Player Matchup

Anubis
Anubis
DaAnimeLover_629
Anubis
Level 49
God Stats
10W - 10L
1,288 SR
Queue Stats
308W - 336L
1,418 Elo+
Party 1
Cerberus
Cerberus
DaredevilDX
Cerberus
Level 25
God Stats
31W - 22L
1,203 SR
Queue Stats
104W - 141L
1,383 Elo+
Party 1
Da Ji
Da Ji
Incisor25
Da Ji
Level 19
God Stats
9W - 3L
1,723 SR
Queue Stats
37W - 30L
1,484 Elo+
Party 1
Amaterasu
Amaterasu
Nodashima
Amaterasu
Level 6
God Stats
13W - 12L
1,537 SR
Queue Stats
13W - 19L
1,442 Elo+
Party 1
Hachiman
Hachiman
hellrezzer
Hachiman
Level 5
God Stats
9W - 6L
1,463 SR
Queue Stats
14W - 13L
1,448 Elo+
Party 1
Team Averages
Level 21
1,443 SR
1,435 Elo+

VS

Team Averages
Level 14
1,527 SR
1,496 Elo+
Cthulhu
Cthulhu
AintNoWay34
Cthulhu
Level 15
God Stats
4W - 5L
1,472 SR
Queue Stats
260W - 221L
1,540 Elo+
Party 2
Kukulkan
Kukulkan
DNR___NIGHT
Kukulkan
Level 15
God Stats
42W - 40L
1,500 SR
Queue Stats
176W - 175L
1,456 Elo+
Party 3
Achilles
Achilles
XxJARExX
Achilles
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
208W - 192L
1,544 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
peacefulgolem84
Ah Muzen Cab
Level 8
God Stats
81W - 66L
1,676 SR
Queue Stats
147W - 143L
1,512 Elo+
Party 2
Scylla
Scylla
werebilly
Scylla
Level 18
God Stats
65W - 64L
1,486 SR
Queue Stats
134W - 123L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
25 / 5 / 18
18,726
1,440
46,981
29,717
15,179
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
DaredevilDX
Cerberus
20
7 / 4 / 29
14,808
1,139
17,956
25,879
33,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
Incisor25
Da Ji
20
2 / 10 / 25
13,466
1,036
9,500
20,055
8,794
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Nodashima
Amaterasu
20
4 / 13 / 21
13,543
1,042
7,459
27,458
18,325
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
hellrezzer
Hachiman
20
9 / 4 / 24
14,866
1,144
27,817
24,178
8,884
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

33

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AintNoWay34
Cthulhu
19
0 / 15 / 15
12,384
953
13,790
38,003
38,700
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
DNR___NIGHT
Kukulkan
20
11 / 6 / 11
14,828
1,141
31,146
16,896
6,194
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Achilles
XxJARExX
Achilles
20
17 / 12 / 16
17,959
1,381
35,830
31,560
25,362
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
peacefulgolem84
Ah Muzen Cab
20
1 / 9 / 13
12,504
962
17,238
17,431
6,496
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
werebilly
Scylla
20
6 / 5 / 17
14,246
1,096
19,596
12,722
3,260
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
107
47
Kills
35
36
Deaths
47
117
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AintNoWay34
Cthulhu
0
15
15
0.5
L
Kukulkan
DNR___NIGHT
Kukulkan
11
6
11
2.75
W
25
5
18
6.8
W
Cerberus
DaredevilDX
Cerberus
7
4
29
5.38
W
Da Ji
Incisor25
Da Ji
2
10
25
1.45
W
Amaterasu
Nodashima
Amaterasu
4
13
21
1.12
L
Achilles
XxJARExX
Achilles
17
12
16
2.08
W
Hachiman
hellrezzer
Hachiman
9
4
24
5.25
L
Ah Muzen Cab
peacefulgolem84
Ah Muzen Cab
1
9
13
0.83
L
Scylla
werebilly
Scylla
6
5
17
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,713
Damage
117,600
127,287
Taken
116,612
84,237
Mitigated
80,012
23,350
Healing
8,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AintNoWay34
Cthulhu
13,790
838
0
0
38,003
38,700
0
17,554
20,449
29,544
0
L
Kukulkan
DNR___NIGHT
Kukulkan
31,146
1,606
320
3,131
16,896
6,194
0
11,945
4,951
58,675
0
W
46,981
2,862
2,926
14,403
29,717
15,179
0
13,543
16,174
77,060
0
W
Cerberus
DaredevilDX
Cerberus
17,956
828
0
2,650
25,879
33,055
0
15,864
10,015
43,798
0
W
Da Ji
Incisor25
Da Ji
9,500
1,864
0
349
20,055
8,794
0
10,694
9,361
0
15,781
W
Amaterasu
Nodashima
Amaterasu
7,459
2,806
0
1,190
27,458
18,325
0
11,534
15,924
24
19,859
L
Achilles
XxJARExX
Achilles
35,830
13,731
0
893
31,560
25,362
0
19,441
12,119
0
61,819
W
Hachiman
hellrezzer
Hachiman
27,817
20,548
0
1,832
24,178
8,884
0
12,897
11,281
0
57,433
L
Ah Muzen Cab
peacefulgolem84
Ah Muzen Cab
17,238
4,333
0
2,104
17,431
6,496
0
8,832
8,599
0
39,055
L
Scylla
werebilly
Scylla
19,596
980
194
2,100
12,722
3,260
0
7,165
5,557
33,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,409
Gold Earned
71,921
252
Minions Killed
237
4
Camps Cleared
7
1,119,078
Distance Traveled
1,148,790
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,384
953
50
4
1
233,683
0
L
Kukulkan
14,828
1,141
63
5
0
206,715
2
W
Anubis
18,726
1,440
76
6
0
222,804
0
W
Cerberus
14,808
1,139
64
5
1
256,425
1
W
Da Ji
13,466
1,036
17
1
1
188,986
0
W
Amaterasu
13,543
1,042
32
2
0
224,195
3
L
Achilles
17,959
1,381
46
4
6
263,016
0
W
Hachiman
14,866
1,144
63
5
2
226,668
1
L
Ah Muzen Cab
12,504
962
34
3
0
189,180
0
L
Scylla
14,246
1,096
44
3
0
256,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role