Player Matchup

Zhong Kui
Zhong Kui
Conroyslayer
Zhong Kui
Level 129
God Stats
1W - 2L
1,562 SR
Queue Stats
54W - 75L
1,427 Elo+
Solo
Osiris
Osiris
GilbertMan
Osiris
Level 86
God Stats
0W - 2L
1,348 SR
Queue Stats
189W - 138L
1,481 Elo+
Party 1
Guan Yu
Guan Yu
SlySeaman
Guan Yu
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 132L
1,461 Elo+
Party 1
Team Averages
Level 103
1,470 SR
1,456 Elo+

VS

Team Averages
Level 53
1,598 SR
1,543 Elo+
Cthulhu
Cthulhu
Cxrrptlife
Cthulhu
Level 29
God Stats
2W - 0L
1,809 SR
Queue Stats
16W - 13L
1,518 Elo+
Party 2
Eset
Eset
Meikomi
Eset
Level 104
God Stats
2W - 1L
1,486 SR
Queue Stats
36W - 26L
1,611 Elo+
Party 2
Hachiman
Hachiman
OmegaZX
Hachiman
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Conroyslayer
Zhong Kui
14
4 / 5 / 9
11,422
635
20,758
21,354
15,637
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
GilbertMan
Osiris
15
6 / 7 / 6
12,065
670
10,615
17,833
14,964
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
SlySeaman
Guan Yu
16
4 / 1 / 10
12,841
713
11,502
20,223
27,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cxrrptlife
Cthulhu
15
5 / 2 / 7
11,927
663
15,652
23,283
26,323
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
Meikomi
Eset
15
2 / 8 / 9
11,637
647
11,482
14,260
5,508
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
OmegaZX
Hachiman
17
6 / 4 / 5
12,526
696
20,364
14,169
5,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
34
14
Kills
13
13
Deaths
14
25
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Conroyslayer
Zhong Kui
4
5
9
1.7
W
Cthulhu
Cxrrptlife
Cthulhu
5
2
7
4.25
L
Osiris
GilbertMan
Osiris
6
7
6
1.29
W
Eset
Meikomi
Eset
2
8
9
0.81
W
Hachiman
OmegaZX
Hachiman
6
4
5
2.13
L
Guan Yu
SlySeaman
Guan Yu
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,875
Damage
47,498
59,410
Taken
51,712
58,258
Mitigated
37,199
23,822
Healing
9,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Conroyslayer
Zhong Kui
20,758
1,681
933
7,256
21,354
15,637
74
10,701
10,653
54,510
0
W
Cthulhu
Cxrrptlife
Cthulhu
15,652
1,506
452
340
23,283
26,323
866
9,109
14,174
34,051
0
L
Osiris
GilbertMan
Osiris
10,615
3,077
0
883
17,833
14,964
598
8,452
9,381
0
51,514
W
Eset
Meikomi
Eset
11,482
1,678
1,577
2,367
14,260
5,508
1,666
6,382
7,878
59,579
0
W
Hachiman
OmegaZX
Hachiman
20,364
13,784
0
5,228
14,169
5,368
605
5,367
8,802
0
72,117
L
Guan Yu
SlySeaman
Guan Yu
11,502
1,998
4,138
10,612
20,223
27,657
147
8,113
12,110
0
31,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,328
Gold Earned
36,090
183
Minions Killed
212
0
Camps Cleared
0
959,501
Distance Traveled
893,324
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,422
635
81
5
0
267,108
1
W
Cthulhu
11,927
663
33
2
0
330,920
0
L
Osiris
12,065
670
63
4
0
310,942
5
W
Eset
11,637
647
78
4
0
263,191
7
W
Hachiman
12,526
696
101
6
0
299,213
0
L
Guan Yu
12,841
713
39
2
0
381,451
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role