Player Matchup

Arachne
Arachne
 
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Cacha03
Ymir
Level 27
God Stats
34W - 22L
1,458 SR
Queue Stats
177W - 179L
1,511 Elo+
Party 1
Agni
Agni
Mati_Testa
Agni
Level 103
God Stats
7W - 8L
1,569 SR
Queue Stats
212W - 222L
1,472 Elo+
Party 1
Vamana
Vamana
Taddeo150
Vamana
Level 71
God Stats
0W - 4L
1,221 SR
Queue Stats
299W - 308L
1,421 Elo+
Party 1
Danzaburou
Danzaburou
iCoFrAnSpamsL2
Danzaburou
Level 127
God Stats
13W - 8L
1,637 SR
Queue Stats
709W - 682L
1,559 Elo+
Party 1
Team Averages
Level 91
1,477 SR
1,493 Elo+

VS

Team Averages
Level 103
1,438 SR
1,462 Elo+
Ymir
Ymir
BosqueCasiMuerto
Ymir
Level 40
God Stats
2W - 4L
1,278 SR
Queue Stats
11W - 23L
1,318 Elo+
Party 2
Chaac
Chaac
Caktuz
Chaac
Level 35
God Stats
13W - 8L
1,711 SR
Queue Stats
228W - 255L
1,443 Elo+
Solo
Chiron
Chiron
Kowareyasuki
Chiron
Level 156
God Stats
1W - 1L
1,180 SR
Queue Stats
21W - 18L
1,559 Elo+
Party 2
Da Ji
Da Ji
aliensexist777
Da Ji
Level 127
God Stats
11W - 14L
1,518 SR
Queue Stats
542W - 578L
1,489 Elo+
Solo
Scylla
Scylla
emLAAz
Scylla
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
3 / 2 / 1
8,707
544
10,729
12,829
5,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
Cacha03
Ymir
10
0 / 4 / 0
6,406
400
3,971
12,378
7,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 5 / 2
7,567
473
3,984
7,529
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Taddeo150
Vamana
10
0 / 5 / 1
6,049
378
5,129
13,260
8,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
iCoFrAnSpamsL2
Danzaburou
13
1 / 3 / 0
7,934
496
6,754
9,532
2,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 8
7,647
478
4,136
7,964
6,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
Caktuz
Chaac
15
4 / 1 / 3
8,988
562
9,078
12,727
10,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
15
3 / 1 / 4
8,997
562
10,703
7,562
2,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 1 / 6
8,280
518
7,072
10,857
4,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
emLAAz
Scylla
14
6 / 2 / 6
8,606
538
11,485
9,057
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
5
Kills
19
19
Deaths
5
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
2
1
1.75
W
3
0
8
7
L
Ymir
Cacha03
Ymir
0
4
0
0
W
Chaac
Caktuz
Chaac
4
1
3
5.5
W
Chiron
3
1
4
5
L
1
5
2
0.4
L
Vamana
Taddeo150
Vamana
0
5
1
0.1
W
3
1
6
6
W
Scylla
emLAAz
Scylla
6
2
6
4.5
L
Danzaburou
iCoFrAnSpamsL2
Danzaburou
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,567
Damage
42,474
55,528
Taken
48,167
27,097
Mitigated
26,921
12,786
Healing
16,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
10,729
6,244
0
3,105
12,829
5,366
0
3,537
9,292
0
61,430
W
4,136
693
0
2,185
7,964
6,130
0
1,813
6,035
12,743
0
L
Ymir
Cacha03
Ymir
3,971
673
0
1,224
12,378
7,398
0
4,539
7,839
20,680
0
W
Chaac
Caktuz
Chaac
9,078
999
0
6,082
12,727
10,892
0
2,910
9,301
0
56,330
W
Chiron
10,703
3,264
313
2,803
7,562
2,831
1,016
296
7,255
0
70,140
L
3,984
128
0
940
7,529
2,460
0
3,736
3,793
40,068
0
L
Vamana
Taddeo150
Vamana
5,129
2,633
0
3,659
13,260
8,905
0
1,501
11,759
0
27,683
W
7,072
1,596
0
946
10,857
4,039
0
994
9,701
0
53,820
W
Scylla
emLAAz
Scylla
11,485
2,013
0
4,467
9,057
3,029
0
1,482
7,309
59,475
0
L
Danzaburou
iCoFrAnSpamsL2
Danzaburou
6,754
3,026
0
3,858
9,532
2,968
0
2,308
7,224
0
55,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,663
Gold Earned
42,518
386
Minions Killed
494
0
Camps Cleared
0
1,425,363
Distance Traveled
1,506,709
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,707
544
116
7
0
338,590
2
W
Ymir
7,647
478
18
1
0
313,515
2
L
Ymir
6,406
400
37
2
0
284,310
1
W
Chaac
8,988
562
121
8
0
271,952
0
W
Chiron
8,997
562
148
9
0
289,261
6
L
Agni
7,567
473
97
6
0
277,614
8
L
Vamana
6,049
378
39
2
0
248,306
0
W
Da Ji
8,280
518
101
6
0
329,148
5
W
Scylla
8,606
538
106
7
0
302,833
4
L
Danzaburou
7,934
496
97
6
0
276,543
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role