Player Matchup

Hercules
Hercules
Chopzilla318
Hercules
Level 8
God Stats
0W - 5L
1,308 SR
Queue Stats
3W - 24L
907 Elo+
Party 2
Tiamat
Tiamat
LukeTheDuke4231
Tiamat
Level 11
God Stats
0W - 5L
1,251 SR
Queue Stats
0W - 11L
962 Elo+
Party 2
Nemesis
Nemesis
brockstar200430
Nemesis
Level 24
God Stats
6W - 25L
1,297 SR
Queue Stats
7W - 50L
912 Elo+
Party 2
Team Averages
Level 14
1,285 SR
927 Elo+

VS

Team Averages
Level 54
1,482 SR
1,347 Elo+
Yemoja
Yemoja
AlexanderjBowers
Yemoja
Level 89
God Stats
8W - 8L
1,484 SR
Queue Stats
220W - 243L
1,419 Elo+
Solo
Izanami
Izanami
JayCee Wraps
Izanami
Level 26
God Stats
24W - 21L
1,461 SR
Queue Stats
140W - 169L
1,278 Elo+
Party 1
Gilgamesh
Gilgamesh
Savaria26
Gilgamesh
Level 46
God Stats
10W - 7L
1,502 SR
Queue Stats
279W - 343L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chopzilla318
Hercules
10
0 / 7 / 6
7,387
568
2,314
15,462
11,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
6 / 8 / 4
9,353
719
5,534
12,265
5,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
5 / 4 / 4
9,258
712
6,143
12,244
4,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 10
11,152
858
7,803
4,073
2,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
JayCee Wraps
Izanami
14
7 / 9 / 7
10,604
816
11,928
12,670
4,637
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Savaria26
Gilgamesh
13
5 / 3 / 9
9,840
757
12,325
11,986
9,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
11
Kills
19
19
Deaths
12
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
7
0
10
12
L
Hercules
Chopzilla318
Hercules
0
7
6
0.43
W
Izanami
JayCee Wraps
Izanami
7
9
7
1.17
L
6
8
4
1
W
Gilgamesh
Savaria26
Gilgamesh
5
3
9
3.17
L
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,991
Damage
32,056
39,971
Taken
28,729
21,929
Mitigated
16,446
2,925
Healing
5,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,803
945
2,160
1,646
4,073
2,273
297
1,582
2,281
29,401
0
L
Hercules
Chopzilla318
Hercules
2,314
926
0
847
15,462
11,577
0
3,471
11,991
0
7,463
W
Izanami
JayCee Wraps
Izanami
11,928
8,857
282
539
12,670
4,637
1,371
1,499
11,049
0
47,276
L
5,534
829
102
1,618
12,265
5,577
0
1,841
10,424
21,466
0
W
Gilgamesh
Savaria26
Gilgamesh
12,325
1,977
0
1,010
11,986
9,536
291
2,035
9,781
0
37,443
L
6,143
2,091
0
358
12,244
4,775
0
2,591
9,653
0
28,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,998
Gold Earned
31,596
87
Minions Killed
157
0
Camps Cleared
0
616,602
Distance Traveled
729,904
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,152
858
49
4
0
240,912
0
L
Hercules
7,387
568
8
1
0
209,006
0
W
Izanami
10,604
816
72
6
0
214,744
1
L
Tiamat
9,353
719
31
2
0
169,576
0
W
Gilgamesh
9,840
757
36
3
0
274,248
0
L
Nemesis
9,258
712
48
4
0
238,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role