Player Matchup

Pele
Pele
BastingBunion10
Pele
Level 47
God Stats
0W - 4L
1,237 SR
Queue Stats
57W - 94L
1,312 Elo+
Party 2
Danzaburou
Danzaburou
GingerDesert142
Danzaburou
Level 44
God Stats
8W - 11L
1,519 SR
Queue Stats
129W - 131L
1,345 Elo+
Party 2
Yemoja
Yemoja
KingCottontail
Yemoja
Level 65
God Stats
2W - 10L
1,057 SR
Queue Stats
9W - 22L
1,334 Elo+
Party 1
Tyr
Tyr
Mrbox05
Tyr
Level 26
God Stats
5W - 5L
1,606 SR
Queue Stats
44W - 56L
1,351 Elo+
Party 2
Tiamat
Tiamat
VulpiRegem
Tiamat
Level 15
God Stats
1W - 6L
1,086 SR
Queue Stats
1W - 8L
1,025 Elo+
Party 1
Team Averages
Level 39
1,301 SR
1,273 Elo+

VS

Team Averages
Level 79
1,430 SR
1,349 Elo+
Cthulhu
Cthulhu
FierceThankYou
Cthulhu
Level 100
God Stats
20W - 23L
1,425 SR
Queue Stats
415W - 465L
1,305 Elo+
Party 3
Skadi
Skadi
Naruto11514
Skadi
Level 44
God Stats
18W - 23L
1,307 SR
Queue Stats
340W - 411L
1,317 Elo+
Party 3
Pele
Pele
SiiNGrixis
Pele
Level 129
God Stats
3W - 5L
1,454 SR
Queue Stats
256W - 255L
1,458 Elo+
Party 4
Chaac
Chaac
azafad
Chaac
Level 94
God Stats
1W - 3L
1,342 SR
Queue Stats
6W - 13L
1,306 Elo+
Solo
Kukulkan
Kukulkan
l Papi Goku l
Kukulkan
Level 29
God Stats
42W - 21L
1,624 SR
Queue Stats
83W - 80L
1,358 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,181
515
2,747
8,091
2,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
GingerDesert142
Danzaburou
9
1 / 5 / 0
5,758
480
3,463
7,575
2,130
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 0
5,403
450
2,357
8,471
3,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tyr
8
0 / 3 / 0
5,428
452
3,047
7,385
2,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
VulpiRegem
Tiamat
10
0 / 2 / 0
5,689
474
1,411
5,625
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
5,832
486
4,393
6,780
3,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
4 / 0 / 3
6,614
551
4,214
4,224
1,177
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
8 / 1 / 2
7,571
631
7,456
8,303
3,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
azafad
Chaac
11
2 / 1 / 2
6,885
574
6,582
9,715
7,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
l Papi Goku l
Kukulkan
12
0 / 0 / 1
6,747
562
1,954
2,358
852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
16
16
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
2
1
4
4
L
Danzaburou
GingerDesert142
Danzaburou
1
5
0
0.2
L
0
3
0
0
L
Tyr
0
3
0
0
W
4
0
3
5.5
W
8
1
2
9
L
Tiamat
VulpiRegem
Tiamat
0
2
0
0
W
Chaac
azafad
Chaac
2
1
2
3
W
Kukulkan
l Papi Goku l
Kukulkan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,025
Damage
24,599
37,147
Taken
31,380
12,078
Mitigated
16,132
5,645
Healing
10,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,747
865
0
182
8,091
2,123
0
0
7,971
0
28,381
W
4,393
109
0
1,299
6,780
3,829
989
912
5,868
19,928
0
L
Danzaburou
GingerDesert142
Danzaburou
3,463
1,318
429
984
7,575
2,130
0
1,520
5,905
0
26,666
L
2,357
422
504
1,542
8,471
3,445
0
2,254
5,977
17,854
0
L
Tyr
3,047
840
0
654
7,385
2,592
0
0
6,926
0
18,299
W
4,214
2,649
0
1,407
4,224
1,177
794
1,074
3,150
0
33,488
W
7,456
3,021
0
1,182
8,303
3,151
726
407
7,896
0
50,725
L
Tiamat
VulpiRegem
Tiamat
1,411
127
0
1,350
5,625
1,788
0
1,822
3,442
30,388
0
W
Chaac
azafad
Chaac
6,582
1,453
0
5,816
9,715
7,123
1,010
0
9,715
0
28,798
W
Kukulkan
l Papi Goku l
Kukulkan
1,954
0
0
644
2,358
852
812
1,375
983
37,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,459
Gold Earned
33,649
248
Minions Killed
351
0
Camps Cleared
0
1,121,345
Distance Traveled
1,112,732
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,181
515
56
5
0
251,358
0
W
Cthulhu
5,832
486
24
2
0
214,114
4
L
Danzaburou
5,758
480
56
5
0
213,808
4
L
Yemoja
5,403
450
27
2
0
220,411
0
L
Tyr
5,428
452
49
4
0
232,741
0
W
Skadi
6,614
551
67
6
0
216,686
2
W
Pele
7,571
631
95
8
0
234,376
3
L
Tiamat
5,689
474
60
5
0
203,027
0
W
Chaac
6,885
574
76
6
0
235,496
0
W
Kukulkan
6,747
562
89
7
0
212,060
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role