Player Matchup

Nemesis
Nemesis
FadingHappiness
Nemesis
Level 28
God Stats
8W - 13L
1,637 SR
Queue Stats
21W - 30L
1,279 Elo+
Party 2
Bellona
Bellona
MyLonelyWrld
Bellona
Level 32
God Stats
10W - 5L
1,638 SR
Queue Stats
69W - 105L
1,386 Elo+
Party 2
Gilgamesh
Gilgamesh
PoisonCorrupted
Gilgamesh
Level 23
God Stats
1W - 1L
1,523 SR
Queue Stats
9W - 16L
1,199 Elo+
Party 2
Team Averages
Level 28
1,600 SR
1,288 Elo+

VS

Team Averages
Level 26
1,402 SR
1,308 Elo+
Ra
Ra
MMG Knifes
Ra
Level 27
God Stats
3W - 3L
1,501 SR
Queue Stats
69W - 94L
1,306 Elo+
Solo
Kukulkan
Kukulkan
Qwaser Ti
Kukulkan
Level 14
God Stats
10W - 17L
1,460 SR
Queue Stats
10W - 24L
1,226 Elo+
Party 1
Danzaburou
Danzaburou
cero-radiante4
Danzaburou
Level 37
God Stats
0W - 1L
1,244 SR
Queue Stats
146W - 202L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 8
9,267
772
7,292
8,722
4,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
MyLonelyWrld
Bellona
12
5 / 2 / 11
9,899
825
10,873
10,941
9,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
PoisonCorrupted
Gilgamesh
12
4 / 2 / 9
8,606
717
3,591
7,692
3,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 3
7,482
624
6,444
6,332
1,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
Qwaser Ti
Kukulkan
11
3 / 7 / 1
7,776
648
4,752
8,344
2,974
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
cero-radiante4
Danzaburou
8
1 / 6 / 3
6,896
575
4,289
9,151
2,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
16
Kills
5
5
Deaths
17
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
1
8
11
L
1
4
3
0.63
W
Bellona
MyLonelyWrld
Bellona
5
2
11
5.25
W
Gilgamesh
PoisonCorrupted
Gilgamesh
4
2
9
4.25
L
Kukulkan
Qwaser Ti
Kukulkan
3
7
1
0.5
L
Danzaburou
cero-radiante4
Danzaburou
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,756
Damage
15,485
27,355
Taken
23,827
17,123
Mitigated
7,637
3,364
Healing
3,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,292
3,159
0
2,018
8,722
4,322
2,217
3,399
5,323
0
37,850
L
6,444
280
1,220
1,020
6,332
1,868
0
24
6,308
22,891
0
W
Bellona
MyLonelyWrld
Bellona
10,873
2,662
0
210
10,941
9,449
158
4,756
6,185
0
34,918
W
Gilgamesh
PoisonCorrupted
Gilgamesh
3,591
883
0
1,136
7,692
3,352
826
3,087
4,605
0
14,509
L
Kukulkan
Qwaser Ti
Kukulkan
4,752
281
0
0
8,344
2,974
0
0
8,344
25,113
0
L
Danzaburou
cero-radiante4
Danzaburou
4,289
2,225
246
924
9,151
2,795
96
24
9,127
0
14,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,772
Gold Earned
22,154
138
Minions Killed
113
0
Camps Cleared
0
717,193
Distance Traveled
535,326
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,267
772
63
5
0
240,178
0
L
Ra
7,482
624
35
3
0
183,799
2
W
Bellona
9,899
825
53
4
0
246,670
1
W
Gilgamesh
8,606
717
22
2
0
230,345
0
L
Kukulkan
7,776
648
58
5
0
185,043
0
L
Danzaburou
6,896
575
20
2
0
166,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role