Player Matchup

Hades
Hades
Morgans1234
Hades
Level 34
God Stats
5W - 0L
1,923 SR
Queue Stats
377W - 301L
1,624 Elo+
Party 1
Izanami
Izanami
Peeroce
Izanami
Level 28
God Stats
85W - 76L
1,552 SR
Queue Stats
99W - 110L
1,442 Elo+
Solo
Neith
Neith
Rocketo_Vich
Neith
Level 17
God Stats
2W - 0L
1,803 SR
Queue Stats
9W - 9L
1,493 Elo+
Party 2
Anubis
Anubis
XxFerrarixX07
Anubis
Level 18
God Stats
19W - 6L
1,669 SR
Queue Stats
159W - 141L
1,423 Elo+
Party 1
Thor
Thor
lauuuchy
Thor
Level 17
God Stats
5W - 0L
1,938 SR
Queue Stats
17W - 13L
1,561 Elo+
Party 2
Team Averages
Level 23
1,777 SR
1,509 Elo+

VS

Team Averages
Level 17
1,568 SR
1,468 Elo+
Jormungandr
Jormungandr
Iittle-big-bear
Jormungandr
Level 4
God Stats
2W - 2L
1,818 SR
Queue Stats
2W - 2L
1,647 Elo+
Solo
Artemis
Artemis
Nebula_Nine9
Artemis
Level 26
God Stats
0W - 1L
1,583 SR
Queue Stats
62W - 83L
1,510 Elo+
Solo
Cthulhu
Cthulhu
Saxjt
Cthulhu
Level 29
God Stats
12W - 16L
1,406 SR
Queue Stats
116W - 108L
1,513 Elo+
Solo
Baron Samedi
Baron Samedi
doodle96757
Baron Samedi
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,190 Elo+
Solo
Set
Set
lelanding
Set
Level 27
God Stats
8W - 12L
1,530 SR
Queue Stats
186W - 189L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 4 / 5
10,980
610
22,354
18,145
10,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Peeroce
Izanami
14
2 / 3 / 2
8,670
482
2,911
10,778
3,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 4
8,294
461
2,909
7,370
1,903
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 6 / 3
9,025
501
6,784
11,243
4,692
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
16
8 / 3 / 3
10,042
558
7,815
12,996
4,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Iittle-big-bear
Jormungandr
13
2 / 6 / 2
8,591
477
5,822
11,273
9,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Artemis
Nebula_Nine9
Artemis
12
0 / 5 / 5
7,694
427
4,312
9,207
2,811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Saxjt
Cthulhu
15
5 / 2 / 4
9,445
525
9,471
15,056
9,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
doodle96757
Baron Samedi
15
4 / 4 / 5
9,363
520
9,268
9,615
4,050
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
7 / 8 / 2
9,355
520
12,641
14,348
5,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
36
25
Kills
18
19
Deaths
25
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Iittle-big-bear
Jormungandr
2
6
2
0.5
W
11
4
5
3.38
L
Artemis
Nebula_Nine9
Artemis
0
5
5
0.5
W
Izanami
Peeroce
Izanami
2
3
2
1
W
0
3
4
0.67
L
Cthulhu
Saxjt
Cthulhu
5
2
4
3.5
W
4
6
3
0.92
L
Baron Samedi
doodle96757
Baron Samedi
4
4
5
1.63
W
Thor
8
3
3
3.17
L
7
8
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,773
Damage
41,514
60,532
Taken
59,499
25,399
Mitigated
31,988
19,866
Healing
12,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Iittle-big-bear
Jormungandr
5,822
2,227
0
683
11,273
9,837
0
5,280
5,993
40,294
0
W
22,354
1,840
166
8,324
18,145
10,670
646
9,880
8,028
66,566
0
L
Artemis
Nebula_Nine9
Artemis
4,312
1,856
0
500
9,207
2,811
1,382
3,568
5,639
0
27,926
W
Izanami
Peeroce
Izanami
2,911
1,888
0
2,089
10,778
3,407
678
3,038
7,740
0
50,201
W
2,909
1,717
0
2,101
7,370
1,903
602
871
6,439
0
41,358
L
Cthulhu
Saxjt
Cthulhu
9,471
903
415
5,085
15,056
9,730
120
8,669
6,387
40,633
0
W
6,784
638
0
2,897
11,243
4,692
605
7,210
3,973
40,704
0
L
Baron Samedi
doodle96757
Baron Samedi
9,268
784
720
2,127
9,615
4,050
0
5,454
4,161
47,928
0
W
Thor
7,815
2,487
0
4,289
12,996
4,727
0
3,055
9,791
0
66,091
L
12,641
6,074
729
2,659
14,348
5,560
0
6,167
8,181
0
53,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,011
Gold Earned
44,448
473
Minions Killed
358
0
Camps Cleared
0
1,623,660
Distance Traveled
1,489,500
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,591
477
65
4
0
264,287
2
W
Hades
10,980
610
122
7
0
332,894
2
L
Artemis
7,694
427
50
3
0
262,674
3
W
Izanami
8,670
482
83
5
0
323,703
0
W
Neith
8,294
461
76
4
0
300,165
0
L
Cthulhu
9,445
525
72
4
0
326,378
3
W
Anubis
9,025
501
85
5
0
309,231
0
L
Baron Samedi
9,363
520
79
4
0
291,217
3
W
Thor
10,042
558
107
6
0
357,667
1
L
Set
9,355
520
92
5
0
344,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role