Player Matchup

Agni
Agni
BackOnMyBS
Agni
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 107L
1,533 Elo+
Party 1
Cthulhu
Cthulhu
DaddyYuck
Cthulhu
Level 57
God Stats
62W - 48L
1,505 SR
Queue Stats
365W - 465L
1,330 Elo+
Party 2
Da Ji
Da Ji
GandalfNitup
Da Ji
Level 89
God Stats
6W - 4L
1,404 SR
Queue Stats
128W - 122L
1,429 Elo+
Party 1
Izanami
Izanami
KazokuLUFFY8
Izanami
Level 29
God Stats
12W - 18L
1,335 SR
Queue Stats
207W - 257L
1,258 Elo+
Party 2
Sobek
Sobek
Zadroody
Sobek
Level 43
God Stats
2W - 4L
1,245 SR
Queue Stats
95W - 101L
1,346 Elo+
Solo
Team Averages
Level 47
1,398 SR
1,379 Elo+

VS

Team Averages
Level 41
1,505 SR
1,283 Elo+
Ah Puch
Ah Puch
FooFoo6517
Ah Puch
Level 36
God Stats
5W - 8L
1,491 SR
Queue Stats
12W - 24L
1,304 Elo+
Solo
Ymir
Ymir
Gnarlface
Ymir
Level 42
God Stats
26W - 29L
1,393 SR
Queue Stats
505W - 675L
1,277 Elo+
Solo
Hachiman
Hachiman
Mac-the-Snack
Hachiman
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 31L
1,145 Elo+
Party 3
Chernobog
Chernobog
Rarmstrong27
Chernobog
Level 69
God Stats
0W - 4L
1,500 SR
Queue Stats
240W - 320L
1,343 Elo+
Party 3
Odin
Odin
lavish928bunny
Odin
Level 25
God Stats
9W - 8L
1,640 SR
Queue Stats
74W - 88L
1,346 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 2
8,768
585
12,311
6,594
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
DaddyYuck
Cthulhu
12
1 / 2 / 5
6,690
446
3,867
8,402
3,604
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
7 / 3 / 3
7,729
515
7,697
9,046
4,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
KazokuLUFFY8
Izanami
11
2 / 1 / 4
6,765
451
2,526
5,785
1,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Zadroody
Sobek
12
1 / 0 / 1
6,919
461
1,135
5,027
4,482
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FooFoo6517
Ah Puch
11
1 / 6 / 1
6,510
434
4,102
7,577
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
12
3 / 4 / 1
7,235
482
4,421
11,184
6,581
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hachiman
Mac-the-Snack
Hachiman
9
0 / 6 / 1
5,854
390
1,457
9,894
2,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
Rarmstrong27
Chernobog
9
1 / 5 / 4
6,109
407
4,171
7,459
2,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 0 / 3
6,361
424
1,535
4,778
2,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
19
Kills
6
7
Deaths
21
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
8
1
2
9
W
Cthulhu
DaddyYuck
Cthulhu
1
2
5
1.75
L
Ah Puch
FooFoo6517
Ah Puch
1
6
1
0.25
W
7
3
3
2.83
L
Ymir
3
4
1
0.88
W
Izanami
KazokuLUFFY8
Izanami
2
1
4
4
L
Hachiman
Mac-the-Snack
Hachiman
0
6
1
0.08
L
Chernobog
Rarmstrong27
Chernobog
1
5
4
0.6
W
Sobek
Zadroody
Sobek
1
0
1
1.5
L
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,536
Damage
15,686
34,854
Taken
40,892
16,648
Mitigated
14,992
9,345
Healing
3,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,311
388
231
1,450
6,594
2,510
453
3,089
3,505
46,152
0
W
Cthulhu
DaddyYuck
Cthulhu
3,867
525
80
810
8,402
3,604
94
1,309
7,093
20,915
0
L
Ah Puch
FooFoo6517
Ah Puch
4,102
45
0
1,403
7,577
1,888
0
4,176
3,097
28,759
0
W
7,697
3,083
147
2,133
9,046
4,236
481
2,333
6,713
0
33,564
L
Ymir
4,421
1,289
0
791
11,184
6,581
106
4,920
6,115
23,151
0
W
Izanami
KazokuLUFFY8
Izanami
2,526
1,648
0
1,487
5,785
1,816
1,555
1,395
4,390
0
35,361
L
Hachiman
Mac-the-Snack
Hachiman
1,457
449
0
1,141
9,894
2,470
0
3,460
6,174
0
30,457
L
Chernobog
Rarmstrong27
Chernobog
4,171
1,863
0
0
7,459
2,010
0
1,995
5,456
0
25,759
W
Sobek
Zadroody
Sobek
1,135
36
0
3,007
5,027
4,482
681
397
4,630
25,436
0
L
1,535
217
0
517
4,778
2,043
0
2,011
2,737
0
18,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,871
Gold Earned
32,069
320
Minions Killed
236
0
Camps Cleared
0
1,302,820
Distance Traveled
1,253,499
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,768
585
94
6
0
264,756
0
W
Cthulhu
6,690
446
30
2
0
252,050
3
L
Ah Puch
6,510
434
58
4
0
230,307
0
W
Da Ji
7,729
515
62
4
0
284,126
1
L
Ymir
7,235
482
46
3
0
184,612
0
W
Izanami
6,765
451
81
5
0
258,207
2
L
Hachiman
5,854
390
44
3
0
272,703
0
L
Chernobog
6,109
407
44
3
0
260,970
3
W
Sobek
6,919
461
53
4
0
243,681
6
L
Odin
6,361
424
44
3
0
304,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role