3
Ymir
Ymir
MightyMask_btw
Ymir
Level 109
God Stats
11W - 4L
1,787 SR
Queue Stats
351W - 322L
1,473 Elo+
Party 3
Loki
Loki
Space_Saphira
Loki
Level 74
God Stats
5W - 3L
1,568 SR
Queue Stats
138W - 167L
1,451 Elo+
Party 3
Artemis
Artemis
TeeHee_btw
Artemis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 3
Arachne
Arachne
mexiricangio33
Arachne
Level 52
God Stats
11W - 13L
1,498 SR
Queue Stats
292W - 308L
1,459 Elo+
Party 3
Team Averages
Level 70
1,589 SR
1,490 Elo+

VS

Team Averages
Level 58
1,507 SR
1,424 Elo+
Mulan
Mulan
Core x Insanity
Mulan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,398 Elo+
Party 2
Cthulhu
Cthulhu
Core x Kyle
Cthulhu
Level 45
God Stats
5W - 5L
1,670 SR
Queue Stats
27W - 34L
1,398 Elo+
Party 2
Zhong Kui
Zhong Kui
El_Vochero_Loco
Zhong Kui
Level 37
God Stats
16W - 26L
1,404 SR
Queue Stats
129W - 125L
1,458 Elo+
Party 1
Nemesis
Nemesis
Riata_De_Chango
Nemesis
Level 116
God Stats
21W - 10L
1,603 SR
Queue Stats
323W - 299L
1,524 Elo+
Party 1
Heimdallr
Heimdallr
juaniro17
Heimdallr
Level 45
God Stats
5W - 12L
1,360 SR
Queue Stats
103W - 144L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 4
9,047
646
9,833
7,722
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
5 / 1 / 4
8,305
593
8,830
12,712
7,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 1 / 4
8,378
598
7,392
7,910
3,769
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
TeeHee_btw
Artemis
9
1 / 2 / 4
5,991
428
3,102
5,073
1,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
6 / 5 / 3
8,263
590
8,192
12,298
5,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,416
387
3,356
10,480
5,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Core x Kyle
Cthulhu
10
1 / 0 / 2
6,207
443
4,561
7,564
4,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
El_Vochero_Loco
Zhong Kui
12
4 / 5 / 1
7,312
522
5,945
11,945
7,375
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 6 / 3
7,463
533
9,889
11,613
3,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
juaniro17
Heimdallr
9
2 / 7 / 2
6,090
435
6,395
11,084
3,330
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
23
Kills
11
12
Deaths
23
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
3
4
3
L
0
5
0
0
L
Cthulhu
Core x Kyle
Cthulhu
1
0
2
2
L
Zhong Kui
El_Vochero_Loco
Zhong Kui
4
5
1
0.9
W
5
1
4
7
L
4
6
3
0.92
W
4
1
4
6
W
Artemis
TeeHee_btw
Artemis
1
2
4
1.5
L
Heimdallr
juaniro17
Heimdallr
2
7
2
0.43
W
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,349
Damage
30,146
45,715
Taken
52,686
20,804
Mitigated
24,140
10,607
Healing
13,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,833
1,819
0
1,645
7,722
2,658
435
2,414
5,248
50,388
0
L
3,356
834
0
2,290
10,480
5,147
0
2,343
8,137
0
16,861
L
Cthulhu
Core x Kyle
Cthulhu
4,561
377
0
2,300
7,564
4,597
120
1,543
6,021
25,199
0
L
Zhong Kui
El_Vochero_Loco
Zhong Kui
5,945
789
309
4,513
11,945
7,375
0
5,185
6,760
32,067
0
W
8,830
1,987
0
2,235
12,712
7,342
0
2,515
9,792
37,164
0
L
9,889
5,520
0
847
11,613
3,691
0
4,610
7,003
0
46,770
W
7,392
1,918
0
2,641
7,910
3,769
14
1,812
5,710
0
47,286
W
Artemis
TeeHee_btw
Artemis
3,102
1,845
0
382
5,073
1,265
192
757
4,256
0
9,551
L
Heimdallr
juaniro17
Heimdallr
6,395
3,228
0
2,897
11,084
3,330
0
4,982
6,102
0
27,844
W
8,192
5,610
0
3,704
12,298
5,770
0
2,394
9,878
0
49,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,984
Gold Earned
32,488
326
Minions Killed
268
0
Camps Cleared
0
1,365,649
Distance Traveled
1,227,187
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,047
646
87
6
0
246,730
2
L
Mulan
5,416
387
38
3
0
213,176
1
L
Cthulhu
6,207
443
37
3
0
288,294
2
L
Zhong Kui
7,312
522
73
5
0
228,255
7
W
Ymir
8,305
593
55
4
0
311,354
1
L
Nemesis
7,463
533
76
5
0
275,462
3
W
Loki
8,378
598
91
7
0
283,721
5
W
Artemis
5,991
428
17
1
0
232,129
0
L
Heimdallr
6,090
435
44
3
0
222,000
5
W
Arachne
8,263
590
76
5
0
291,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role