Player Matchup

Loki
Loki
CreamnCheeks
Loki
Level 26
God Stats
11W - 10L
1,812 SR
Queue Stats
110W - 119L
1,430 Elo+
Party 1
Sobek
Sobek
QuickKitten1931
Sobek
Level 34
God Stats
5W - 4L
1,670 SR
Queue Stats
163W - 160L
1,446 Elo+
Party 1
Apollo
Apollo
ShortBusQ
Apollo
Level 28
God Stats
11W - 12L
1,206 SR
Queue Stats
180W - 210L
1,414 Elo+
Party 1
Mulan
Mulan
SnickerLickerTM
Mulan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 81L
1,395 Elo+
Party 1
Hades
Hades
dgatehouse
Hades
Level 27
God Stats
56W - 53L
1,504 SR
Queue Stats
56W - 53L
1,443 Elo+
Solo
Team Averages
Level 29
1,538 SR
1,426 Elo+

VS

Team Averages
Level 10
1,505 SR
1,237 Elo+
Hades
Hades
BenThomas149
Hades
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,049 Elo+
Solo
Jormungandr
Jormungandr
BornToMakeMoney
Jormungandr
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 128L
1,399 Elo+
Solo
Gilgamesh
Gilgamesh
MarkLock2
Gilgamesh
Level 6
God Stats
1W - 2L
1,298 SR
Queue Stats
3W - 3L
1,215 Elo+
Solo
Ratatoskr
Ratatoskr
krats1255
Ratatoskr
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
66W - 64L
1,406 Elo+
Solo
Yemoja
Yemoja
rondoe1992
Yemoja
Level 5
God Stats
1W - 1L
1,729 SR
Queue Stats
15W - 19L
1,118 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 7
8,565
612
5,930
9,139
2,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 2 / 8
7,571
541
5,146
12,680
6,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
ShortBusQ
Apollo
12
4 / 1 / 3
7,480
534
4,048
5,086
1,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 2 / 4
8,333
595
8,145
8,916
6,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
14
8 / 0 / 1
8,903
636
6,180
6,790
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 1
4,921
352
271
4,370
1,245
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Jormungandr
BornToMakeMoney
Jormungandr
10
0 / 4 / 7
6,048
432
4,353
8,581
3,593
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
MarkLock2
Gilgamesh
8
0 / 7 / 1
5,267
376
4,766
9,146
5,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ratatoskr
krats1255
Ratatoskr
11
5 / 4 / 1
7,279
520
8,852
12,304
5,120
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
rondoe1992
Yemoja
10
2 / 4 / 1
6,945
496
4,653
8,021
5,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
23
Kills
7
7
Deaths
23
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Jormungandr
BornToMakeMoney
Jormungandr
0
4
7
0.88
W
5
2
7
4.25
L
Gilgamesh
MarkLock2
Gilgamesh
0
7
1
0.07
W
0
2
8
2
W
Apollo
ShortBusQ
Apollo
4
1
3
5.5
W
6
2
4
4
W
Hades
8
0
1
8.5
L
Ratatoskr
krats1255
Ratatoskr
5
4
1
1.38
L
Yemoja
rondoe1992
Yemoja
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,449
Damage
22,895
42,611
Taken
42,422
19,595
Mitigated
21,308
17,145
Healing
4,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
271
77
0
762
4,370
1,245
14
1,260
3,110
7,415
0
L
Jormungandr
BornToMakeMoney
Jormungandr
4,353
2,030
0
162
8,581
3,593
0
3,007
5,574
20,434
0
W
5,930
2,569
0
3,616
9,139
2,864
380
758
8,381
0
50,031
L
Gilgamesh
MarkLock2
Gilgamesh
4,766
1,462
0
129
9,146
5,611
733
864
8,282
0
16,079
W
5,146
1,114
0
5,311
12,680
6,379
630
4,273
8,407
20,346
0
W
Apollo
ShortBusQ
Apollo
4,048
2,054
0
1,545
5,086
1,528
2,167
1,041
4,045
0
32,387
W
8,145
1,925
0
4,015
8,916
6,024
1,734
2,243
6,673
0
39,153
W
Hades
6,180
534
370
2,288
6,790
2,800
2,588
962
5,828
41,226
0
L
Ratatoskr
krats1255
Ratatoskr
8,852
2,389
0
1,522
12,304
5,120
0
4,276
8,028
0
32,793
L
Yemoja
rondoe1992
Yemoja
4,653
831
1,285
318
8,021
5,739
93
1,919
6,102
26,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,852
Gold Earned
30,460
360
Minions Killed
163
0
Camps Cleared
0
1,320,371
Distance Traveled
1,103,617
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,921
352
17
1
0
109,965
3
L
Jormungandr
6,048
432
23
2
0
231,284
0
W
Loki
8,565
612
103
7
0
288,966
2
L
Gilgamesh
5,267
376
25
2
0
255,363
1
W
Sobek
7,571
541
31
2
0
284,428
3
W
Apollo
7,480
534
61
4
0
234,849
3
W
Mulan
8,333
595
83
6
0
250,973
4
W
Hades
8,903
636
82
6
0
261,155
5
L
Ratatoskr
7,279
520
57
4
0
263,439
2
L
Yemoja
6,945
496
41
3
0
243,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role