Player Matchup

Chaac
Chaac
animethighs0
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,429 Elo+
Party 2
Janus
Janus
drexdragon123456
Janus
Level 83
God Stats
1W - 3L
1,500 SR
Queue Stats
236W - 193L
1,486 Elo+
Party 2
Artemis
Artemis
mr_somebody420
Artemis
Level 16
God Stats
0W - 1L
1,846 SR
Queue Stats
4W - 3L
1,488 Elo+
Party 2
Team Averages
Level 34
1,615 SR
1,467 Elo+

VS

Team Averages
Level 46
1,529 SR
1,618 Elo+
Ra
Ra
Botched-jobs69
Ra
Level 16
God Stats
2W - 0L
1,769 SR
Queue Stats
17W - 5L
1,857 Elo+
Party 1
Mercury
Mercury
RippinDidges
Mercury
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 6L
1,677 Elo+
Party 1
Kali
Kali
XzSnowBunny
Kali
Level 102
God Stats
1W - 8L
1,318 SR
Queue Stats
159W - 213L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
7,532
753
4,475
9,431
3,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
0 / 4 / 2
6,697
670
4,802
5,378
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 4 / 0
6,355
636
2,769
6,592
2,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 4
8,514
851
7,053
4,075
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
RippinDidges
Mercury
12
5 / 1 / 4
9,091
909
9,531
8,147
2,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 0 / 3
6,931
693
656
4,768
2,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
10
10
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
W
Mercury
RippinDidges
Mercury
5
1
4
7
W
0
0
3
1.5
L
2
2
0
1
L
0
4
2
0.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,046
Damage
17,240
21,401
Taken
16,990
7,401
Mitigated
6,572
5,745
Healing
5,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,053
1,008
837
1,588
4,075
1,446
284
1,106
2,821
42,559
0
W
Mercury
RippinDidges
Mercury
9,531
4,705
0
2,120
8,147
2,626
559
2,213
5,664
0
29,176
W
656
0
0
813
4,768
2,500
203
1,176
3,484
0
20,444
L
4,475
276
0
3,242
9,431
3,923
0
3,162
6,269
0
26,984
L
4,802
431
123
1,082
5,378
1,428
0
1,493
3,885
21,711
0
L
2,769
1,445
0
1,298
6,592
2,050
33
2,426
4,166
0
16,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,584
Gold Earned
24,536
116
Minions Killed
158
0
Camps Cleared
0
536,215
Distance Traveled
586,311
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,514
851
84
8
0
198,440
4
W
Mercury
9,091
909
43
4
0
227,027
4
W
Kali
6,931
693
31
3
0
160,844
2
L
Chaac
7,532
753
44
4
0
184,442
2
L
Janus
6,697
670
42
4
0
179,783
2
L
Artemis
6,355
636
30
3
0
171,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role