Player Matchup

Xbalanque
Xbalanque
DonkeySlayer
Xbalanque
Level 160
God Stats
11W - 6L
1,459 SR
Queue Stats
628W - 697L
1,531 Elo+
Solo
Hera
Hera
MinhJongill
Hera
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,712 Elo+
Party 2
Sobek
Sobek
MrFlamingo
Sobek
Level 129
God Stats
0W - 2L
1,616 SR
Queue Stats
56W - 42L
1,958 Elo+
Party 2
Xing Tian
Xing Tian
OG Knuese
Xing Tian
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
397W - 456L
1,507 Elo+
Solo
Ares
Ares
itsRoberto
Ares
Level 153
God Stats
0W - 3L
1,574 SR
Queue Stats
92W - 83L
1,625 Elo+
Solo
Team Averages
Level 143
1,530 SR
1,667 Elo+

VS

Team Averages
Level 133
1,425 SR
1,553 Elo+
Tiamat
Tiamat
 
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
JLH619
Set
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 27L
1,638 Elo+
Party 1
Achilles
Achilles
KingFatman1995
Achilles
Level 109
God Stats
1W - 0L
1,284 SR
Queue Stats
6W - 4L
1,570 Elo+
Party 1
Jormungandr
Jormungandr
RavageDragonEye
Jormungandr
Level 159
God Stats
1W - 0L
1,501 SR
Queue Stats
30W - 37L
1,502 Elo+
Party 1
Ganesha
Ganesha
VxRiFiED
Ganesha
Level 126
God Stats
7W - 1L
1,342 SR
Queue Stats
289W - 295L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DonkeySlayer
Xbalanque
14
2 / 5 / 3
7,387
739
11,378
9,346
4,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 4 / 4
7,979
798
11,110
7,519
3,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
17
4 / 2 / 4
8,744
874
8,462
13,337
14,370
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
OG Knuese
Xing Tian
1
0 / 0 / 0
2,520
252
0
0
0
14
1 / 6 / 5
7,502
750
6,451
12,504
11,058
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
0 / 0 / 13
8,406
841
7,524
5,342
4,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Set
JLH619
Set
14
2 / 4 / 11
8,578
858
9,419
11,560
5,324
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
17
10 / 3 / 3
9,914
991
7,802
10,539
11,261
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
RavageDragonEye
Jormungandr
16
5 / 2 / 11
9,143
914
8,649
12,145
10,584
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ganesha
VxRiFiED
Ganesha
14
0 / 3 / 10
7,765
777
4,383
10,882
10,704
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
65
10
Kills
17
17
Deaths
12
16
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
0
13
6.5
L
Xbalanque
DonkeySlayer
Xbalanque
2
5
3
0.7
W
Set
JLH619
Set
2
4
11
1.88
W
Achilles
10
3
3
3.83
L
3
4
4
1.25
L
Sobek
4
2
4
3
L
Xing Tian
OG Knuese
Xing Tian
0
0
0
0
W
Jormungandr
RavageDragonEye
Jormungandr
5
2
11
5.25
W
Ganesha
VxRiFiED
Ganesha
0
3
10
1.67
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,401
Damage
37,777
42,706
Taken
50,468
33,975
Mitigated
41,962
12,543
Healing
20,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
7,524
589
0
1,447
5,342
4,089
593
3,368
1,974
19,207
0
L
Xbalanque
DonkeySlayer
Xbalanque
11,378
5,651
0
1,154
9,346
4,712
666
5,151
4,192
0
20,604
W
Set
JLH619
Set
9,419
3,140
865
4,243
11,560
5,324
1,089
5,120
6,238
0
18,102
W
Achilles
7,802
2,520
1,026
2,657
10,539
11,261
943
6,683
3,856
0
15,238
L
11,110
3,124
672
1,482
7,519
3,835
0
3,638
3,881
27,658
0
L
Sobek
8,462
592
1,825
6,973
13,337
14,370
0
5,756
7,581
20,641
0
L
Xing Tian
OG Knuese
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
RavageDragonEye
Jormungandr
8,649
1,260
3,559
4,367
12,145
10,584
687
4,984
7,161
28,390
0
W
Ganesha
VxRiFiED
Ganesha
4,383
383
568
2,132
10,882
10,704
453
5,666
5,216
11,208
0
L
6,451
382
159
278
12,504
11,058
0
6,008
6,496
9,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,132
Gold Earned
43,806
109
Minions Killed
111
0
Camps Cleared
0
695,664
Distance Traveled
1,001,087
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,406
841
42
4
0
236,560
3
L
Xbalanque
7,387
739
36
4
0
174,168
0
W
Set
8,578
858
22
2
0
194,604
0
W
Achilles
9,914
991
16
2
0
190,804
2
L
Hera
7,979
798
37
4
0
159,055
1
L
Sobek
8,744
874
21
2
0
188,113
2
L
Xing Tian
2,520
252
0
0
0
0
0
W
Jormungandr
9,143
914
31
3
0
190,012
3
W
Ganesha
7,765
777
0
0
0
189,107
0
L
Ares
7,502
750
15
2
0
174,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role