Player Matchup

Hercules
Hercules
Dragonmark15
Hercules
Level 23
God Stats
22W - 28L
1,441 SR
Queue Stats
97W - 102L
1,259 Elo+
Party 1
Ymir
Ymir
Jedmeyer
Ymir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,361 Elo+
Party 1
Ra
Ra
alyssadashep
Ra
Level 20
God Stats
17W - 28L
1,330 SR
Queue Stats
27W - 55L
1,241 Elo+
Party 1
Da Ji
Da Ji
friskyfresh
Da Ji
Level 41
God Stats
8W - 11L
1,333 SR
Queue Stats
68W - 114L
1,253 Elo+
Party 1
Gilgamesh
Gilgamesh
ryman711
Gilgamesh
Level 28
God Stats
7W - 15L
1,201 SR
Queue Stats
49W - 75L
1,255 Elo+
Party 1
Team Averages
Level 28
1,361 SR
1,274 Elo+

VS

Team Averages
Level 15
1,514 SR
1,475 Elo+
Yemoja
Yemoja
Kinkin2007
Yemoja
Level 27
God Stats
0W - 1L
1,569 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Poseidon
Poseidon
Kxpzii
Poseidon
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
PASHNEYA
Camazotz
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 40L
1,517 Elo+
Solo
Heimdallr
Heimdallr
SmurfShapiro
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,357 Elo+
Solo
Ares
Ares
brumair
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dragonmark15
Hercules
20
11 / 1 / 5
14,517
605
23,643
27,243
27,527
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
18
4 / 2 / 10
12,395
516
8,689
23,857
30,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 4 / 7
12,397
517
7,943
13,385
7,608
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
3 / 7 / 3
12,391
516
8,591
19,225
7,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
ryman711
Gilgamesh
16
3 / 5 / 4
11,551
481
10,649
18,669
17,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Kinkin2007
Yemoja
16
1 / 3 / 7
9,212
384
14,462
16,025
15,623
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
Kxpzii
Poseidon
2
0 / 0 / 1
6,214
259
0
0
0
Camazotz
PASHNEYA
Camazotz
17
13 / 7 / 2
11,536
481
20,663
28,816
16,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
SmurfShapiro
Heimdallr
18
3 / 6 / 5
11,016
459
16,202
18,968
8,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ares
brumair
Ares
15
0 / 8 / 4
8,978
374
6,817
19,011
17,864
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
36
24
Kills
17
19
Deaths
24
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hercules
Dragonmark15
Hercules
11
1
5
13.5
W
Ymir
4
2
10
4.5
L
Yemoja
Kinkin2007
Yemoja
1
3
7
1.5
L
Poseidon
Kxpzii
Poseidon
0
0
1
0.5
L
Camazotz
PASHNEYA
Camazotz
13
7
2
2
L
Heimdallr
SmurfShapiro
Heimdallr
3
6
5
0.92
W
3
4
7
1.63
L
Ares
brumair
Ares
0
8
4
0.25
W
3
7
3
0.64
W
Gilgamesh
ryman711
Gilgamesh
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,515
Damage
58,144
102,379
Taken
82,820
91,026
Mitigated
59,032
33,612
Healing
18,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Dragonmark15
Hercules
23,643
11,357
0
14,118
27,243
27,527
4,825
6,469
20,774
0
75,583
W
Ymir
8,689
1,717
0
1,862
23,857
30,938
2,394
6,343
17,514
49,714
0
L
Yemoja
Kinkin2007
Yemoja
14,462
1,353
1,550
137
16,025
15,623
96
5,097
10,928
45,539
0
L
Poseidon
Kxpzii
Poseidon
0
0
0
0
0
0
0
0
0
0
0
L
Camazotz
PASHNEYA
Camazotz
20,663
7,921
0
10,006
28,816
16,630
41
5,746
23,070
0
66,909
L
Heimdallr
SmurfShapiro
Heimdallr
16,202
10,451
0
6,442
18,968
8,915
99
3,293
15,675
0
79,528
W
7,943
472
4,813
3,549
13,385
7,608
2,752
2,787
10,598
59,515
0
L
Ares
brumair
Ares
6,817
592
0
0
19,011
17,864
120
3,127
15,884
52,044
0
W
8,591
2,694
0
7,888
19,225
7,769
0
1,315
17,910
0
91,358
W
Gilgamesh
ryman711
Gilgamesh
10,649
3,812
0
1,382
18,669
17,184
4,345
4,778
13,891
4,014
58,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,251
Gold Earned
46,956
553
Minions Killed
366
0
Camps Cleared
0
2,159,876
Distance Traveled
1,695,970
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,517
605
149
6
0
412,567
3
W
Ymir
12,395
516
82
3
0
430,599
0
L
Yemoja
9,212
384
54
2
0
435,905
0
L
Poseidon
6,214
259
0
0
0
0
0
L
Camazotz
11,536
481
93
4
0
438,446
0
L
Heimdallr
11,016
459
149
6
0
375,623
4
W
Ra
12,397
517
114
5
0
458,170
1
L
Ares
8,978
374
70
3
0
445,996
4
W
Da Ji
12,391
516
135
6
0
390,839
1
W
Gilgamesh
11,551
481
73
3
0
467,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role