Player Matchup

Chaac
Chaac
Caktuz
Chaac
Level 35
God Stats
13W - 8L
1,798 SR
Queue Stats
228W - 255L
1,455 Elo+
Solo
Cerberus
Cerberus
Empanada38
Cerberus
Level 24
God Stats
12W - 10L
1,522 SR
Queue Stats
68W - 102L
1,384 Elo+
Party 2
Pele
Pele
Lynx1to
Pele
Level 101
God Stats
5W - 14L
1,538 SR
Queue Stats
352W - 434L
1,423 Elo+
Party 2
The Morrigan
The Morrigan
daxxgod
The Morrigan
Level 79
God Stats
38W - 68L
1,379 SR
Queue Stats
242W - 324L
1,414 Elo+
Party 2
Skadi
Skadi
graffity345
Skadi
Level 88
God Stats
19W - 21L
1,421 SR
Queue Stats
272W - 364L
1,402 Elo+
Party 2
Team Averages
Level 65
1,531 SR
1,416 Elo+

VS

Team Averages
Level 54
1,474 SR
1,390 Elo+
Ra
Ra
Arkariium
Ra
Level 28
God Stats
2W - 3L
1,267 SR
Queue Stats
30W - 30L
1,393 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ItzBiriGod
Cu Chulainn
Level 64
God Stats
8W - 7L
1,640 SR
Queue Stats
101W - 111L
1,514 Elo+
Solo
Ymir
Ymir
Kaiserina
Ymir
Level 5
God Stats
14W - 11L
1,267 SR
Queue Stats
14W - 11L
1,207 Elo+
Party 1
Anhur
Anhur
MrManny
Anhur
Level 46
God Stats
14W - 9L
1,696 SR
Queue Stats
92W - 73L
1,491 Elo+
Party 1
Mercury
Mercury
Rockusaa
Mercury
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 36L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Caktuz
Chaac
20
5 / 0 / 7
14,706
613
16,276
27,266
31,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
Empanada38
Cerberus
16
2 / 3 / 3
11,659
486
3,316
14,694
12,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pele
Lynx1to
Pele
20
12 / 1 / 9
14,638
610
15,920
19,334
12,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Morrigan
daxxgod
The Morrigan
20
14 / 0 / 5
14,854
619
18,965
7,613
4,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
0 / 1 / 10
13,030
543
7,128
13,922
5,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 1
8,543
356
6,527
12,970
4,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
ItzBiriGod
Cu Chulainn
16
0 / 4 / 0
10,272
428
14,017
20,425
17,868
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
12
0 / 3 / 3
7,710
321
718
13,305
6,594
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anhur
MrManny
Anhur
16
2 / 5 / 2
9,718
405
7,165
13,041
4,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Rockusaa
Mercury
13
2 / 11 / 0
8,797
367
6,716
19,363
7,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
10
33
Kills
4
5
Deaths
33
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
W
Chaac
Caktuz
Chaac
5
0
7
8.5
W
Cerberus
Empanada38
Cerberus
2
3
3
1.17
L
Cu Chulainn
ItzBiriGod
Cu Chulainn
0
4
0
0
L
Ymir
0
3
3
0.5
W
Pele
Lynx1to
Pele
12
1
9
16.5
L
Anhur
MrManny
Anhur
2
5
2
0.6
L
Mercury
Rockusaa
Mercury
2
11
0
0.18
W
The Morrigan
daxxgod
The Morrigan
14
0
5
16.5
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,605
Damage
35,143
82,829
Taken
79,104
65,068
Mitigated
40,035
46,830
Healing
12,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,527
472
687
1,178
12,970
4,075
30
2,992
9,914
40,920
0
W
Chaac
Caktuz
Chaac
16,276
2,651
0
18,071
27,266
31,006
0
6,970
20,188
0
103,003
W
Cerberus
Empanada38
Cerberus
3,316
286
0
4,186
14,694
12,537
1,119
994
13,550
40,276
0
L
Cu Chulainn
ItzBiriGod
Cu Chulainn
14,017
1,483
0
5,629
20,425
17,868
0
927
19,418
13,161
65,273
L
Ymir
718
80
0
0
13,305
6,594
0
2,920
10,320
16,900
0
W
Pele
Lynx1to
Pele
15,920
3,651
0
11,936
19,334
12,244
882
4,097
15,073
0
109,625
L
Anhur
MrManny
Anhur
7,165
2,641
527
3,565
13,041
4,004
132
2,949
10,052
0
60,856
L
Mercury
Rockusaa
Mercury
6,716
2,284
0
620
19,363
7,494
0
5,370
13,713
0
52,795
W
The Morrigan
daxxgod
The Morrigan
18,965
2,355
13
4,451
7,613
4,032
4,111
1,094
6,457
97,348
8,322
W
7,128
3,742
0
8,173
13,922
5,249
4,624
1,560
12,276
0
142,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,887
Gold Earned
45,040
807
Minions Killed
463
0
Camps Cleared
0
2,244,819
Distance Traveled
1,982,105
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,543
356
76
3
0
389,659
8
W
Chaac
14,706
613
200
8
0
402,128
4
W
Cerberus
11,659
486
88
4
0
431,963
3
L
Cu Chulainn
10,272
428
155
6
0
347,268
3
L
Ymir
7,710
321
26
1
0
401,351
1
W
Pele
14,638
610
163
7
0
531,888
5
L
Anhur
9,718
405
108
5
0
380,547
6
L
Mercury
8,797
367
98
4
0
463,280
6
W
The Morrigan
14,854
619
189
8
0
459,770
3
W
Skadi
13,030
543
167
7
0
419,070
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role